Warding

Barrier to Scent
By Calvin Fort [Air, Spirit] (Lost) Level: 0 – 9 Casting Time: 1 full round Range: Close Area: See text Duration: Concentration Saving Throw: None Weave Resistance: No

This weave functions the same as “Circle of Silence” in all regards, except it is a ward against smell instead of sound.


Dissipate Residue
By Jeff Grygiel [Air, Spirit, Water](Common) Level: 5 Casting Time: full round Range: Close (25 ft. + 5 ft./2 levels) Area: 30 ft.-radius circle Duration: Instantaneous Saving Throw: None Weave Resistance: No

The residue from all weaves in the affected area is dissipated and cannot be seen anymore with the Sense Residue feat. This weave also becomes undetectable if it is within the area of the weave.


Fire Shield
By Calvin Fort [Fire] (Rare) Level: 3 Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: One medium size (or smaller) object or person Duration: Concentration Saving Throw: Will negates Weave Resistance: Yes

You protect an object or person from fire. Flames will not touch the target, and the heat of the fire will not harm them either. Thus a person could stand unharmed in a house fire. It should be noted that this spell does not provide air for living beings, thus if the target is completely surrounded they can still suffer asphyxiation.

+1 Casting Level: Protect a target of 1 size larger. I.e. – large 4th level, huge 5th level, etc.

+1 Casting Level: Protect 1 additional medium size target.


Heat Strike
By Brandon Stolz [Air, Earth, Fire](Common) Level: 3 Casting Time: 1 action Range: Touch Target: Object touched Duration: Concentration Saving Throw: Reflex negates Weave Resistance: No

This weave enchants an object, usually wood, usually a staff of some sort, with a strength and energy able to destroy things. When the object is hit with another object, that object is destroyed (i.e. A sword that would usually destroy the staff, strikes the staff and bends and melts). This destruction happens in some sort of heat transfer like melting, exploding, or burning. Metal usually melts, wood explodes and burns, flesh burns, etc. Whatever happens, the object that was enchanted with the weave is undamaged. The force of this heat transfer creates a mild shockwave which flings the attacker backwards 5 feet. The attacker may avoid this shockwave with a successful reflex save. If used against a creature, this weave does 1d6 damage.


Slice Weave
By Calvin Fort and Jeff Grygiel [Spirit](Common) Level: 3 Casting Time: 1 action Range: Medium(100 ft. + 10 ft./level) Target: 1 Weave Duration: Instantaneous Saving Throw: None Weave Resistance: No

The channeler targets a weave being cast by an opponent, being held, or is tied off. They make a Will save against the target's weave. If the save is made then the other weave is sliced apart and has no affects. If the save fails the target weave is unaffected.

+1 Casting Level: The channeler need not see the weave to slice it.

+2 Casting Level: The channeler may slice a weave of the opposite gender. The fact that the caster cannot see the weave is already incorporated in the cost.