[Thu Jun 26 00:32:07 2003] : Welcome to OpenRPG version 1.5.1...
[Thu Jun 26 00:32:07 2003] :
Emote commands:

[Thu Jun 26 00:32:07 2003] : /date - Display the local and GMT time and date.
[Thu Jun 26 00:32:07 2003] : /dieroller roller - Set your dieroller or list the available rollers.
[Thu Jun 26 00:32:07 2003] : /help - Displays a list of emote commands.
[Thu Jun 26 00:32:07 2003] : /i or /i player_id_number - Ignore user associated with that player ID.
[Thu Jun 26 00:32:07 2003] : /lines [number] - View or set the maximum number of lines shown in chat.
[Thu Jun 26 00:32:07 2003] : /load - Loads settings from another ini file from the myfiles directory.
[Thu Jun 26 00:32:07 2003] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Thu Jun 26 00:32:07 2003] : /me - Alias for **yourname.
[Thu Jun 26 00:32:07 2003] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Thu Jun 26 00:32:07 2003] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Thu Jun 26 00:32:07 2003] : /name or /nick your_name - Change your name.
[Thu Jun 26 00:32:07 2003] : /ping - Ask for a response from the server.
[Thu Jun 26 00:32:07 2003] : /purge - Purge history older than your buffersize.
[Thu Jun 26 00:32:07 2003] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Thu Jun 26 00:32:07 2003] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Thu Jun 26 00:32:07 2003] : /status your_status - Set your online status (afk,away,etc..).
[Thu Jun 26 00:32:07 2003] : /time - See /date.
[Thu Jun 26 00:32:07 2003] : /update [get] - Get the latest version of OpenRPG.
[Thu Jun 26 00:32:07 2003] : /version - Displays current version of OpenRPG.
[Thu Jun 26 00:32:07 2003] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Thu Jun 26 00:32:28 2003] : Locating server at dsl081-146-123.chi1.dsl.speakeasy.net:6774...
[Thu Jun 26 00:32:30 2003] : Game connected!
[Thu Jun 26 00:32:30 2003] : (205) The Creator (enter): 00:32
[Thu Jun 26 00:32:31 2003] : Server Administrator-> You have connected to an OpenRPG server, version '1.3.1'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Robin Cook, Greg Copeland, Chris Davis, Andrew Ettinger, Dj Gilcrease, Christopher Hickman, Paul Hosking, Brian Manning, Jesse McConnell, Brian Osman, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[Thu Jun 26 00:32:48 2003] : Moving to room 'WOTROOM'..
[Thu Jun 26 00:32:48 2003] : (205) The Creator (enter): 00:32
[Thu Jun 26 00:32:53 2003] : (205) The Creator: [1d6] -> [3] = (3)
[Thu Jun 26 00:41:30 2003] : (206) Mardius (enter): 00:41
[Thu Jun 26 00:41:45 2003] : (205) The Creator: :)
[Thu Jun 26 00:41:52 2003] : (206) Mardius: hey
[Thu Jun 26 00:41:53 2003] : (205) The Creator: I have lots of fun for you guys tonight
[Thu Jun 26 00:42:05 2003] : (205) The Creator: Im still getting it all organized
[Thu Jun 26 00:42:13 2003] : (206) Mardius: cool
[Thu Jun 26 00:42:44 2003] : (205) The Creator: mwahahahah
[Thu Jun 26 00:43:06 2003] : (205) The Creator: lets see what this does to you
[Thu Jun 26 00:43:49 2003] : (205) The Creator: Still alive?
[Thu Jun 26 00:44:05 2003] : (206) Mardius: yeah, see what?
[Thu Jun 26 00:44:10 2003] : (205) The Creator: look at the map size
[Thu Jun 26 00:44:50 2003] : (205) The Creator: Im thinking that drawing lots of lines may kill ya off though
[Thu Jun 26 00:44:58 2003] : (205) The Creator: So we'll half the size
[Thu Jun 26 00:45:01 2003] : (206) Mardius: yeoh, that's gonna hurt once things get going.
[Thu Jun 26 00:45:02 2003] : (205) The Creator: or quarter it
[Thu Jun 26 00:45:34 2003] : (205) The Creator: Dont worry, I dont plan on filling it with monsters
[Thu Jun 26 00:45:56 2003] : (205) The Creator: Hopefully nothing as large scale as 2 Rivers
[Thu Jun 26 00:46:09 2003] : (206) Mardius: *nod*
[Thu Jun 26 00:47:10 2003] : (205) The Creator: But hopefully this area wont take more then 3 sessions
[Thu Jun 26 00:51:26 2003] : (205) The Creator: The harsh thing is that Scott wont be here tonight
[Thu Jun 26 00:51:45 2003] : (206) Mardius: hmm, really?
[Thu Jun 26 00:51:48 2003] : (205) The Creator: depending on how quickly this battle goes, that can be a bad thing, or something that doesnt matter
[Thu Jun 26 00:51:52 2003] : (205) The Creator: he at least told me this time
[Thu Jun 26 00:52:17 2003] : (205) The Creator: I'm going to give him an ultimatum though
[Thu Jun 26 00:52:29 2003] : (205) The Creator: He must show for the next 3 times or he is out
[Thu Jun 26 00:52:42 2003] : ** (206) Mardius nod **
[Thu Jun 26 00:54:10 2003] : (205) The Creator: Lets say tonight and the next few nights will be bringing a bit more of 3rd ed into the game then normal
[Thu Jun 26 00:54:19 2003] : (205) The Creator: hey, did you hear they revamped 3rd ed?
[Thu Jun 26 00:54:37 2003] : (206) Mardius: yeah, i been reading stuff on it for a few months now.
[Thu Jun 26 00:54:51 2003] : ** (205) The Creator shakes his head **
[Thu Jun 26 00:55:06 2003] : (205) The Creator: from what it sounds though, its just character class revamping
[Thu Jun 26 00:55:11 2003] : (205) The Creator: no specific rules
[Thu Jun 26 00:56:31 2003] : (206) Mardius: ahh, much revising, but nothing big. some of the classes get revised, spells getting shifted or changed (ie, haste doesn't let you cast two spells around any more, a few spells changed levels for better balance), some tweaking of layout in MM from what I've seen, alot better explainations in the combat sections and stuff.
[Thu Jun 26 00:58:09 2003] : (205) The Creator: yeah, mike was explaining
[Thu Jun 26 00:58:48 2003] : (206) Mardius: keefer?
[Thu Jun 26 00:59:28 2003] : (205) The Creator: yup
[Thu Jun 26 01:00:22 2003] : (206) Mardius: *nod* I'm not sure anyones gonna be able to do more then small speculation until they see the books, but it doesn't sound to big from what i've heard.
[Thu Jun 26 01:01:43 2003] : (205) The Creator: I am so liking this combo I put together
[Thu Jun 26 01:02:21 2003] : (205) The Creator: 2 NPCs that are gonna rape you guys so badly ;)
[Thu Jun 26 01:03:11 2003] : (205) The Creator: hrm
[Thu Jun 26 01:03:17 2003] : ** (205) The Creator is looking at the time **
[Thu Jun 26 01:05:03 2003] : (205) The Creator: I wonder if Brad said he'd be late this week
[Thu Jun 26 01:05:43 2003] : (206) Mardius: don't know.
[Thu Jun 26 01:08:54 2003] : (205) The Creator: oh well, I guess I can draw up a city then
[Thu Jun 26 01:09:19 2003] : You are running 1.5.1
[Thu Jun 26 01:18:38 2003] : (207) Saman'tia (enter): 01:18
[Thu Jun 26 01:18:47 2003] : (207) Saman'tia: sorry bout that
[Thu Jun 26 01:19:51 2003] : (207) Saman'tia: how is everyone tonight?
[Thu Jun 26 01:19:59 2003] : (205) The Creator: Doin alright
[Thu Jun 26 01:20:09 2003] : (205) The Creator: I've got some fun in store for you guys
[Thu Jun 26 01:20:10 2003] : (207) Saman'tia: that's good
[Thu Jun 26 01:20:18 2003] : (207) Saman'tia: fun?
[Thu Jun 26 01:21:14 2003] : (205) The Creator: :)
[Thu Jun 26 01:23:33 2003] : (207) Saman'tia: brb
[Thu Jun 26 01:24:44 2003] : Attempting to assign the role of PLAYER to (207) Saman'tia...
[Thu Jun 26 01:29:54 2003] : (208) Lao-Tze (enter): 01:29
[Thu Jun 26 01:30:20 2003] : (208) Lao-Tze: (Do you guys play the wheel of time?)
[Thu Jun 26 01:30:24 2003] : (205) The Creator: Yes
[Thu Jun 26 01:30:36 2003] : (208) Lao-Tze: (is it possible to join that game?)
[Thu Jun 26 01:31:08 2003] : (205) The Creator: I've had problems with people from outside my circle of friends joining the game
[Thu Jun 26 01:31:17 2003] : (205) The Creator: So I no longer accept it
[Thu Jun 26 01:31:25 2003] : (208) Lao-Tze: ahh thats ok
[Thu Jun 26 01:31:45 2003] : (208) Lao-Tze: Do you know any other places where you can play WOT where they accept others?
[Thu Jun 26 01:31:51 2003] : (205) The Creator: no
[Thu Jun 26 01:32:00 2003] : (205) The Creator: As far as I can tell, I am the only GM out there
[Thu Jun 26 01:32:16 2003] : (205) The Creator: Or the only one who actually has a continuous running game
[Thu Jun 26 01:32:16 2003] : (207) Saman'tia: sorry, just had to finish wolfing down a plate of food
[Thu Jun 26 01:32:21 2003] : (205) The Creator: others have tried and failed
[Thu Jun 26 01:32:32 2003] : ** (205) The Creator is eating some mac and cheese **
[Thu Jun 26 01:32:36 2003] : (208) Lao-Tze: Damn... well sorry to interupt you then =O( and btw... your room pw is really easy =O)
[Thu Jun 26 01:32:47 2003] : (205) The Creator: It isnt ment to be hard
[Thu Jun 26 01:32:52 2003] : (205) The Creator: but it keeps most out
[Thu Jun 26 01:33:08 2003] : (207) Saman'tia: that way I can remember it :)
[Thu Jun 26 01:33:09 2003] : (207) Saman'tia: hehe
[Thu Jun 26 01:33:11 2003] : (205) The Creator: ;)
[Thu Jun 26 01:33:21 2003] : (205) The Creator: Had one person come in once saying they hacked the rooms password
[Thu Jun 26 01:33:38 2003] : (208) Lao-Tze: lol.. very clever guy =O/
[Thu Jun 26 01:33:45 2003] : (205) The Creator: ;)
[Thu Jun 26 01:33:57 2003] : (205) The Creator: In any case, you two ready?
[Thu Jun 26 01:34:09 2003] : (208) Lao-Tze: well i guess its good to keep spammers out.. i have had alot of problems with those while i played Neo Dbz
[Thu Jun 26 01:34:11 2003] : (207) Saman'tia: yep
[Thu Jun 26 01:34:15 2003] : (206) Mardius: sure.
[Thu Jun 26 01:34:45 2003] : (207) Saman'tia: it definitley is better than having no password at all
[Thu Jun 26 01:34:47 2003] : (205) The Creator: I think this is where we ended last week
[Thu Jun 26 01:35:08 2003] : (208) Lao-Tze: Disconnecting from server...
[Thu Jun 26 01:35:08 2003] : (208) Lao-Tze (exit): 01:35
[Thu Jun 26 01:35:43 2003] : (206) Mardius: looks bout right
[Thu Jun 26 01:35:46 2003] : (205) The Creator: The Big Guy looks down at all of you from his position up on the wagon
[Thu Jun 26 01:36:31 2003] : ** (207) Saman'tia grabs my horse and walks up to the cart **
[Thu Jun 26 01:36:37 2003] : (205) Taarka: I thankee friends. I thought we wer just about goners thar fer a moment. M'name's Taarka, and you be?
[Thu Jun 26 01:37:06 2003] : ** Taarka hops off the wago to meet you all face to face **
[Thu Jun 26 01:37:10 2003] : (206) Mardius: I see you Taarka, I am Mardius.
[Thu Jun 26 01:38:00 2003] : (205) Taarka: I see yee as well Mardius, that spear trick is a good'un, you'll have to teach me how ta make one o'them
[Thu Jun 26 01:38:02 2003] : (207) Saman'tia: You are welcome Taarka, I am Lady Smantia, nice to meet you
[Thu Jun 26 01:38:34 2003] : (205) Taarka: Yer presence and beauty is more then I deserve, Lady Saman'tia
[Thu Jun 26 01:39:34 2003] : (207) Saman'tia: Thank you, you speak so kindly
[Thu Jun 26 01:39:57 2003] : (206) Mardius: (can i sense him holding the source?)
[Thu Jun 26 01:39:58 2003] : (205) Tuck: My name is Tuck, and the girly behind me who has such a cute frown is named Lys'sara. Don't look at her the wrong way though or you may find that not all your body parts are still intact the next morning
[Thu Jun 26 01:40:24 2003] : (205) Taarka: Well met, Tuck, and you too Lady Lys'sara
[Thu Jun 26 01:40:33 2003] : ** Taarka is not embracing **
[Thu Jun 26 01:40:43 2003] : ** Taarka never was during the battle **
[Thu Jun 26 01:41:17 2003] : ** (207) Saman'tia looks around the cart briefly, "What is your business here Taarka?" **
[Thu Jun 26 01:41:40 2003] : (205) Taarka: In any case, I be just a blacksmith headed on me way south. Don't know where them creatures came from, practically out of nowhere.
[Thu Jun 26 01:41:57 2003] : ** Lys'sara goes around checking the wounded and doing whatever she can **
[Thu Jun 26 01:42:39 2003] : ** Taarka whips the cover off the cart to reveal loads of weapons and armor **
[Thu Jun 26 01:43:07 2003] : (205) Taarka: I be the best this side o'the Spine o' the World
[Thu Jun 26 01:43:42 2003] : (206) Mardius: "Big order? Or do you just sell them as you go?"
[Thu Jun 26 01:44:50 2003] : (205) Taarka: I sell'em as I go usually. Almost a travelin' Blacksmith if ya will. I borrow a forge in town and cook up whate'r the townsfolk need.
[Thu Jun 26 01:45:41 2003] : (205) Taarka: I make a few extra at e'ry place I go and them places wi'out smithys buy whate'r is left over
[Thu Jun 26 01:46:21 2003] : (205) Taarka: Da simple tools go da quickest so I rarely got extras o'dem
[Thu Jun 26 01:46:40 2003] : ** (205) The Creator is fiddling with Taarka's accent as I go **
[Thu Jun 26 01:47:16 2003] : ** (206) Mardius (watches wrenches work around the blacksmiths neck). **
[Thu Jun 26 01:47:53 2003] : (207) Saman'tia: mind if i take a closer look at some of your wares?
[Thu Jun 26 01:48:02 2003] : (205) Taarka: A few of me sons and daughters joined me trade and help me out, cartin dis stuff round
[Thu Jun 26 01:48:19 2003] : (205) Taarka: Feel free m'lady
[Thu Jun 26 01:49:07 2003] : (205) The Creator: Looking at all of the stuff, it all has a nice shine to it and a number of the blades contain the Heron Mark
[Thu Jun 26 01:50:07 2003] : (205) The Creator: He head plenty of items from armor down to arrow heads and bolt tips
[Thu Jun 26 01:50:13 2003] : (205) The Creator: all made from metal
[Thu Jun 26 01:50:13 2003] : ** (206) Thom picks up one of the Heron Mark blades, testing the heft and feel of the weapon. **
[Thu Jun 26 01:51:05 2003] : (205) The Creator: The weapon is well balanced and feels like a master grade piece in Thoms well seasoned hands
[Thu Jun 26 01:52:28 2003] : ** (206) Thom nods acceptingly of the weapon, resheathes it and places it back on the cart. **
[Thu Jun 26 01:52:38 2003] : (205) Taarka: Fer savin' me and my kin, you can have any piece out of da cart, just name it. If ya don't find somethin ya like, I'll make it
[Thu Jun 26 01:52:57 2003] : ** (207) Saman'tia takes a look at some of the bolts, and then takes a looks over the heron marked swords, "That is quite nice work." **
[Thu Jun 26 01:53:01 2003] : (205) Taarka: Den I'll send it ta yer place o' livin
[Thu Jun 26 01:53:41 2003] : (205) The Creator: Does Tuck have that chunk of metal?
[Thu Jun 26 01:53:55 2003] : (207) Saman'tia: yeah, he and mard do, i believe
[Thu Jun 26 01:53:57 2003] : (206) Thom: (yeah, he should)
[Thu Jun 26 01:54:21 2003] : (205) Tuck: Hey, I got a question for you. What do you make of this?
[Thu Jun 26 01:54:34 2003] : ** Tuck hands Taarka the chunk of metal **
[Thu Jun 26 01:54:57 2003] : ** (206) Mardius looks over the cart, seeing if there are any good spears or spearheads. **
[Thu Jun 26 01:55:04 2003] : ** Taarka takes the metal and his eyes grow wide **
[Thu Jun 26 01:55:31 2003] : (205) Taarka: Dis stuff is lighter den anythin' I e'r felt. Where'd ya get it?
[Thu Jun 26 01:56:25 2003] : (207) Saman'tia: Well, it's a long story, but basically it was left by some creatures we dispatched of
[Thu Jun 26 01:56:59 2003] : (206) Mardius: "In a mine south of here, we left a larger block with the villagers, and shipped more of it elsewhere."
[Thu Jun 26 01:57:15 2003] : (205) Taarka: Ne'r heard of a creature dat leaves metal, but from the markin's on it, I'd say it took somethin' really hot ta cut dis too.
[Thu Jun 26 01:58:21 2003] : ** (206) Mardius gestures to his spear, "The cutting was my work." **
[Thu Jun 26 01:58:31 2003] : (205) Taarka: Aye, I guess
[Thu Jun 26 01:59:12 2003] : (206) Mardius: "Does that metal look suitable for smithing?"
[Thu Jun 26 01:59:33 2003] : (205) Taarka: Aye, 'cept it would take a mighty hot forge for dis stuff
[Thu Jun 26 02:00:12 2003] : (207) Saman'tia: Well, I beilieve I can have whatever facilities set up that you need, would you be willing to make us weapons and armor out of it?
[Thu Jun 26 02:00:24 2003] : ** (206) Mardius nods, "Is it strong enough for weaponry?" **
[Thu Jun 26 02:02:42 2003] : ** Taarka reaches into his cart and pulls an extremely large hammer with a long handle on it as well as a pair of gloves out. He sets the piece of metal on the ground, and with his massive arms, he swings the hammer behind his head and brings it down with complete force upon the chuck of metal. The hammer bounces off the metal and the metal hops 3 feet into the air before landing back on the ground. **
[Thu Jun 26 02:03:05 2003] : (206) Mardius: "Right..."
[Thu Jun 26 02:03:06 2003] : ** Taarka sets the hammer down and reaches down to pick up the metal **
[Thu Jun 26 02:03:18 2003] : (205) Taarka: Not a single dent
[Thu Jun 26 02:03:48 2003] : (205) Taarka: Whate'r dis stuff is, it's stronger den anythin I e'r seen
[Thu Jun 26 02:05:18 2003] : ** (206) Mardius nods. **
[Thu Jun 26 02:05:25 2003] : (205) Taarka: Howe'r much o'dis stuff ya got, I'll work it all fer ya.
[Thu Jun 26 02:07:46 2003] : (207) Saman'tia: That is very nice of you Taarka, we had the larger chunk sent to Tear, and I'm sure that I can have a smitthy set up for you there if you'd like
[Thu Jun 26 02:08:41 2003] : (205) Taarka: Aye, haven't been thar in a while. It'll take me some time to get thar tho
[Thu Jun 26 02:10:18 2003] : ** (207) Saman'tia smiles sweetly, "I believe we can get you there a little faster." (not to rush you or anything) **
[Thu Jun 26 02:10:30 2003] : (205) Taarka: Can ye?
[Thu Jun 26 02:10:34 2003] : ** Taarka looks at Mardius **
[Thu Jun 26 02:10:40 2003] : ** Taarka grins **
[Thu Jun 26 02:11:07 2003] : (205) Taarka: Yer one o' dem Asha'mans ain't ya? And she be an Aes Sedai?
[Thu Jun 26 02:11:12 2003] : ** Taarka looks over at Lys **
[Thu Jun 26 02:11:48 2003] : (206) Mardius: "I wouldn't call her that if I were you."
[Thu Jun 26 02:12:16 2003] : ** Lys'sara scowls then remembers that the borg have no emotions and it goes away **
[Thu Jun 26 02:12:53 2003] : (206) Mardius: (hmm, Lys much more managable and we don't have to duck as much...)
[Thu Jun 26 02:14:20 2003] : (207) Saman'tia: Well, Mardius would you mind if I made we made a little trip to tear to make a few arrangements for Taarka?
[Thu Jun 26 02:14:23 2003] : (206) Mardius: "You said you'll need a hot forge, can one be made as hot as you need?"
[Thu Jun 26 02:15:24 2003] : (207) Saman'tia: (sorry, hold my questions for a moment)
[Thu Jun 26 02:15:30 2003] : (205) Taarka: Well not e'ry forge can stand da heat
[Thu Jun 26 02:16:00 2003] : (205) Taarka: Need somethin good, and I believe Tear has at least one o'dem
[Thu Jun 26 02:16:48 2003] : ** (206) Mardius nods, that answers if tear has one... "Alright." **
[Thu Jun 26 02:17:52 2003] : (207) Saman'tia: (i hope tear has a decent forge...)
[Thu Jun 26 02:19:13 2003] : ** (207) Saman'tia looks around to see how the wounded are doing, "How soon would you like to be off?" **
[Thu Jun 26 02:21:26 2003] : (207) Saman'tia: (hello?)
[Thu Jun 26 02:21:34 2003] : (205) Taarka: Immediately would do
[Thu Jun 26 02:21:41 2003] : (206) Mardius: (hello there)
[Thu Jun 26 02:21:43 2003] : (205) Taarka: I dun like da smell o' dis place
[Thu Jun 26 02:22:08 2003] : (207) Saman'tia: you dun like da smell o' dis place?
[Thu Jun 26 02:22:15 2003] : (206) Mardius: (has lys determined if any of the fallen will live?)
[Thu Jun 26 02:22:18 2003] : (205) Taarka: Nah, dem creatures dun smell good
[Thu Jun 26 02:22:33 2003] : ** Lys'sara finishes healing and steps back **
[Thu Jun 26 02:22:54 2003] : (207) Saman'tia: yeah, creatures tend to smell bad, especially when mardius tries to fry them all the time with that spear of his
[Thu Jun 26 02:22:56 2003] : (205) Lys'sara: Fortunately or Unfortunately, whichever way you look, all your children will live
[Thu Jun 26 02:23:08 2003] : (207) Saman'tia: (hehe)
[Thu Jun 26 02:23:30 2003] : (205) Taarka: Good ta hear, now lets see some o'dis majik ya gots
[Thu Jun 26 02:23:32 2003] : (206) Mardius: "Saman'tia, you wish to travel with him or just send him to Tear?"
[Thu Jun 26 02:24:02 2003] : (207) Saman'tia: give me a minute I'll prepare a letter for my father...
[Thu Jun 26 02:25:14 2003] : ** (207) Saman'tia writes to papa about Laarka and the metal, and how she would love it if he could get him a proper forge for his sweet daughter... and then seals it **
[Thu Jun 26 02:25:44 2003] : ** (206) Mardius walks in front of the oxen (or whatever) and once everyone is ready opens a large gateway to the road heading north of Tear. **
[Thu Jun 26 02:25:55 2003] : ** Taarka takes said letter and places it with all the care a big man like him can have in a locked box with a mice big shiney lock **
[Thu Jun 26 02:26:18 2003] : ** Taarka hops on the cart, his kin stepping down next to it and walking behind **
[Thu Jun 26 02:26:18 2003] : ** (207) Saman'tia hands the letter to Taarka, "Just take this to the stone, they should get you whatever you need." **
[Thu Jun 26 02:26:35 2003] : (205) Taarka: Thankee m'lady, I'm sure I'll see yee agin
[Thu Jun 26 02:26:51 2003] : ** Taarka whips his oxen into action and heads through the gateway **
[Thu Jun 26 02:26:59 2003] : (205) The Creator: WOO
[Thu Jun 26 02:27:01 2003] : (205) The Creator: :)
[Thu Jun 26 02:27:21 2003] : (207) Saman'tia: yeah, we now have a blacksmith too
[Thu Jun 26 02:28:16 2003] : (207) Saman'tia: my evil plot to rule the world is finally shaping up
[Thu Jun 26 02:28:54 2003] : (206) Mardius: (hehe - so did anyone actually get anything from him?)
[Thu Jun 26 02:29:10 2003] : (206) Mardius: (brb - need plate o food)
[Thu Jun 26 02:29:23 2003] : (205) The Creator: Nope :)
[Thu Jun 26 02:29:29 2003] : (207) Saman'tia: no, i think we're just going to let him make the really shiney ones for us
[Thu Jun 26 02:30:55 2003] : (205) The Creator: :)
[Thu Jun 26 02:32:00 2003] : (205) The Creator: In any case, I'm guessing you wish to continue traveling north
[Thu Jun 26 02:32:44 2003] : (207) Saman'tia: yep
[Thu Jun 26 02:33:32 2003] : (206) Mardius: yeah, nord
[Thu Jun 26 02:33:52 2003] : (205) The Creator: You continue north and several more days pass, getting colder and colder
[Thu Jun 26 02:34:11 2003] : (205) The Creator: As night approaches, you see a city in the distance
[Thu Jun 26 02:35:30 2003] : (206) Mardius: continuing...
[Thu Jun 26 02:36:08 2003] : (207) Saman'tia: yeah, we should be able to reach town before nightfall, i think
[Thu Jun 26 02:36:10 2003] : (205) The Creator: Approaching the city, you notice an odd glow from the streets of the city
[Thu Jun 26 02:36:20 2003] : (205) The Creator: Darkness covers all except this city
[Thu Jun 26 02:37:15 2003] : (205) The Creator: The streets of the city are also deathly quiet and not a single lamp is lit
[Thu Jun 26 02:37:58 2003] : (207) Saman'tia: (umm... yeah, what was the name of this city again)
[Thu Jun 26 02:38:15 2003] : (206) Mardius: (what city?)
[Thu Jun 26 02:38:58 2003] : (205) The Creator: (Did I name the city last week?
[Thu Jun 26 02:39:00 2003] : (205) The Creator: )
[Thu Jun 26 02:39:09 2003] : (205) The Creator: (The one north thats marked on the map?)
[Thu Jun 26 02:39:41 2003] : (207) Saman'tia: (no, i don't think you named it)
[Thu Jun 26 02:40:39 2003] : (205) The Creator: Ok then, it seems about right nocation for this city
[Thu Jun 26 02:40:44 2003] : (205) The Creator: *location
[Thu Jun 26 02:42:28 2003] : (205) The Creator: *cough*
[Thu Jun 26 02:42:35 2003] : ** (207) Saman'tia looks to mardius and the others, "What do you think, shall we find a place to stay?" **
[Thu Jun 26 02:43:20 2003] : (206) Mardius: "Why not, if its as empty as it looks, we can hole up somewhere in town."
[Thu Jun 26 02:43:46 2003] : (207) Saman'tia: Doesn't it seem a little odd though
[Thu Jun 26 02:43:59 2003] : ** (205) The Creator waits for the 'forward we go' command and lets you roleplay **
[Thu Jun 26 02:44:05 2003] : (207) Saman'tia: Eh, oh well, lets find a place to rest
[Thu Jun 26 02:44:42 2003] : (206) Mardius: Yeah, a little odd. But we can be better defended in a building then out in the open.
[Thu Jun 26 02:45:33 2003] : (207) Saman'tia: (forward we go)
[Thu Jun 26 02:48:02 2003] : (205) The Creator: Entering the city, it seems as dead from inside as it looked from out. There isn't a single light on in a single building. Items, carts and other things lay around the city like someone just dropped them. A door swings on its hinges as a gust blows a few leaves down the street
[Thu Jun 26 02:48:51 2003] : (205) The Creator: surprisingly, there isnt a single hint of snow which you just left a decent amount behind outside of the city. Not enough to hinder traveling, but enough to be noticable.
[Thu Jun 26 02:48:58 2003] : (207) Saman'tia: (why are so many of the places we enter just... deserted)
[Thu Jun 26 02:49:16 2003] : (206) Mardius: (they heard we were coming?)
[Thu Jun 26 02:49:45 2003] : (207) Saman'tia: (i guess, didn't want to meet lys i suppose, can't say i blame them)
[Thu Jun 26 02:50:44 2003] : (205) The Creator: heh heh
[Thu Jun 26 02:51:02 2003] : ** (206) Mardius embraces the source as he walks through town looking for an inn (or small easily defended manor - err castle). **
[Thu Jun 26 02:51:36 2003] : ** (206) Thom looks around to see if he can see any sign of where people went, or footprints or something. **
[Thu Jun 26 02:51:38 2003] : (205) The Creator: Ignore the occational line across the map
[Thu Jun 26 02:52:26 2003] : (207) Saman'tia: brb
[Thu Jun 26 02:54:21 2003] : (205) The Creator: Doors basically face the streets
[Thu Jun 26 02:54:32 2003] : (205) The Creator: I'm not gonna split this into turns
[Thu Jun 26 02:58:15 2003] : (205) The Creator: basically you guys do stuff till I stop you
[Thu Jun 26 02:58:23 2003] : (206) Thom: alright....
[Thu Jun 26 02:58:25 2003] : (205) The Creator: I'll tell you what happens when you do specific stuff
[Thu Jun 26 02:59:13 2003] : (207) Saman'tia: got any specific buildings along the first road here?
[Thu Jun 26 02:59:37 2003] : (206) Thom: thom's slowly walking down the street looking for odd tracks n' stuff, mardius just staying alert.
[Thu Jun 26 02:59:41 2003] : (205) The Creator: Nope, nothing particularly specific throughout the whole city, its a city so you can find several of everything
[Thu Jun 26 03:00:04 2003] : (205) The Creator: Lys and Tuck will follow like good borg
[Thu Jun 26 03:00:19 2003] : (205) The Creator: Thom is surprised to find all tracks of a city are missing
[Thu Jun 26 03:00:24 2003] : (205) The Creator: as if nobody has been here in months
[Thu Jun 26 03:00:33 2003] : (205) The Creator: everyone make a spot check
[Thu Jun 26 03:00:57 2003] : ** (207) Saman'tia wanders along the side of the street looking in the windows for anything out of the ordinary **
[Thu Jun 26 03:00:59 2003] : (206) Thom: Skills: Spot [1d20+14] -> [7,14] = (21)
[Thu Jun 26 03:01:07 2003] : (207) Saman'tia: Skills: Spot [1d20+7] -> [1,7] = (8)
[Thu Jun 26 03:01:08 2003] : (206) Mardius: Skills: Spot (Embraced) [1d20+21] -> [18,21] = (39)
[Thu Jun 26 03:01:37 2003] : (206) Mardius: (see what happens when you go window-shopping?)
[Thu Jun 26 03:01:45 2003] : (205) The Creator: lol
[Thu Jun 26 03:02:13 2003] : (207) Saman'tia: (yeah, maybe i should pay more attention to my surroundings next time)
[Thu Jun 26 03:02:23 2003] : ** Sorry, don't understand what a / is...
[Thu Jun 26 03:02:28 2003] : whispering to Mardius, Mardius swears he sees a woman in the alleyway, but when he turns his head, she is gone
[Thu Jun 26 03:02:38 2003] : (205) The Creator: lemme check Lys and Tuck
[Thu Jun 26 03:02:53 2003] : (206) Mardius (whispering): which alleyway?
[Thu Jun 26 03:03:01 2003] : (205) The Creator: Skills: Spot [1d20+10] -> [11,10] = (21)
[Thu Jun 26 03:03:15 2003] : (205) The Creator: Skills: Spot [1d20+8] -> [1,8] = (9)
[Thu Jun 26 03:03:22 2003] : (205) The Creator: alright, they got nuthin
[Thu Jun 26 03:03:44 2003] : whispering to Mardius, the one with the x
[Thu Jun 26 03:04:45 2003] : (206) Mardius (whispering): can i see anyone down the alley, any doors, or tracks? how was the woman dressed?
[Thu Jun 26 03:05:49 2003] : whispering to Mardius, nope, no doors, no people, make a search check for the tracks. The woman was dressed in a white dress.
[Thu Jun 26 03:05:52 2003] : (205) The Creator: :)
[Thu Jun 26 03:07:06 2003] : (206) Mardius (whispering): Damn, forgot to put your Id so doing again, grr - damn, lost a 17, hehe..... Search things [1d20+1] -> [8,1] = (9)
[Thu Jun 26 03:07:31 2003] : ** (207) Saman'tia looks around the square before walking out into the open **
[Thu Jun 26 03:07:54 2003] : whispering to Mardius, you see no tracks
[Thu Jun 26 03:08:22 2003] : (205) Tuck: Looking for something Mardius?
[Thu Jun 26 03:08:45 2003] : ** (206) Mardius shakes his head, "I thought I saw someone." **
[Thu Jun 26 03:09:00 2003] : (207) Saman'tia: down the alley there?
[Thu Jun 26 03:09:04 2003] : (205) The Creator: The square is quite large and there is an ornate fountain in the center. There is no water coming out of the fountain unfortunately
[Thu Jun 26 03:09:29 2003] : (206) Mardius: "Yeah, a woman, but no one was there."
[Thu Jun 26 03:10:00 2003] : (207) Saman'tia: what did she look like?
[Thu Jun 26 03:10:34 2003] : (207) Saman'tia: wonders out into the square looking for the nicest place to stay the night
[Thu Jun 26 03:10:45 2003] : ** (207) Saman'tia wonders out into the square looking for the nicest place to stay the night **
[Thu Jun 26 03:10:51 2003] : (207) Saman'tia: (that's better)
[Thu Jun 26 03:10:53 2003] : (206) Mardius: "She had a white dress, couldn't see much else, was out of the corner of my eye."
[Thu Jun 26 03:11:25 2003] : (205) The Creator: Across the square is a nice looking Inn
[Thu Jun 26 03:11:47 2003] : (207) Saman'tia: (no nice mansions? too bad...)
[Thu Jun 26 03:11:52 2003] : (205) The Creator: ;)
[Thu Jun 26 03:12:36 2003] : (205) The Creator: From across the way, you hear a voice
[Thu Jun 26 03:12:58 2003] : (205) Voice: Who dares enter my city!?!
[Thu Jun 26 03:13:32 2003] : (205) The Creator: From out of the semi-glow of one of the alleyways, a man steps
[Thu Jun 26 03:13:59 2003] : (205) The Creator: (Pardon me cause the OpenRPG archive isnt working so I'm just going to label figures and you'll have to use your own imagination
[Thu Jun 26 03:14:01 2003] : (205) The Creator: )
[Thu Jun 26 03:15:42 2003] : ** Yenti steps out, looking quite odd and ugly for a man. It is then you realize that its not a man at all that he looks like but rather almost lizard like with a snout and scales **
[Thu Jun 26 03:15:57 2003] : (206) Mardius: (umm, Sam - I think introductions are your department today)
[Thu Jun 26 03:17:08 2003] : (207) Saman'tia: My name is Samantia, and these are my comrads (comrads sounded like a good word)
[Thu Jun 26 03:17:48 2003] : (207) Saman'tia: And who might you be?
[Thu Jun 26 03:18:12 2003] : (205) Yenti: Ha, I'm glad you asked. My name is Yenti and it seems today is your lucky day.
[Thu Jun 26 03:18:48 2003] : (207) Saman'tia: Our lucky day?
[Thu Jun 26 03:19:10 2003] : (205) Yenti: Yes, you are lucky enough to have the pleasure of being added to my minions
[Thu Jun 26 03:19:39 2003] : (205) Yenti: Its at this point that you see groups of people come around the corners of each building
[Thu Jun 26 03:19:46 2003] : (205) The Creator: Its at this point that you see groups of people come around the corners of each building
[Thu Jun 26 03:20:10 2003] : ** (207) Saman'tia readies her crossbow **
[Thu Jun 26 03:20:28 2003] : (207) Saman'tia: I don't think I want to be a minion, I happen to enjoy leading
[Thu Jun 26 03:23:28 2003] : (206) Mardius: (what do the groups of people look like?)
[Thu Jun 26 03:23:31 2003] : (205) The Creator: Ignore people inside buildings, they are mere stockpiles
[Thu Jun 26 03:25:19 2003] : (207) Saman'tia: (holy shit that's alot of people)
[Thu Jun 26 03:25:50 2003] : (205) The Creator: When I start labelling people, you'll know exactly what they look like ;)
[Thu Jun 26 03:26:03 2003] : (206) Mardius (whispering): your armies of peoples have overloaded my map. i see no dead people, only names - so his minions are not here, muhaha!!
[Thu Jun 26 03:26:10 2003] : (207) Saman'tia: (so this is about to turn into resident evil or what? I'm up for shooting some zombies dead)
[Thu Jun 26 03:26:55 2003] : (206) Mardius: i'm wondering do they look like people or lizardy like him? do they seem wacked or aware of what's up?
[Thu Jun 26 03:27:14 2003] : (205) The Creator: Um, they look like people, in some cases
[Thu Jun 26 03:27:21 2003] : (205) The Creator: Pretty wacked though
[Thu Jun 26 03:27:57 2003] : (206) Mardius: (hmmm... to try to scare them or not... I think i'll be drawing fire the first round, hehe)
[Thu Jun 26 03:28:06 2003] : (207) Saman'tia: (as long as they don't strat trying to gnaw at me...)
[Thu Jun 26 03:29:16 2003] : Welcome to OpenRPG version 1.5.1...
[Thu Jun 26 03:29:16 2003] :
Emote commands:

[Thu Jun 26 03:29:16 2003] : /date - Display the local and GMT time and date.
[Thu Jun 26 03:29:17 2003] : /dieroller roller - Set your dieroller or list the available rollers.
[Thu Jun 26 03:29:17 2003] : /help - Displays a list of emote commands.
[Thu Jun 26 03:29:17 2003] : /i or /i player_id_number - Ignore user associated with that player ID.
[Thu Jun 26 03:29:17 2003] : /lines [number] - View or set the maximum number of lines shown in chat.
[Thu Jun 26 03:29:17 2003] : /load - Loads settings from another ini file from the myfiles directory.
[Thu Jun 26 03:29:17 2003] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Thu Jun 26 03:29:17 2003] : /me - Alias for **yourname.
[Thu Jun 26 03:29:17 2003] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Thu Jun 26 03:29:17 2003] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Thu Jun 26 03:29:17 2003] : /name or /nick your_name - Change your name.
[Thu Jun 26 03:29:17 2003] : /ping - Ask for a response from the server.
[Thu Jun 26 03:29:17 2003] : /purge - Purge history older than your buffersize.
[Thu Jun 26 03:29:17 2003] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Thu Jun 26 03:29:17 2003] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Thu Jun 26 03:29:17 2003] : /status your_status - Set your online status (afk,away,etc..).
[Thu Jun 26 03:29:17 2003] : /time - See /date.
[Thu Jun 26 03:29:17 2003] : /update [get] - Get the latest version of OpenRPG.
[Thu Jun 26 03:29:17 2003] : /version - Displays current version of OpenRPG.
[Thu Jun 26 03:29:17 2003] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Thu Jun 26 03:29:54 2003] : Locating server at dsl081-146-123.chi1.dsl.speakeasy.net:6774...
[Thu Jun 26 03:29:55 2003] : Game connected!
[Thu Jun 26 03:29:55 2003] : (210) The Creator (enter): 03:29
[Thu Jun 26 03:29:56 2003] : Server Administrator-> You have connected to an OpenRPG server, version '1.3.1'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Robin Cook, Greg Copeland, Chris Davis, Andrew Ettinger, Dj Gilcrease, Christopher Hickman, Paul Hosking, Brian Manning, Jesse McConnell, Brian Osman, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[Thu Jun 26 03:30:01 2003] : Moving to room 'WOTROOM'..
[Thu Jun 26 03:30:01 2003] : (210) The Creator (enter): 03:30
[Thu Jun 26 03:30:09 2003] : Attempting to assign the role of GM to (210) The Creator...
[Thu Jun 26 03:30:10 2003] : (205) The Creator (enter): 03:30
[Thu Jun 26 03:30:10 2003] : (206) Mardius (enter): 03:30
[Thu Jun 26 03:30:10 2003] : (207) Saman'tia (enter): 03:30
[Thu Jun 26 03:30:22 2003] : (205) The Creator (exit): 03:30
[Thu Jun 26 03:30:25 2003] : (210) The Creator: Bloody Imposter
[Thu Jun 26 03:30:31 2003] : (207) Saman'tia: welcome back
[Thu Jun 26 03:32:40 2003] : (210) The Creator: I will say that I didnt hold back when I was making any of this stuff
[Thu Jun 26 03:33:01 2003] : (210) The Creator: now hold on quick while I ready the rules for ghouls and ghasts
[Thu Jun 26 03:33:07 2003] : (210) The Creator: then we'll continue the story
[Thu Jun 26 03:36:29 2003] : (210) The Creator: And of course it doesnt tell me what Stench does...
[Thu Jun 26 03:37:38 2003] : (210) The Creator: alright
[Thu Jun 26 03:37:39 2003] : (210) The Creator: *End of Boxed Text*
[Thu Jun 26 03:37:40 2003] : (210) The Creator: Roll Initiative
[Thu Jun 26 03:37:46 2003] : (210) The Creator: wait
[Thu Jun 26 03:37:54 2003] : (210) The Creator: nm, battle isnt started yet
[Thu Jun 26 03:37:58 2003] : (210) The Creator: we can still RP this some
[Thu Jun 26 03:38:23 2003] : ** Yenti holds up his hand **
[Thu Jun 26 03:39:13 2003] : (207) Saman'tia: (yes yenti you have a question?)
[Thu Jun 26 03:39:16 2003] : (210) Yenti: Why are you here
[Thu Jun 26 03:39:29 2003] : (210) The Creator: All the creatures have stopped moving
[Thu Jun 26 03:40:19 2003] : (206) Mardius: "We are looking for the glass skull."
[Thu Jun 26 03:40:19 2003] : (207) Saman'tia: We are here on a quest, we are looking for an ancient artifact
[Thu Jun 26 03:40:29 2003] : ** Yenti grins **
[Thu Jun 26 03:40:35 2003] : (210) Yenti: The glass skull, ahh yes
[Thu Jun 26 03:40:48 2003] : (210) Yenti: Well you can't have it, its mine
[Thu Jun 26 03:40:58 2003] : (210) Yenti: My greatest find
[Thu Jun 26 03:41:03 2003] : (210) Yenti: Do you know what it does?
[Thu Jun 26 03:41:46 2003] : (207) Saman'tia: I do believe we will be taking it from you. I am not certain what it does, but I hear it is very powerful
[Thu Jun 26 03:42:10 2003] : (206) Mardius: (from the look of this place, it twists your nightmares into reality)
[Thu Jun 26 03:42:15 2003] : (210) Yenti: It lets you have whatever you want
[Thu Jun 26 03:42:44 2003] : (207) Saman'tia: and this is what you want? undead smelling up this once wonderful town?
[Thu Jun 26 03:42:58 2003] : (210) Yenti: (There is no such term as undead in WoT)
[Thu Jun 26 03:43:29 2003] : (207) Saman'tia: (does it have an equvilant?)
[Thu Jun 26 03:43:48 2003] : (206) Mardius: (err - shadowspawn?)
[Thu Jun 26 03:44:03 2003] : (210) Yenti: (Ghosts and skeletons are just that, but the other things? Corpses? Shadowspawn? Dunno, figure it out ;))
[Thu Jun 26 03:44:15 2003] : (207) Saman'tia: and this is what you want? these disgusting shadowspawn swarming around the once great city?
[Thu Jun 26 03:44:27 2003] : (207) Saman'tia: (that better?)
[Thu Jun 26 03:44:32 2003] : (210) Yenti: (Much ;))
[Thu Jun 26 03:45:45 2003] : (210) Yenti: Oh shadowspawn they are not. The strangest thing happens when you merge the world of dreams with the real world. When people die, they dont remain dead. They wander around, useless, killing and eating others to make more like themselves
[Thu Jun 26 03:46:20 2003] : (210) Yenti: And depending on the fashion in which you kill someone determines how they end up like
[Thu Jun 26 03:47:14 2003] : (210) Yenti: Burning their flesh off leads to those skeletons you see
[Thu Jun 26 03:47:28 2003] : (210) Yenti: Cutting them up leaves them mindless creatures
[Thu Jun 26 03:47:40 2003] : (207) Saman'tia: That is absolutely repulsive that you would take such joy in learning such horrible things
[Thu Jun 26 03:47:57 2003] : (210) Yenti: and stranglulation, that makes these ugly things that retain some thoughts
[Thu Jun 26 03:48:43 2003] : (210) Yenti: The greatest thing is when you completely destroy the body, skeleton and all
[Thu Jun 26 03:48:46 2003] : (207) Saman'tia: we shall see that you end up as nothing more than a lifeless corpse
[Thu Jun 26 03:49:06 2003] : (210) Yenti: Alea, could you come out here?
[Thu Jun 26 03:49:33 2003] : (210) The Creator: A woman in a white dress steps out from the alley
[Thu Jun 26 03:50:06 2003] : (210) The Creator: Flowing blond hair and bare feet, looking twice, she almost seems transparent
[Thu Jun 26 03:50:33 2003] : (206) Mardius: (did I mention I have this urge to burn this city to the ground?)
[Thu Jun 26 03:50:39 2003] : (210) Yenti: Alea here used to be Aes Sedai, now she's something special here
[Thu Jun 26 03:51:13 2003] : (207) Saman'tia: (we could gate out and then just fireball the whole town)
[Thu Jun 26 03:52:02 2003] : (210) Yenti: lol
[Thu Jun 26 03:52:05 2003] : (210) Yenti: (lol)
[Thu Jun 26 03:52:34 2003] : (207) Saman'tia: (damn aes sedai, can't even kill them properly)
[Thu Jun 26 03:52:44 2003] : (206) Mardius: (hehe)
[Thu Jun 26 03:54:21 2003] : (210) Yenti: Even dead she can channel
[Thu Jun 26 03:54:26 2003] : (210) Yenti: Show them
[Thu Jun 26 03:54:58 2003] : ** Lys'sara readies herself to slice something coming at you guys **
[Thu Jun 26 03:55:09 2003] : (207) Saman'tia: No Yenti, that is enough
[Thu Jun 26 03:55:21 2003] : (210) The Creator: Alea channels something into Yenti and Lys tells you
[Thu Jun 26 03:55:38 2003] : ** Yenti floats up several inches off the ground **
[Thu Jun 26 03:56:31 2003] : ** (206) Mardius walks up to Saman'tia, "Need help negotiating with him?" **
[Thu Jun 26 03:57:06 2003] : ** (207) Saman'tia looks to mardiius, "yeah, wanna help he start this with a bang?" **
[Thu Jun 26 03:57:12 2003] : (210) Yenti: She also has several cute little abilities that she gained from death which I'm sure she'll be happy to show you
[Thu Jun 26 03:57:43 2003] : (210) The Creator: Alea floats up a little and then sinks into the ground
[Thu Jun 26 03:58:06 2003] : ** (207) Saman'tia to mardius "this guy likes to hear himself talk too much" **
[Thu Jun 26 03:58:08 2003] : ** (206) Mardius begins walking forward, growing larger as he walks until he stands nearly 25 feet tall, "We will not be your minions, Yenti, now hand over the skull!" (mirror of mists, heroic surge, sheild Alea) **
[Thu Jun 26 03:58:52 2003] : (210) Yenti: DC on that shield
[Thu Jun 26 03:58:57 2003] : (210) Yenti: (DC on that shield
[Thu Jun 26 03:58:58 2003] : (210) Yenti: )
[Thu Jun 26 03:59:27 2003] : (206) Mardius: (umm, i don't know - i'm 7th lvl, +2 on the chr bonus)
[Thu Jun 26 03:59:42 2003] : (206) Mardius: (for that matter, what level am i using, hehe)
[Thu Jun 26 04:00:08 2003] : (210) Yenti: (Level 7)
[Thu Jun 26 04:01:31 2003] : (210) Yenti: (So give -11 to whatever the DC of your normal 7th level weave is)
[Thu Jun 26 04:02:09 2003] : (210) Yenti: DC 8?
[Thu Jun 26 04:02:13 2003] : (206) Mardius: -11? Normally my 7th would be 19.
[Thu Jun 26 04:02:24 2003] : (210) Yenti: [1d20+17] -> [2,17] = (19)
[Thu Jun 26 04:02:33 2003] : (207) Saman'tia: dc 8?
[Thu Jun 26 04:02:38 2003] : (210) The Creator: looks like Alea brushes you off
[Thu Jun 26 04:03:06 2003] : (206) Mardius: (and this is why I don't shield aes woman, hehe)
[Thu Jun 26 04:03:21 2003] : (206) Mardius: Intimidate [1d20+12] -> [7,12] = (19), Daze from Mirror of Mists DC Will 14th for those affected
[Thu Jun 26 04:04:04 2003] : (210) Yenti: Hrm, would you count that as a mind effect?
[Thu Jun 26 04:04:08 2003] : (210) Yenti: the daze that is
[Thu Jun 26 04:04:23 2003] : (206) Mardius: yeah, so no on the undead.
[Thu Jun 26 04:04:36 2003] : (210) Yenti: Right, and Yenti is also immune to mind effects
[Thu Jun 26 04:04:40 2003] : (210) Yenti: Kill them
[Thu Jun 26 04:04:53 2003] : (210) Yenti: Roll Initiative
[Thu Jun 26 04:05:01 2003] : (206) Mardius: (figured, but it was fun :) )
[Thu Jun 26 04:05:03 2003] : (210) Yenti: ;)
[Thu Jun 26 04:05:08 2003] : (207) Saman'tia: Initiative:: [1d20+2] -> [12,2] = (14)
[Thu Jun 26 04:05:13 2003] : (206) Thom: Initiative:: [1d20+7] -> [7,7] = (14)
[Thu Jun 26 04:05:23 2003] : (206) Mardius: Initiative:: [1d20+10] -> [16,10] = (26)
[Thu Jun 26 04:05:47 2003] : (210) Yenti: Initiative:: [1d20+6] -> [12,6] = (18)
[Thu Jun 26 04:05:49 2003] : (207) Saman'tia: Herk Initiative:: [1d20+2] -> [7,2] = (9)
[Thu Jun 26 04:05:55 2003] : (210) Yenti: (tcuk)
[Thu Jun 26 04:06:01 2003] : (206) Mardius (whispering): is alea still next to yenti, i don't see her on the map
[Thu Jun 26 04:06:11 2003] : whispering to Mardius, she sank into the ground
[Thu Jun 26 04:06:37 2003] : (210) Yenti: Initiative:: [1d20+3] -> [11,3] = (14)
[Thu Jun 26 04:06:40 2003] : (210) Yenti: (lys)
[Thu Jun 26 04:06:45 2003] : (206) Mardius (whispering): damn ghost
[Thu Jun 26 04:07:58 2003] : (210) Yenti: Skeletons[1d20+5] -> [8,5] = (13), Zombies [1d20-1] -> [4,-1] = (3), Ghouls [1d20+2] -> [3,2] = (5), Ghasts[1d20+2] -> [3,2] = (5), Alea[1d20+4] -> [12,4] = (16), Yenti[1d20+9] -> [14,9] = (23)
[Thu Jun 26 04:09:04 2003] : (210) The Creator: Alrighty, Mardius up first
[Thu Jun 26 04:09:53 2003] : (210) The Creator: currently really big
[Thu Jun 26 04:09:59 2003] : (210) The Creator: (looking)
[Thu Jun 26 04:10:15 2003] : ** (206) Mardius points at Yenti, "Burn you, you sun-baked lizard." (keeping the big for this round, immolate, heroic again, immolate) **
[Thu Jun 26 04:10:26 2003] : (206) Mardius: Immolate: Level 6, Medium, non-flammable, Will DC 18 [7d6] -> [4,6,2,3,4,6,3] = (28)
[Thu Jun 26 04:10:29 2003] : (206) Mardius: Immolate: Level 6, Medium, non-flammable, Will DC 18 [7d6] -> [5,3,3,4,6,2,4] = (27)
[Thu Jun 26 04:10:31 2003] : (210) The Creator: Awesome, Yenti is immune to fire
[Thu Jun 26 04:10:48 2003] : (207) Saman'tia: (doh)
[Thu Jun 26 04:10:49 2003] : (210) Yenti: Ooh, thanks, that felt good
[Thu Jun 26 04:10:52 2003] : (206) Mardius: (would I notice that after the first immolate?)
[Thu Jun 26 04:11:08 2003] : (210) The Creator: Quick succession, not really
[Thu Jun 26 04:11:14 2003] : (206) Mardius: (ok)
[Thu Jun 26 04:11:35 2003] : (210) The Creator: (btw, Yenti's scales have a red tint to them)
[Thu Jun 26 04:11:46 2003] : (206) Mardius: "Sun baked is right, this is going to be tough."
[Thu Jun 26 04:12:14 2003] : (210) The Creator: Yenti is next, are you small yet?
[Thu Jun 26 04:12:27 2003] : (206) Mardius: (not till next turn)
[Thu Jun 26 04:12:30 2003] : (210) The Creator: k
[Thu Jun 26 04:12:50 2003] : (210) The Creator: Since he has Essense of Speed on him, he'll move a bit
[Thu Jun 26 04:13:44 2003] : (210) The Creator: Not necessarily in that order, but he pulls a short sword out
[Thu Jun 26 04:14:00 2003] : (210) Yenti: Now its my turn to burn
[Thu Jun 26 04:14:13 2003] : ** Yenti opens his mouth and breaths a cone of flame **
[Thu Jun 26 04:15:20 2003] : (210) Yenti: Everyone inside the triangle I just drew can make a reflex save DC 19
[Thu Jun 26 04:15:32 2003] : (206) Mardius: Saving Throws: Reflex [1d20+9] -> [13,9] = (22)
[Thu Jun 26 04:15:36 2003] : (210) The Creator: or take [6d10] -> [7,3,4,6,7,4] = (31) points of damage
[Thu Jun 26 04:15:37 2003] : (207) Saman'tia: Saving Throws: Reflex [1d20+8] -> [7,8] = (15)
[Thu Jun 26 04:15:47 2003] : (207) Saman'tia: Saving Throws: Reflex [1d20+2] -> [18,2] = (20)
[Thu Jun 26 04:15:55 2003] : (210) The Creator: Saving Throws: Reflex [1d20+9] -> [15,9] = (24)
[Thu Jun 26 04:15:56 2003] : (207) Saman'tia: second was herks
[Thu Jun 26 04:16:12 2003] : (210) The Creator: if you save, you take 16
[Thu Jun 26 04:17:06 2003] : (210) The Creator: Everyone manages to cover up or move a little before getting blasted with flame except for Saman'tia who takes the blast full on
[Thu Jun 26 04:17:45 2003] : (210) The Creator: Next is Tuck
[Thu Jun 26 04:18:08 2003] : (210) Tuck: Flaming lizard, now you die!
[Thu Jun 26 04:18:14 2003] : Game disconnected!
[Thu Jun 26 04:20:50 2003] : Locating server at dsl081-146-123.chi1.dsl.speakeasy.net:6774...
[Thu Jun 26 04:20:51 2003] : Game connected!
[Thu Jun 26 04:20:51 2003] : (211) The Creator (enter): 04:20
[Thu Jun 26 04:20:52 2003] : Server Administrator-> You have connected to an OpenRPG server, version '1.3.1'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Robin Cook, Greg Copeland, Chris Davis, Andrew Ettinger, Dj Gilcrease, Christopher Hickman, Paul Hosking, Brian Manning, Jesse McConnell, Brian Osman, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[Thu Jun 26 04:20:56 2003] : Moving to room 'WOTROOM'..
[Thu Jun 26 04:20:56 2003] : (211) The Creator (enter): 04:20
[Thu Jun 26 04:21:04 2003] : (206) Mardius (enter): 04:21
[Thu Jun 26 04:21:05 2003] : (207) Saman'tia (enter): 04:21
[Thu Jun 26 04:21:05 2003] : (210) The Creator (enter): 04:21
[Thu Jun 26 04:21:05 2003] : Moving to room 'WOTROOM'..
[Thu Jun 26 04:21:05 2003] : (211) The Creator (enter): 04:21
[Thu Jun 26 04:21:14 2003] : (206) Mardius (enter): 04:21
[Thu Jun 26 04:21:14 2003] : (207) Saman'tia (enter): 04:21
[Thu Jun 26 04:21:14 2003] : (210) The Creator (enter): 04:21
[Thu Jun 26 04:21:25 2003] : Attempting to assign the role of GM to (211) The Creator...
[Thu Jun 26 04:21:33 2003] : (211) The Creator: Booting '(210) The Creator'...
[Thu Jun 26 04:21:34 2003] : (210) The Creator (exit): 04:21
[Thu Jun 26 04:21:35 2003] : (207) Saman'tia: having issues?
[Thu Jun 26 04:21:45 2003] : (211) Tuck: daily internet death
[Thu Jun 26 04:21:58 2003] : (211) The Creator: What was the last thing I said
[Thu Jun 26 04:22:19 2003] : (211) The Creator: I saw the herk thing
[Thu Jun 26 04:22:20 2003] : (206) Mardius: everyone but sam not getting full blast
[Thu Jun 26 04:22:28 2003] : (211) The Creator: Next is Tuck
[Thu Jun 26 04:22:32 2003] : (211) The Creator: Flaming lizard, now you die!
[Thu Jun 26 04:22:57 2003] : ** Tuck charges, pulling his sword breaker and attacking **
[Thu Jun 26 04:23:13 2003] : (211) Tuck: +2 to attack
[Thu Jun 26 04:23:14 2003] : (206) Mardius: (ahh, no "you die now" instead?)
[Thu Jun 26 04:23:27 2003] : (211) Tuck: Attacks: Swordbreaker: [1d20+12] -> [13,12] = (25) to hit, [1d6] -> [6] = (6) damage.
[Thu Jun 26 04:24:16 2003] : ** Tuck strikes Yenti but his blow glazes off the scales **
[Thu Jun 26 04:25:08 2003] : (211) The Creator: Alea manefests in the middle of everyone
[Thu Jun 26 04:26:06 2003] : (211) The Creator: She begins moaning
[Thu Jun 26 04:26:53 2003] : (211) The Creator: Everyone can make a will save and a fort save
[Thu Jun 26 04:27:02 2003] : (211) The Creator: and hope you make both
[Thu Jun 26 04:27:05 2003] : (211) The Creator: DC 20
[Thu Jun 26 04:27:13 2003] : (207) Saman'tia: Saving Throws: Will [1d20+7] -> [6,7] = (13)
[Thu Jun 26 04:27:17 2003] : (206) Mardius: (are these death effects or energy drain?)
[Thu Jun 26 04:27:22 2003] : (207) Saman'tia: Saving Throws: Fortitude [1d20+5] -> [6,5] = (11)
[Thu Jun 26 04:27:22 2003] : (206) Mardius: Saving Throws: Will [1d20+9] -> [16,9] = (25)
[Thu Jun 26 04:27:28 2003] : (206) Mardius: Saving Throws: Fortitude [1d20+6] -> [3,6] = (9)
[Thu Jun 26 04:27:34 2003] : (207) Saman'tia: Saving Throws: Will [1d20+1] -> [17,1] = (18)
[Thu Jun 26 04:27:37 2003] : (207) Saman'tia: Saving Throws: Fortitude [1d20+6] -> [1,6] = (7)
[Thu Jun 26 04:27:48 2003] : (211) The Creator: (No)
[Thu Jun 26 04:27:49 2003] : (207) Saman'tia: (herks)
[Thu Jun 26 04:28:01 2003] : (211) The Creator: Oh god...
[Thu Jun 26 04:28:12 2003] : (207) Saman'tia: (buh bye)
[Thu Jun 26 04:28:15 2003] : (206) Thom: Saving Throws: Will [1d20+5] -> [20,5] = (25)
[Thu Jun 26 04:28:16 2003] : (211) The Creator: (Tuck first, then Lys)
[Thu Jun 26 04:28:18 2003] : (206) Thom: Saving Throws: Fortitude [1d20+7] -> [4,7] = (11)
[Thu Jun 26 04:28:31 2003] : (211) The Creator: Saving Throws: Will [1d20+6] -> [12,6] = (18)
[Thu Jun 26 04:28:35 2003] : (211) The Creator: Saving Throws: Fortitude [1d20+7] -> [14,7] = (21)
[Thu Jun 26 04:28:40 2003] : (211) The Creator: Saving Throws: Will [1d20+16] -> [4,16] = (20)
[Thu Jun 26 04:28:43 2003] : (211) The Creator: Saving Throws: Fortitude [1d20+4] -> [11,4] = (15)
[Thu Jun 26 04:29:02 2003] : (211) The Creator: Alright, everyone who failed the Will save is now Paniced for [2d6] -> [4,2] = (6) rounds
[Thu Jun 26 04:29:51 2003] : (211) The Creator: Everyone who failed the fort save takes [1d4] -> [2] = (2) Perm Str, [1d4] -> [4] = (4) Perm Dex, and [1d4] -> [2] = (2) Perm Con damage
[Thu Jun 26 04:32:48 2003] : (207) Saman'tia: so we lose our level in hp?
[Thu Jun 26 04:32:50 2003] : ** (211) The Creator gives a few moments to adjust stats and hp/def/etc **
[Thu Jun 26 04:32:53 2003] : (211) The Creator: yes
[Thu Jun 26 04:33:11 2003] : (211) The Creator: I'm surprised Tuck was the only person who made the Fort save
[Thu Jun 26 04:33:13 2003] : (207) Saman'tia: [78-11] -> 67
[Thu Jun 26 04:33:36 2003] : (207) Saman'tia: do we lose it off our current hp as well?
[Thu Jun 26 04:33:42 2003] : (211) The Creator: yes
[Thu Jun 26 04:34:26 2003] : (211) The Creator: Sam, Herk and Tuck are Panicked
[Thu Jun 26 04:35:17 2003] : (211) The Creator: This is defined as -2 morale on all saving throws, 50% chance to drop what you are holding, and running like hell
[Thu Jun 26 04:35:47 2003] : (211) The Creator: as long as its away from the ghost
[Thu Jun 26 04:36:05 2003] : (207) Saman'tia: shall I roll to see if we drop stuff?
[Thu Jun 26 04:36:15 2003] : (211) The Creator: sure thing :)
[Thu Jun 26 04:36:24 2003] : (211) The Creator: Tuck [1d100] -> [89] = (89)
[Thu Jun 26 04:36:32 2003] : (211) The Creator: less then 50 and you drop
[Thu Jun 26 04:36:45 2003] : (211) The Creator: so Tuck holds onto his sword breaker
[Thu Jun 26 04:36:56 2003] : (207) Saman'tia: sam[1d100] -> [53] = (53) herk[1d100] -> [3] = (3)
[Thu Jun 26 04:37:07 2003] : (207) Saman'tia: i hold, herk loses
[Thu Jun 26 04:37:13 2003] : ** (211) The Creator nods **
[Thu Jun 26 04:37:23 2003] : (211) The Creator: Next up is Sam
[Thu Jun 26 04:37:39 2003] : (211) The Creator: You run which is movement x4
[Thu Jun 26 04:37:52 2003] : (211) The Creator: its random direction away from Alea
[Thu Jun 26 04:38:02 2003] : (211) The Creator: so we'll pick by rolling a d5
[Thu Jun 26 04:38:02 2003] : (207) Saman'tia: yeah, straight back the way I came in
[Thu Jun 26 04:38:08 2003] : (207) Saman'tia: oh, random?
[Thu Jun 26 04:38:10 2003] : (211) The Creator: yup
[Thu Jun 26 04:38:24 2003] : (207) Saman'tia: [1d5] -> [2] = (2)
[Thu Jun 26 04:38:38 2003] : (211) The Creator: and flees any other dangers you confront
[Thu Jun 26 04:38:51 2003] : (211) The Creator: So you pick, double movement or full out run
[Thu Jun 26 04:39:20 2003] : (211) The Creator: So I guess back the way you came is the best way to go
[Thu Jun 26 04:39:28 2003] : (211) The Creator: otherwise it would be random
[Thu Jun 26 04:39:32 2003] : (207) Saman'tia: we're running, that was not something i want to hear/do again
[Thu Jun 26 04:39:48 2003] : (211) The Creator: btw, hearing her voice, you turn to see her face
[Thu Jun 26 04:40:00 2003] : (211) The Creator: thus getting hit by her moan and appearance
[Thu Jun 26 04:40:08 2003] : (206) Thom: (ahh)
[Thu Jun 26 04:40:48 2003] : (211) The Creator: just a quick look over the shoulder is enough
[Thu Jun 26 04:40:50 2003] : (211) The Creator: Thom is up
[Thu Jun 26 04:41:30 2003] : (206) Thom: take a swing at Alea, -1 to attack and damage, parting silks if it hits
[Thu Jun 26 04:41:40 2003] : (206) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [12,15] = (27), Crit 19-20/x2, Dmg [1d8+5] -> [2,5] = (7)
[Thu Jun 26 04:42:28 2003] : (211) The Creator: Swinging at her, your blade passes through her as if passing through jelly and she screams
[Thu Jun 26 04:42:38 2003] : (211) The Creator: 13 damage
[Thu Jun 26 04:43:14 2003] : (206) Thom: 12 damage, don't have str drain figured into attack formating.
[Thu Jun 26 04:43:23 2003] : (211) The Creator: ahh yes
[Thu Jun 26 04:43:32 2003] : (211) The Creator: ok
[Thu Jun 26 04:43:55 2003] : (211) The Creator: (You're lucky Thom has a majik sword ;))
[Thu Jun 26 04:44:11 2003] : (206) Thom: (yeah)
[Thu Jun 26 04:44:25 2003] : (211) The Creator: Lys is up next and she proceeds to bitchslap Alea...(lets see what spells Lys has)
[Thu Jun 26 04:44:37 2003] : (207) Saman'tia: brb
[Thu Jun 26 04:46:12 2003] : (211) The Creator: Constrict: Level 6: [4d6+9] -> [4,6,6,4,9] = (29) damage, DC 20 to avoid
[Thu Jun 26 04:46:28 2003] : (211) The Creator: Shield: Level 6: 1 to 4 levels higher than you
[Thu Jun 26 04:46:34 2003] : (211) The Creator: cept level 7
[Thu Jun 26 04:47:33 2003] : (211) The Creator: [1d20+7] -> [8,7] = (15) Reflex, [1d20+17] -> [6,17] = (23) Will
[Thu Jun 26 04:48:06 2003] : (211) The Creator: Skeletons
[Thu Jun 26 04:48:53 2003] : (211) The Creator: #1 claws Sam, [1d20] -> [18] = (18) Attack, [1d4] -> [4] = (4) damage
[Thu Jun 26 04:50:33 2003] : (207) Saman'tia: ok
[Thu Jun 26 04:50:42 2003] : (207) Saman'tia: miss actually
[Thu Jun 26 04:50:47 2003] : (211) The Creator: ;)
[Thu Jun 26 04:50:51 2003] : (211) The Creator: Herk
[Thu Jun 26 04:50:59 2003] : (211) The Creator: remember, away from all the badguys
[Thu Jun 26 04:51:27 2003] : (207) Saman'tia: yeah, i'm thinking he's traveling the opposite direction
[Thu Jun 26 04:52:24 2003] : (211) The Creator: He's gonna get about there but since he cant turn mid run, he's gonna be out of movement
[Thu Jun 26 04:52:34 2003] : (211) The Creator: Ghouls and Ghasts
[Thu Jun 26 04:53:56 2003] : (211) The Creator: Ghoul #3 attacks Herk, [1d20+3] -> [7,3] = (10) Bite, [1d6+1] -> [3,1] = (4) damage + DC14 Fort save or be paralized for [1d6+2] -> [2,2] = (4) Rounds
[Thu Jun 26 04:54:06 2003] : (211) The Creator: or minutes rather
[Thu Jun 26 04:54:23 2003] : (211) The Creator: miss looks like
[Thu Jun 26 04:54:34 2003] : (207) Saman'tia: miss
[Thu Jun 26 04:55:15 2003] : (211) The Creator: Ghoul #2 charges Lys, [1d20+3] -> [4,3] = (7) Bite, [1d6+1] -> [6,1] = (7) damage + DC14 Fort save or be paralized for [1d6+2] -> [2,2] = (4) Rounds
[Thu Jun 26 04:55:25 2003] : (211) The Creator: miss, even with a 9 ;)
[Thu Jun 26 04:57:39 2003] : (211) The Creator: Ghast #1 attacks Sam [1d20+4] -> [7,4] = (11) Bite, [1d8+1] -> [4,1] = (5) Damage + DC14 Fort same of be paralysed for [1d6+2] -> [5,2] = (7) minutes
[Thu Jun 26 04:57:48 2003] : (207) Saman'tia: miss
[Thu Jun 26 04:58:09 2003] : (211) The Creator: Alrighty...
[Thu Jun 26 04:58:13 2003] : (211) The Creator: Zombies
[Thu Jun 26 04:59:18 2003] : (211) The Creator: Zombies only have partial actions
[Thu Jun 26 04:59:25 2003] : (211) The Creator: So back to the top, Mardius
[Thu Jun 26 05:00:03 2003] : (211) The Creator: (Mwahahahah)
[Thu Jun 26 05:00:38 2003] : (206) Mardius: Arms of Earth, Yenti, DC 16
[Thu Jun 26 05:01:19 2003] : (207) Saman'tia: can you pull him underground?
[Thu Jun 26 05:01:53 2003] : (211) The Creator: yeah, assuming his Reflex saving throw isnt higher then Mardius's DC
[Thu Jun 26 05:01:57 2003] : (211) The Creator: [1d20+18] -> [12,18] = (30)
[Thu Jun 26 05:02:10 2003] : (207) Saman'tia: well then
[Thu Jun 26 05:02:44 2003] : (206) Mardius: (blah, figured.... mardius trying to figure out how to stop slow him when he's immune to everything i got :p )
[Thu Jun 26 05:03:09 2003] : (211) The Creator: mwahahah
[Thu Jun 26 05:04:08 2003] : (211) The Creator: next...
[Thu Jun 26 05:04:14 2003] : (211) The Creator: Yenti, cool
[Thu Jun 26 05:04:33 2003] : (211) The Creator: Yenti proceeds to show Tuck which side of the sword is up
[Thu Jun 26 05:05:40 2003] : (211) The Creator: (too bad he isnt flanking tuck
[Thu Jun 26 05:05:42 2003] : (211) The Creator: )
[Thu Jun 26 05:05:56 2003] : (211) The Creator: Parting the Silk
[Thu Jun 26 05:06:02 2003] : (211) The Creator: if it hits
[Thu Jun 26 05:06:58 2003] : (211) The Creator: [1d20+21] -> [10,21] = (31), [11] -> 11, [1d20+16] -> [14,16] = (30), [1d6+5] -> [3,5] = (8), [1d20+11] -> [7,11] = (18), [1d6+5] -> [1,5] = (6)
[Thu Jun 26 05:06:58 2003] : (207) Saman'tia: (you mean when dion't you?)
[Thu Jun 26 05:07:29 2003] : (211) The Creator: awww, the third attack misses
[Thu Jun 26 05:07:55 2003] : (211) The Creator: :)
[Thu Jun 26 05:08:01 2003] : (207) Saman'tia: damage on the first is just 11, no die roll?
[Thu Jun 26 05:08:15 2003] : (211) The Creator: Parting the silk, max damage
[Thu Jun 26 05:08:22 2003] : (207) Saman'tia: ah
[Thu Jun 26 05:08:31 2003] : (206) Mardius (whispering): is that a fountain in the middle of the square?
[Thu Jun 26 05:08:41 2003] : whispering to Mardius, yes it is
[Thu Jun 26 05:09:11 2003] : whispering to Mardius, but its dry
[Thu Jun 26 05:09:27 2003] : (206) Mardius (whispering): and it's about 35 x 35, what would you say it's weight is?
[Thu Jun 26 05:09:47 2003] : (211) The Creator: Yenti strikes with his heron marked short sword, hitting Tuck twice, tuck ducks out of the way of the third hit
[Thu Jun 26 05:09:54 2003] : (206) Mardius (whispering): dry? oh, i have no water weaves, sorry.
[Thu Jun 26 05:10:34 2003] : (207) Saman'tia: (and then procedes to run like a little girl)
[Thu Jun 26 05:10:41 2003] : whispering to Mardius, 20000 lbs on a sheer guess, plus there are pipes inside of it that attach it to the ground
[Thu Jun 26 05:10:52 2003] : (211) The Creator: Yeah, Tuck runs like a little girl
[Thu Jun 26 05:11:22 2003] : (211) The Creator: And since leaving without disengaging is an AoOable offense, Yenti happily takes it
[Thu Jun 26 05:11:30 2003] : (211) The Creator: [1d20+21] -> [6,21] = (27)
[Thu Jun 26 05:11:33 2003] : (211) The Creator: [1d6+5] -> [2,5] = (7)
[Thu Jun 26 05:12:39 2003] : (211) The Creator: Alea takes her turn now, being crushed by constrict, she proceeds to shield Lys
[Thu Jun 26 05:13:24 2003] : (211) The Creator: DC [16+3+7-2] -> 24
[Thu Jun 26 05:13:51 2003] : (211) The Creator: Saving Throws: Will [1d20+16] -> [3,16] = (19)
[Thu Jun 26 05:13:59 2003] : (211) The Creator: Clunk, shield in place
[Thu Jun 26 05:14:20 2003] : (211) The Creator: Lys's mouth drops open
[Thu Jun 26 05:15:14 2003] : (211) The Creator: Sam, its up to you what you do, it says if you are cornered, you cower
[Thu Jun 26 05:15:22 2003] : (211) The Creator: but technically you arent cornered
[Thu Jun 26 05:15:55 2003] : (207) Saman'tia: no, i shove those damn things away from me, and keep running
[Thu Jun 26 05:16:04 2003] : (211) The Creator: alright, all 4 take their AoOs
[Thu Jun 26 05:17:40 2003] : (211) The Creator: Skeleton [1d20+2] -> [7,2] = (9), [1d4] -> [2] = (2)damage, Ghast [1d20+6] -> [10,6] = (16), [1d8+1] -> [6,1] = (7) (DC14 Fort or [1d6+2] -> [2,2] = (4)min para), Zombie [1d20+4] -> [8,4] = (12), [1d6+1] -> [3,1] = (4) damage, Zombie [1d20+4] -> [7,4] = (11), [1d6+1] -> [5,1] = (6) damage
[Thu Jun 26 05:17:50 2003] : (211) The Creator: looks like all misses
[Thu Jun 26 05:18:08 2003] : (211) The Creator: ok, you'll run for 4 rounds after this
[Thu Jun 26 05:18:08 2003] : (207) Saman'tia: yep
[Thu Jun 26 05:18:16 2003] : (211) The Creator: then it will take 4 rounds to get back on the map
[Thu Jun 26 05:18:19 2003] : (207) Saman'tia: hehe, ok
[Thu Jun 26 05:18:34 2003] : (207) Saman'tia: good luck lasting four rounds everyone
[Thu Jun 26 05:18:42 2003] : (211) The Creator: 8 rounds you mean ;)
[Thu Jun 26 05:18:56 2003] : (211) The Creator: Thom
[Thu Jun 26 05:18:59 2003] : (207) Saman'tia: well, that's if i even bring myself to come back...
[Thu Jun 26 05:19:07 2003] : (211) The Creator: ouch
[Thu Jun 26 05:20:05 2003] : (206) Thom: -1/-1, continue twacking Alea, parting the silk on the first one to actually hit
[Thu Jun 26 05:20:08 2003] : (206) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [16,15] = (31), Crit 19-20/x2, Dmg [1d8+5] -> [7,5] = (12)
[Thu Jun 26 05:20:14 2003] : (206) Thom: Heron (+1) Attacks: Heron +1 Attack 2 [1d20+10] -> [12,10] = (22), [1d8+5] -> [1,5] = (6)
[Thu Jun 26 05:20:19 2003] : (206) Thom: Heron (+1) Attacks: Heron +1 Attack 3 [1d20+5] -> [7,5] = (12), [1d8+5] -> [1,5] = (6)
[Thu Jun 26 05:20:28 2003] : (211) The Creator: first two hit
[Thu Jun 26 05:20:43 2003] : (206) Thom: so 17 damage.
[Thu Jun 26 05:21:00 2003] : (211) The Creator: and she must make a concentration check
[Thu Jun 26 05:21:21 2003] : (211) The Creator: I think its 10+ damage
[Thu Jun 26 05:21:32 2003] : (206) Thom: ahh... one second...
[Thu Jun 26 05:21:43 2003] : (211) The Creator: but its 22 and 15
[Thu Jun 26 05:22:26 2003] : (206) Thom: yeah, so yeah.
[Thu Jun 26 05:22:46 2003] : (211) The Creator: but its 10+damage+spell level
[Thu Jun 26 05:22:51 2003] : (211) The Creator: so 25 and 18
[Thu Jun 26 05:22:54 2003] : (211) The Creator: [1d20+23] -> [16,23] = (39)
[Thu Jun 26 05:22:54 2003] : (211) The Creator: [1d20+23] -> [11,23] = (34)
[Thu Jun 26 05:23:03 2003] : (211) The Creator: there was a chance to fail the first ;)
[Thu Jun 26 05:23:57 2003] : (211) The Creator: Lys attempts to break the shield, failing that, she will take a step forward and attack
[Thu Jun 26 05:24:17 2003] : (211) The Creator: of course, since she has no magical dagger, woosh, right through
[Thu Jun 26 05:25:16 2003] : (211) The Creator: (mallable shield is why I didnt even roll)
[Thu Jun 26 05:25:49 2003] : (206) Thom (whispering): slice weave on a shield, would it be against the normal weave DC or the enhanced DC used for sheilding?
[Thu Jun 26 05:25:56 2003] : (211) The Creator: alright, Skeletons
[Thu Jun 26 05:26:39 2003] : whispering to Mardius, normal DC as slice weave is level based and not character based
[Thu Jun 26 05:27:25 2003] : (211) The Creator: Skeleton #4 attacks Thom
[Thu Jun 26 05:27:32 2003] : (211) The Creator: [1d20] -> [13] = (13), [1d4] -> [1] = (1)
[Thu Jun 26 05:28:48 2003] : (211) The Creator: Herk
[Thu Jun 26 05:29:00 2003] : (211) The Creator: Again, I give you the choice
[Thu Jun 26 05:30:48 2003] : (207) Saman'tia: umm
[Thu Jun 26 05:30:53 2003] : (207) Saman'tia: double move i suppose
[Thu Jun 26 05:31:25 2003] : (211) The Creator: ghoul and Zombie will attack then
[Thu Jun 26 05:31:38 2003] : (211) The Creator: [1d20+3] -> [1,3] = (4)
[Thu Jun 26 05:31:42 2003] : (211) The Creator: [1d20+2] -> [6,2] = (8)
[Thu Jun 26 05:31:45 2003] : (211) The Creator: both miss
[Thu Jun 26 05:31:54 2003] : (211) The Creator: not a single undead has hit any of you yet
[Thu Jun 26 05:32:08 2003] : (211) The Creator: go ahead and move him
[Thu Jun 26 05:33:11 2003] : (211) The Creator: right, now all the other undead
[Thu Jun 26 05:33:20 2003] : (211) The Creator: [1d20+3] -> [7,3] = (10)
[Thu Jun 26 05:33:22 2003] : (211) The Creator: [1d20+2] -> [17,2] = (19)
[Thu Jun 26 05:34:52 2003] : (211) The Creator: on Lys
[Thu Jun 26 05:34:56 2003] : (211) The Creator: [1d20+3] -> [18,3] = (21)
[Thu Jun 26 05:34:59 2003] : (211) The Creator: [1d20+4] -> [6,4] = (10)
[Thu Jun 26 05:35:12 2003] : (211) The Creator: And her fort save
[Thu Jun 26 05:35:18 2003] : (211) The Creator: Saving Throws: Fortitude [1d20+4] -> [16,4] = (20)
[Thu Jun 26 05:35:21 2003] : (211) The Creator: makes it
[Thu Jun 26 05:35:27 2003] : (211) The Creator: damage
[Thu Jun 26 05:35:34 2003] : (211) The Creator: [1d6+1] -> [4,1] = (5)
[Thu Jun 26 05:35:55 2003] : (211) The Creator: Alrighty
[Thu Jun 26 05:35:59 2003] : (211) The Creator: Top, Mardius
[Thu Jun 26 05:36:25 2003] : (206) Mardius: (who does Yenti appear to be fixed on? myself or thom?)
[Thu Jun 26 05:36:38 2003] : (211) The Creator: He is looking at you next
[Thu Jun 26 05:37:00 2003] : (206) Mardius: (right, that sucks...)
[Thu Jun 26 05:37:12 2003] : ** (206) Mardius looks at Lys'sara and Thom, then at Yenti, and deciding that Yenti is way too close and way too dangerous, launches himself 45 feet into the air. **
[Thu Jun 26 05:37:32 2003] : (211) The Creator: concentration for combat casting
[Thu Jun 26 05:37:49 2003] : (206) Mardius: not casting defensively. :)
[Thu Jun 26 05:37:53 2003] : (211) The Creator: not?
[Thu Jun 26 05:37:55 2003] : (211) The Creator: alrighty
[Thu Jun 26 05:38:05 2003] : (206) Mardius: (better chance of keeping the weave if i don't)
[Thu Jun 26 05:38:10 2003] : (211) The Creator: 2 skeletons and a ghoul
[Thu Jun 26 05:38:16 2003] : (211) The Creator: [1d20+0] -> [12,0] = (12)
[Thu Jun 26 05:38:16 2003] : (211) The Creator: [1d20+0] -> [12,0] = (12)
[Thu Jun 26 05:38:22 2003] : (211) The Creator: [1d20+3] -> [9,3] = (12)
[Thu Jun 26 05:38:27 2003] : (211) The Creator: looks good
[Thu Jun 26 05:39:11 2003] : (211) The Creator: Yenti Scowls and launches himself at Thom
[Thu Jun 26 05:39:29 2003] : (211) The Creator: And since Ghosts are so cool, he proceeds to stand inside Alea
[Thu Jun 26 05:40:07 2003] : (211) The Creator: giving himself the flanking he always wanted
[Thu Jun 26 05:40:36 2003] : (211) The Creator: Parting the Silk on the first that hits
[Thu Jun 26 05:41:26 2003] : (211) The Creator: How often can someone sneak attack
[Thu Jun 26 05:41:35 2003] : (211) The Creator: as long as the conditions exist?
[Thu Jun 26 05:41:59 2003] : (206) Mardius: i think so.
[Thu Jun 26 05:42:14 2003] : (211) The Creator: ok
[Thu Jun 26 05:42:32 2003] : (211) The Creator: [1d20+23] -> [5,23] = (28), [1d20+18] -> [2,18] = (20), [1d20+13] -> [6,13] = (19)
[Thu Jun 26 05:42:42 2003] : (211) The Creator: shit, I think only the first will hit
[Thu Jun 26 05:42:52 2003] : (211) The Creator: [11+2d6] -> [11,6,4] = (21)
[Thu Jun 26 05:42:54 2003] : (206) Mardius: AC 17... they all hit.
[Thu Jun 26 05:42:57 2003] : (211) The Creator: awesome
[Thu Jun 26 05:43:07 2003] : (207) Saman'tia: 17? damn
[Thu Jun 26 05:43:21 2003] : (206) Mardius: he lost 4 dex like everyone else....
[Thu Jun 26 05:43:22 2003] : (211) The Creator: [1d6+5+2d6] -> [1,5,6,5] = (17),[1d6+5+2d6] -> [4,5,5,1] = (15)
[Thu Jun 26 05:43:31 2003] : (211) The Creator: [21+17+15] -> 53 damage
[Thu Jun 26 05:43:49 2003] : (211) The Creator: Thom is normal only 19 AC?
[Thu Jun 26 05:44:01 2003] : (206) Mardius: yeah.
[Thu Jun 26 05:44:05 2003] : (211) The Creator: ooh
[Thu Jun 26 05:44:06 2003] : (211) The Creator: wait
[Thu Jun 26 05:44:15 2003] : (211) The Creator: can only attack once, he moved this round
[Thu Jun 26 05:44:24 2003] : (211) The Creator: so only 21 damage
[Thu Jun 26 05:44:35 2003] : (211) The Creator: and he'll use spring attack to move back one space
[Thu Jun 26 05:44:52 2003] : (211) The Creator: ;)
[Thu Jun 26 05:44:58 2003] : (211) The Creator: you guys should have caught me on that :P
[Thu Jun 26 05:45:34 2003] : (206) Mardius: (i forgot about it when you mentioned sneak attack)
[Thu Jun 26 05:45:38 2003] : (211) The Creator: Tuck runs
[Thu Jun 26 05:45:52 2003] : (207) Saman'tia: sorry, I'm pretty much out of this ffight for a while...
[Thu Jun 26 05:46:02 2003] : (211) The Creator: yeah, want control of Lys?
[Thu Jun 26 05:46:08 2003] : (211) The Creator: [1d20+3] -> [17,3] = (20)
[Thu Jun 26 05:46:12 2003] : (211) The Creator: [1d20+2] -> [6,2] = (8)
[Thu Jun 26 05:46:18 2003] : (211) The Creator: ghoul hits Tuck
[Thu Jun 26 05:46:22 2003] : (211) The Creator: [1d6+1] -> [2,1] = (3)
[Thu Jun 26 05:46:23 2003] : (207) Saman'tia: not really, but i'll try
[Thu Jun 26 05:46:29 2003] : (211) The Creator: Saving Throws: Fortitude [1d20+7] -> [18,7] = (25)
[Thu Jun 26 05:47:15 2003] : (207) Saman'tia: oh yeah, it shouldn't be a problem she is still shielded right?
[Thu Jun 26 05:47:22 2003] : (211) The Creator: Alright, Alea is up, she ties off the shield and channels at Lys
[Thu Jun 26 05:47:53 2003] : (211) The Creator: wait
[Thu Jun 26 05:47:57 2003] : (211) The Creator: she has multiweave
[Thu Jun 26 05:48:01 2003] : (211) The Creator: she doesnt tie off
[Thu Jun 26 05:48:40 2003] : (211) The Creator: Roll will save DC 22
[Thu Jun 26 05:48:46 2003] : (211) The Creator: wait
[Thu Jun 26 05:48:48 2003] : (211) The Creator: DC 24
[Thu Jun 26 05:48:55 2003] : (211) The Creator: forgot her Talent Focus ;)
[Thu Jun 26 05:49:01 2003] : (211) The Creator: and best you make it
[Thu Jun 26 05:49:33 2003] : (211) The Creator: crap
[Thu Jun 26 05:49:40 2003] : (211) The Creator: 22, its a healing weave, not warding
[Thu Jun 26 05:50:06 2003] : (214) Saman'tia (enter): 05:50
[Thu Jun 26 05:50:10 2003] : (211) The Creator: heh
[Thu Jun 26 05:50:13 2003] : (207) Saman'tia (exit): 05:50
[Thu Jun 26 05:50:18 2003] : Attempting to assign the role of PLAYER to (214) Saman'tia...
[Thu Jun 26 05:50:25 2003] : (211) The Creator: Lys's sheet kill ya?
[Thu Jun 26 05:50:30 2003] : (214) Saman'tia: yep
[Thu Jun 26 05:50:36 2003] : (214) Saman'tia: what's up with that?
[Thu Jun 26 05:50:50 2003] : (206) Mardius: she just that much of a bitch
[Thu Jun 26 05:51:08 2003] : (211) The Creator: dunno, happens to me too
[Thu Jun 26 05:51:12 2003] : (214) Saman'tia: ok, lets try this one more time
[Thu Jun 26 05:51:23 2003] : (214) Saman'tia: that's probabley why he was having so many problems
[Thu Jun 26 05:51:33 2003] : (211) The Creator: yeap
[Thu Jun 26 05:52:23 2003] : (211) The Creator: Brad?
[Thu Jun 26 05:52:39 2003] : (211) The Creator: :-\
[Thu Jun 26 05:52:40 2003] : (215) Saman'tia (enter): 05:52
[Thu Jun 26 05:52:45 2003] : (206) Mardius: hmm.
[Thu Jun 26 05:52:48 2003] : (211) The Creator: crap
[Thu Jun 26 05:52:58 2003] : (215) Saman'tia: keep that thing away from me... it did it again
[Thu Jun 26 05:53:26 2003] : Welcome to OpenRPG version 1.5.1...
[Thu Jun 26 05:53:26 2003] :
Emote commands:

[Thu Jun 26 05:53:26 2003] : /date - Display the local and GMT time and date.
[Thu Jun 26 05:53:26 2003] : /dieroller roller - Set your dieroller or list the available rollers.
[Thu Jun 26 05:53:26 2003] : /help - Displays a list of emote commands.
[Thu Jun 26 05:53:26 2003] : /i or /i player_id_number - Ignore user associated with that player ID.
[Thu Jun 26 05:53:26 2003] : /lines [number] - View or set the maximum number of lines shown in chat.
[Thu Jun 26 05:53:26 2003] : /load - Loads settings from another ini file from the myfiles directory.
[Thu Jun 26 05:53:26 2003] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Thu Jun 26 05:53:26 2003] : /me - Alias for **yourname.
[Thu Jun 26 05:53:26 2003] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Thu Jun 26 05:53:26 2003] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Thu Jun 26 05:53:26 2003] : /name or /nick your_name - Change your name.
[Thu Jun 26 05:53:26 2003] : /ping - Ask for a response from the server.
[Thu Jun 26 05:53:26 2003] : /purge - Purge history older than your buffersize.
[Thu Jun 26 05:53:26 2003] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Thu Jun 26 05:53:26 2003] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Thu Jun 26 05:53:26 2003] : /status your_status - Set your online status (afk,away,etc..).
[Thu Jun 26 05:53:26 2003] : /time - See /date.
[Thu Jun 26 05:53:26 2003] : /update [get] - Get the latest version of OpenRPG.
[Thu Jun 26 05:53:26 2003] : /version - Displays current version of OpenRPG.
[Thu Jun 26 05:53:26 2003] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Thu Jun 26 05:53:44 2003] : Locating server at dsl081-146-123.chi1.dsl.speakeasy.net:6774...
[Thu Jun 26 05:53:46 2003] : Game connected!
[Thu Jun 26 05:53:46 2003] : (216) The Creator (enter): 05:53
[Thu Jun 26 05:53:47 2003] : Server Administrator-> You have connected to an OpenRPG server, version '1.3.1'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Robin Cook, Greg Copeland, Chris Davis, Andrew Ettinger, Dj Gilcrease, Christopher Hickman, Paul Hosking, Brian Manning, Jesse McConnell, Brian Osman, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[Thu Jun 26 05:53:50 2003] : Moving to room 'WOTROOM'..
[Thu Jun 26 05:53:50 2003] : (216) The Creator (enter): 05:53
[Thu Jun 26 05:54:00 2003] : (206) Mardius (enter): 05:54
[Thu Jun 26 05:54:00 2003] : (211) The Creator (enter): 05:54
[Thu Jun 26 05:54:00 2003] : (215) Saman'tia (enter): 05:54
[Thu Jun 26 05:54:03 2003] : (215) Saman'tia: hehe, you too?
[Thu Jun 26 05:54:07 2003] : (216) The Creator: ;)
[Thu Jun 26 05:54:22 2003] : (206) Mardius: now this is getting rediculus
[Thu Jun 26 05:54:26 2003] : (215) Saman'tia: just a little
[Thu Jun 26 05:54:26 2003] : (211) The Creator (exit): 05:54
[Thu Jun 26 05:54:29 2003] : (216) The Creator: good thing I saved char statisitics right before I did it
[Thu Jun 26 05:54:43 2003] : Attempting to assign the role of GM to (216) The Creator...
[Thu Jun 26 05:54:51 2003] : Attempting to assign the role of PLAYER to (215) Saman'tia...
[Thu Jun 26 05:55:00 2003] : (216) The Creator: Saving Throws: Will [1d20+16] -> [5,16] = (21)
[Thu Jun 26 05:55:05 2003] : (216) The Creator: ...O_o
[Thu Jun 26 05:55:15 2003] : (216) The Creator: Um, DOOL
[Thu Jun 26 05:55:18 2003] : (216) The Creator: Saving Throws: Will [1d20+16] -> [11,16] = (27)
[Thu Jun 26 05:55:22 2003] : (216) The Creator: there we go
[Thu Jun 26 05:55:34 2003] : (216) The Creator: Lys saves against the Sever
[Thu Jun 26 05:57:08 2003] : (216) The Creator: Lys Lys Lys, Thom Thom Thom
[Thu Jun 26 05:57:14 2003] : (216) The Creator: [1d20+2] -> [16,2] = (18)
[Thu Jun 26 05:57:15 2003] : (216) The Creator: [1d20+2] -> [9,2] = (11)
[Thu Jun 26 05:57:15 2003] : (216) The Creator: [1d20+2] -> [7,2] = (9)
[Thu Jun 26 05:57:18 2003] : (216) The Creator: [1d20+2] -> [14,2] = (16)
[Thu Jun 26 05:57:18 2003] : (216) The Creator: [1d20+2] -> [3,2] = (5)
[Thu Jun 26 05:57:18 2003] : (216) The Creator: [1d20+2] -> [2,2] = (4)
[Thu Jun 26 05:57:23 2003] : (206) Mardius: so, lys's eyes open even more?
[Thu Jun 26 05:57:47 2003] : (216) The Creator: Lys didnt get severed thank the lord, for your sakes
[Thu Jun 26 05:58:02 2003] : (206) Mardius: (yeah, but she saw it)
[Thu Jun 26 05:58:05 2003] : (216) The Creator: yup
[Thu Jun 26 05:58:16 2003] : (216) The Creator: [1d4] -> [3] = (3)
[Thu Jun 26 05:58:42 2003] : (216) The Creator: everything else
[Thu Jun 26 05:59:01 2003] : ** (206) Mardius shouts, "Thom and Lys'sara, get out of there NOW!" **
[Thu Jun 26 05:59:50 2003] : (216) The Creator: Alright, Mardius
[Thu Jun 26 06:00:15 2003] : (206) Mardius: Umm, did Lys act this turn?
[Thu Jun 26 06:00:20 2003] : (216) The Creator: no
[Thu Jun 26 06:00:29 2003] : (216) The Creator: neither did thom
[Thu Jun 26 06:01:05 2003] : (206) Mardius: err, this last turn, not this new turn?
[Thu Jun 26 06:01:08 2003] : (216) The Creator: Thom is up
[Thu Jun 26 06:01:09 2003] : (216) The Creator: yes
[Thu Jun 26 06:01:45 2003] : (206) Mardius: i'm holding action until thom and lys are running.
[Thu Jun 26 06:01:57 2003] : (216) The Creator: This is last turn
[Thu Jun 26 06:01:59 2003] : (216) The Creator: Thom is up
[Thu Jun 26 06:02:28 2003] : (206) Mardius: now i'm lost, but ok. thom is moving...
[Thu Jun 26 06:02:48 2003] : (216) The Creator: tumble?
[Thu Jun 26 06:02:57 2003] : (206) Mardius: mobility
[Thu Jun 26 06:03:00 2003] : (216) The Creator: ok
[Thu Jun 26 06:03:02 2003] : (216) The Creator: Ill miss
[Thu Jun 26 06:03:26 2003] : (206) Mardius: that's far enough...
[Thu Jun 26 06:03:43 2003] : (216) The Creator: Lys will also try to move, since not all of those creatures are there yet
[Thu Jun 26 06:04:00 2003] : (216) The Creator: [1d20+3] -> [17,3] = (20)
[Thu Jun 26 06:04:03 2003] : (216) The Creator: [1d6+1] -> [3,1] = (4)
[Thu Jun 26 06:04:08 2003] : (216) The Creator: Saving Throws: Fortitude [1d20+4] -> [2,4] = (6)
[Thu Jun 26 06:04:21 2003] : (216) The Creator: um, but she gets paralysed
[Thu Jun 26 06:04:37 2003] : (215) Saman'tia: doh
[Thu Jun 26 06:04:44 2003] : (206) Mardius: ....crap....
[Thu Jun 26 06:05:10 2003] : (216) The Creator: Now is next turn
[Thu Jun 26 06:05:32 2003] : (216) The Creator: Mardius is up
[Thu Jun 26 06:06:10 2003] : (206) Mardius: my flying down and trying to knock her aside would use my action, correct?
[Thu Jun 26 06:07:10 2003] : (216) The Creator: yes
[Thu Jun 26 06:07:40 2003] : (216) The Creator: Actually
[Thu Jun 26 06:07:43 2003] : (216) The Creator: I should end here
[Thu Jun 26 06:07:50 2003] : (216) The Creator: As we are already 6 minutes overtime
[Thu Jun 26 06:08:09 2003] : (206) Mardius: ok, how'd we get to overtime, it was no where near a tie?
[Thu Jun 26 06:08:23 2003] : (216) The Creator: lol
[Thu Jun 26 06:08:34 2003] : (216) The Creator: So guys, whats your analysis, lost?
[Thu Jun 26 06:08:58 2003] : (206) Mardius: not yet, but way too close.
[Thu Jun 26 06:09:38 2003] : (216) The Creator: Ok, well no xp yet, we'll give it out when the battle is done
[Thu Jun 26 06:09:46 2003] : (215) Saman'tia: i think they were just a little too powerful
[Thu Jun 26 06:09:55 2003] : (215) Saman'tia: but it has been an interesting fight
[Thu Jun 26 06:10:07 2003] : (206) Mardius: yeah, definately interesting.
[Thu Jun 26 06:10:10 2003] : (216) The Creator: You've taken on harder before
[Thu Jun 26 06:10:22 2003] : (216) The Creator: maybe not together
[Thu Jun 26 06:10:26 2003] : (206) Mardius: i'm going to have to restart my computer to send the files to you.
[Thu Jun 26 06:10:35 2003] : (216) The Creator: dont worry about it
[Thu Jun 26 06:10:44 2003] : (216) The Creator: I just need to make sure Scott gets his sheets next week
[Thu Jun 26 06:10:50 2003] : (215) Saman'tia has sent you a tree node...
[Thu Jun 26 06:10:53 2003] : (206) Mardius: ok. well, later then.
[Thu Jun 26 06:10:56 2003] : (216) The Creator: Yup
[Thu Jun 26 06:11:01 2003] : (206) Mardius: Slashes a hole into the shadows and steps into Elsewhere.
[Thu Jun 26 06:11:01 2003] : (206) Mardius (exit): 06:11
[Thu Jun 26 06:11:08 2003] : (216) The Creator: ...CRAP
[Thu Jun 26 06:11:11 2003] : (216) The Creator: I hope I saved
[Thu Jun 26 06:11:27 2003] : (216) The Creator: whew
[Thu Jun 26 06:11:28 2003] : (215) Saman'tia: i hope you did too... :)
[Thu Jun 26 06:11:33 2003] : (215) Saman'tia: have a good night
[Thu Jun 26 06:11:38 2003] : (216) The Creator: ok, g'night
[Thu Jun 26 06:11:48 2003] : (215) Saman'tia: Disconnecting from server...
[Thu Jun 26 06:11:48 2003] : (215) Saman'tia (exit): 06:11
[Thu Jun 26 06:11:52 2003] : I love blowing things up