[Thu Jun 12 00:09:37 2003] : Welcome to OpenRPG version 1.5.1...
[Thu Jun 12 00:09:37 2003] :
Emote commands:

[Thu Jun 12 00:09:37 2003] : /date - Display the local and GMT time and date.
[Thu Jun 12 00:09:37 2003] : /dieroller roller - Set your dieroller or list the available rollers.
[Thu Jun 12 00:09:37 2003] : /help - Displays a list of emote commands.
[Thu Jun 12 00:09:37 2003] : /i or /i player_id_number - Ignore user associated with that player ID.
[Thu Jun 12 00:09:37 2003] : /lines [number] - View or set the maximum number of lines shown in chat.
[Thu Jun 12 00:09:37 2003] : /load - Loads settings from another ini file from the myfiles directory.
[Thu Jun 12 00:09:37 2003] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Thu Jun 12 00:09:37 2003] : /me - Alias for **yourname.
[Thu Jun 12 00:09:37 2003] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Thu Jun 12 00:09:37 2003] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Thu Jun 12 00:09:37 2003] : /name or /nick your_name - Change your name.
[Thu Jun 12 00:09:37 2003] : /ping - Ask for a response from the server.
[Thu Jun 12 00:09:37 2003] : /purge - Purge history older than your buffersize.
[Thu Jun 12 00:09:37 2003] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Thu Jun 12 00:09:37 2003] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Thu Jun 12 00:09:37 2003] : /status your_status - Set your online status (afk,away,etc..).
[Thu Jun 12 00:09:37 2003] : /time - See /date.
[Thu Jun 12 00:09:37 2003] : /update [get] - Get the latest version of OpenRPG.
[Thu Jun 12 00:09:37 2003] : /version - Displays current version of OpenRPG.
[Thu Jun 12 00:09:37 2003] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Thu Jun 12 00:18:07 2003] : Locating server at dsl081-146-123.chi1.dsl.speakeasy.net:6774...
[Thu Jun 12 00:18:08 2003] : Game connected!
[Thu Jun 12 00:18:08 2003] : (1) The Creator (enter): 00:18
[Thu Jun 12 00:18:10 2003] : Server Administrator-> You have connected to an OpenRPG server, version '1.3.1'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Robin Cook, Greg Copeland, Chris Davis, Andrew Ettinger, Dj Gilcrease, Christopher Hickman, Paul Hosking, Brian Manning, Jesse McConnell, Brian Osman, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[Thu Jun 12 00:18:22 2003] : Moving to room 'WOTROOM'..
[Thu Jun 12 00:18:22 2003] : (1) The Creator (enter): 00:18
[Thu Jun 12 00:19:55 2003] : (2) Steelsoul (enter): 00:19
[Thu Jun 12 00:21:22 2003] : (1) The Creator: Hi Scott, glad you could join us tonight
[Thu Jun 12 00:21:28 2003] : ** (1) The Creator grins **
[Thu Jun 12 00:21:55 2003] : (2) Steelsoul: Sorry - 'bout missing last week. Long story (which I'm sure you're going to inquire about...)
[Thu Jun 12 00:24:27 2003] : (1) The Creator: Gimme a summery if you could
[Thu Jun 12 00:25:43 2003] : (2) Steelsoul: To make it short, was in transit from Minnesota, and had to drop off a friend, which added a couple hours to my travel time - I woulda been back an hour late, tops, except for the fact that I was almost falling asleep at the wheel (even after the caffeine pills.) Rather than risk the extra two hours travelling solo, I figured it'd be a good idea to get a start the next day. Again, my bad, and I'm sorry
[Thu Jun 12 00:28:40 2003] : (1) The Creator: ok
[Thu Jun 12 00:29:03 2003] : (1) The Creator: Well last week they went in to the cave and kicked the ass of a Huge Earth Elemental
[Thu Jun 12 00:29:16 2003] : (1) The Creator: and all of its offspring
[Thu Jun 12 00:29:20 2003] : (2) Steelsoul: oh, so it wasn't a lopar. goody
[Thu Jun 12 00:29:21 2003] : (1) The Creator: they havent searched much
[Thu Jun 12 00:34:03 2003] : (3) Mardius (enter): 00:34
[Thu Jun 12 00:34:10 2003] : (2) Steelsoul: Hey Calvin!
[Thu Jun 12 00:34:15 2003] : (1) The Creator: heya Calvin
[Thu Jun 12 00:34:16 2003] : (3) Mardius: hello
[Thu Jun 12 00:34:22 2003] : (1) The Creator: Brad will be 45 minutes late apparently
[Thu Jun 12 00:40:28 2003] : (1) The Creator: We'll start in 20 minutes :)
[Thu Jun 12 00:42:03 2003] : (2) Steelsoul: Disconnecting from server...
[Thu Jun 12 00:42:03 2003] : (2) Steelsoul (exit): 00:42
[Thu Jun 12 00:44:20 2003] : (4) Steelsoul (enter): 00:44
[Thu Jun 12 00:44:36 2003] : ** (4) Steelsoul mutters several creative expletives **
[Thu Jun 12 00:53:29 2003] : (4) Steelsoul: well, I got the outlines of Krishena and Moraine done, it's just the damned scanner that's the problem. It doesn't want to scan 'em. I'm sure I can beat some sense into it, and if I get Adobe working on this POS computer I'm currently using, I'll compile it, and colorize it, and you'll finally have that cover I said I'd do for you a year and a half ago.
[Thu Jun 12 00:54:31 2003] : (1) The Creator: Actually I lied, gimme 20 more minutes :)
[Thu Jun 12 00:54:36 2003] : (1) The Creator: very nice Scott, cant wait
[Thu Jun 12 00:54:43 2003] : (4) Steelsoul: okies.
[Thu Jun 12 00:56:08 2003] : (4) Steelsoul: (gives me a chance to grab munchies - and you all get the chance to firmly ignore the little facet of my mind that's doing a happy little dance in the corner... and I've really got to learn to stop typing 'stream of thought'
[Thu Jun 12 00:57:35 2003] : (6) Saman'tia (enter): 00:57
[Thu Jun 12 00:57:40 2003] : (6) Saman'tia: hey everyone
[Thu Jun 12 00:59:06 2003] : (6) Saman'tia: hello?
[Thu Jun 12 00:59:33 2003] : (1) The Creator: hiya
[Thu Jun 12 00:59:39 2003] : (3) Mardius: hello, is anybody in there?
[Thu Jun 12 00:59:41 2003] : (1) The Creator: I need to throw laundry in the washer
[Thu Jun 12 01:00:01 2003] : (4) Steelsoul: Hey Brad - I'm gettin food, but I'm here.
[Thu Jun 12 01:00:23 2003] : (6) Saman'tia: ok, i was kinda worried, no one answered... it was kinda freaky
[Thu Jun 12 01:18:13 2003] : (1) The Creator: alrighty
[Thu Jun 12 01:18:20 2003] : (1) The Creator: I think Im just about ready
[Thu Jun 12 01:18:28 2003] : (3) Mardius: righty-ho!
[Thu Jun 12 01:18:39 2003] : (6) Saman'tia: excelent
[Thu Jun 12 01:19:13 2003] : (1) The Creator: we'll see if my processor slows down a notch or two while I go get my tea
[Thu Jun 12 01:20:53 2003] : (1) The Creator: Alright, last we left, big momma just fell to pieces
[Thu Jun 12 01:20:59 2003] : (1) The Creator: Herk is down and bleeding
[Thu Jun 12 01:21:33 2003] : (4) Steelsoul: (Herk is who again?)
[Thu Jun 12 01:21:33 2003] : (3) Mardius: oh, yeah... i was gonna do a little healing on him....
[Thu Jun 12 01:21:40 2003] : ** (6) Saman'tia shakes her head "and Amar is dead, good help is just so hard to find" **
[Thu Jun 12 01:21:52 2003] : (3) Mardius: Heal: Level 1, 1 round, [1d8+7] -> [7,7] = (14)
[Thu Jun 12 01:21:54 2003] : (1) The Creator: Herk is one of Sams two warrior boys
[Thu Jun 12 01:22:13 2003] : (1) The Creator: Amar, the recently departed is the other
[Thu Jun 12 01:22:41 2003] : (4) Tuck: "I'm gonna miss that slab of muscle - I almost got him to smile at one of my jokes... Guess we'll never know whether or not he had a sense of humor."
[Thu Jun 12 01:23:09 2003] : (4) Steelsoul: (How many of Lys's weaves have been used up?
[Thu Jun 12 01:23:19 2003] : (1) The Creator: a number of her bigger ones
[Thu Jun 12 01:23:34 2003] : ** (6) Saman'tia rolls her eyes, "Didn't I tell you not to get too attached..." **
[Thu Jun 12 01:24:06 2003] : (4) Steelsoul: (so, how much Healing does Herk need? 2d8+9 cover it?)
[Thu Jun 12 01:24:28 2003] : (6) Saman'tia: he needs about 12 more to full
[Thu Jun 12 01:24:35 2003] : (1) The Creator: Technically Mardius healed him once today
[Thu Jun 12 01:24:41 2003] : (1) The Creator: can only heal once per day
[Thu Jun 12 01:24:46 2003] : (6) Saman'tia: oh yeah, that rule
[Thu Jun 12 01:24:48 2003] : (1) The Creator: per person
[Thu Jun 12 01:24:49 2003] : (1) The Creator: ;)
[Thu Jun 12 01:25:04 2003] : (1) The Creator: but he's not dying anymore
[Thu Jun 12 01:25:12 2003] : (6) Saman'tia: nope
[Thu Jun 12 01:25:22 2003] : (3) Mardius: i did? at the end of session, i though by your 'he's down and bleeding that i didn't
[Thu Jun 12 01:25:22 2003] : (6) Saman'tia: he'll just stay back
[Thu Jun 12 01:25:44 2003] : (1) The Creator: You just rolled healing up there ^^^
[Thu Jun 12 01:26:21 2003] : (1) The Creator: Dont tell me you forgot already
[Thu Jun 12 01:27:10 2003] : (3) Mardius: hehe, no... i thought that's what you were refering to by i can't heal him...
[Thu Jun 12 01:27:31 2003] : (1) The Creator: Nope, Scott was asking for Lys to heal ;)
[Thu Jun 12 01:28:40 2003] : ** (6) Saman'tia looks over the dead beasts and looks for anything of interest around the chamber **
[Thu Jun 12 01:28:41 2003] : (1) The Creator: anyway, we'll just go one full round later
[Thu Jun 12 01:28:51 2003] : (1) The Creator: Thom is up
[Thu Jun 12 01:29:16 2003] : ** (4) Lys'sara pulls out several bandages, and sets to binding Herk's (still bleeding) wounds. While the influx of energy was enough to stabilize him, the injuries he recieved were quite grievous. (I think, I'm not quite sure.) Tuck, meanwhile, grabs one of the eerily glowing rods, and explores the perimeter of the large cavern that the 'momma' was in... (or not) **
[Thu Jun 12 01:29:47 2003] : (1) The Creator: just following normal dungeon crawl procedures ;)
[Thu Jun 12 01:30:17 2003] : (3) Mardius: Amar is pretty much, umm, paste?
[Thu Jun 12 01:30:32 2003] : (1) The Creator: uh, yeah
[Thu Jun 12 01:30:35 2003] : (6) Saman'tia: yeah, he was neg twenty something
[Thu Jun 12 01:31:14 2003] : (3) Mardius: for decency, i'll bury him here, unless saman'tia would like him buried somewhere else?
[Thu Jun 12 01:32:32 2003] : (6) Saman'tia: here will be fine
[Thu Jun 12 01:33:25 2003] : (3) Mardius: ok, arms of earth on his remains.
[Thu Jun 12 01:33:45 2003] : (1) The Creator: Im still waiting for Thom to go, unless he is waiting for something
[Thu Jun 12 01:33:52 2003] : (6) Saman'tia: i think it's thoms turn first though
[Thu Jun 12 01:33:53 2003] : ** (4) Tuck blinks. "Now that's a method of burial I've never seen before..." **
[Thu Jun 12 01:35:24 2003] : (3) Mardius: (oh, back to turn-based, doh.) Thom is going to wait and make sure everyone is ok before proceeding.
[Thu Jun 12 01:35:34 2003] : (1) The Creator: ok
[Thu Jun 12 01:35:43 2003] : (1) The Creator: Tuck
[Thu Jun 12 01:36:49 2003] : (4) Tuck: As I mentioned before, Tuck grabs a 'Creator's Light', and starts to explore the perimeter of this large room... starting on the left.
[Thu Jun 12 01:37:53 2003] : (1) The Creator: Right
[Thu Jun 12 01:38:06 2003] : (1) The Creator: This part of the cavern is rather large and well hollowed out
[Thu Jun 12 01:38:09 2003] : (4) Tuck: ... and should I bother with a search check for the walls? or just be assumed to be taking 10? or what?
[Thu Jun 12 01:38:16 2003] : (1) The Creator: it looks like it was worked for a long time
[Thu Jun 12 01:38:32 2003] : (1) The Creator: A large something remains just out of light range.
[Thu Jun 12 01:38:48 2003] : (1) The Creator: If you want to do a search check on the walls you can
[Thu Jun 12 01:39:41 2003] : (4) Tuck: ok, will do, and definitely keep an eye on that lump of 'something' - Search [1d20+16] -> [1,16] = (17)
[Thu Jun 12 01:39:52 2003] : (4) Tuck: ...dieroller hates me
[Thu Jun 12 01:40:35 2003] : (1) The Creator: heh heh
[Thu Jun 12 01:41:13 2003] : (1) The Creator: ok, Tucks good eyes notice that there are many pits in the wall speaking of something else having been there before.
[Thu Jun 12 01:41:30 2003] : (1) The Creator: Mardius
[Thu Jun 12 01:41:38 2003] : (1) The Creator: Followed by Sam then Lys
[Thu Jun 12 01:41:57 2003] : (4) Tuck (whispering): gems?
[Thu Jun 12 01:41:58 2003] : (3) Mardius: this the turn i'm doing the burial of amar, correct?
[Thu Jun 12 01:42:09 2003] : (6) Saman'tia: sure
[Thu Jun 12 01:43:33 2003] : whispering to Steelsoul, could be, you didnt get a close enough look
[Thu Jun 12 01:43:37 2003] : (1) The Creator: yup
[Thu Jun 12 01:44:03 2003] : (1) The Creator: ok, earth hands reach out and grab the body of Amar, bulling him down under the rocky depths
[Thu Jun 12 01:45:08 2003] : (1) The Creator: Sam?
[Thu Jun 12 01:46:01 2003] : ** (6) Saman'tia walks over to where amars body just was, taking one last looks, and then venturing farther into the opening **
[Thu Jun 12 01:47:47 2003] : (6) Saman'tia: anything over here?
[Thu Jun 12 01:47:52 2003] : (4) Lys'sara (whispering): would Lys, in her time learning from Ma'el, have learned anything about burial rites or such things? I thought of a few words she might say over Amar's grave, but if she didn't learn that sort of thing from Ma'el, it's pretty much not gonna work.
[Thu Jun 12 01:48:01 2003] : (1) The Creator: Sam's light shines over what appears to be a large grey mass along the edge of the wall here
[Thu Jun 12 01:48:16 2003] : whispering to Steelsoul, no
[Thu Jun 12 01:48:29 2003] : (6) Saman'tia: a grey mass?
[Thu Jun 12 01:49:08 2003] : (4) Steelsoul: (oozes. I hate oozes. Why did it have to be oozes?)
[Thu Jun 12 01:49:18 2003] : (1) The Creator: grey mass, correct
[Thu Jun 12 01:49:42 2003] : (1) The Creator: When Sam is done, Lys is up
[Thu Jun 12 01:50:00 2003] : (6) Saman'tia: how big, it is stationary?
[Thu Jun 12 01:50:48 2003] : (1) The Creator: Its about 7 feet long, 3 feet high 4 feet out from the wall, and yes, stationary
[Thu Jun 12 01:51:18 2003] : (4) Steelsoul: (I vote we have Sam poke it)
[Thu Jun 12 01:51:42 2003] : (6) Saman'tia: i suppose i'll walk up and feel the mass
[Thu Jun 12 01:51:57 2003] : (4) Steelsoul: (tee hee hee)
[Thu Jun 12 01:52:30 2003] : (1) The Creator: Its feels like a big hunk of metal
[Thu Jun 12 01:52:46 2003] : (1) The Creator: ok
[Thu Jun 12 01:52:48 2003] : (1) The Creator: next
[Thu Jun 12 01:53:34 2003] : ** (6) Saman'tia yells to mardius, "hey come over here and take a look at this" **
[Thu Jun 12 01:53:52 2003] : (4) Lys'sara: Lys moves... thusly. And keeps a wary eye on the shadows.
[Thu Jun 12 01:54:29 2003] : (1) The Creator: Thom is up again
[Thu Jun 12 01:54:50 2003] : (1) The Creator: those roundish filled in areas are large pits
[Thu Jun 12 01:55:21 2003] : (3) Thom: Thom continues to keep a watch from the way we came, but he moves a little away from the pit, :)
[Thu Jun 12 01:55:33 2003] : (1) The Creator: Tuck
[Thu Jun 12 01:55:58 2003] : (4) Lys'sara: (just out of curiosity, what was mined here?
[Thu Jun 12 01:56:17 2003] : (6) Saman'tia: (never asked)
[Thu Jun 12 01:56:54 2003] : (6) Saman'tia: (at least I don't think we did)
[Thu Jun 12 01:57:16 2003] : (1) The Creator: nope :)
[Thu Jun 12 01:57:19 2003] : (4) Tuck: Moving around the edge of the room, and examining the odd divots he noted earlier a bit closer, he winds up close to the grey lump he had seen earlier.
[Thu Jun 12 01:58:23 2003] : (4) Tuck: (examines, rather... gotta remember to get the right tenses.)
[Thu Jun 12 01:58:53 2003] : (1) The Creator: He is examining more?
[Thu Jun 12 01:59:06 2003] : (1) The Creator: Search
[Thu Jun 12 01:59:10 2003] : (1) The Creator: nah
[Thu Jun 12 01:59:12 2003] : (1) The Creator: spot
[Thu Jun 12 01:59:14 2003] : (1) The Creator: :)
[Thu Jun 12 01:59:19 2003] : (4) Tuck: ...oh, heck. the sentence don't make all that much sense if I try to correct it anyway. and yeah, he's definitely the cautious type
[Thu Jun 12 02:00:07 2003] : (4) Tuck: comes from stickin' one's nose where it don't belong far too often for it to be considered the pursuit of a sane man... Spot [1d20+10] -> [8,10] = (18)
[Thu Jun 12 02:00:44 2003] : (1) The Creator: Yeah, nothing particularly special about the large pock marks in the walls
[Thu Jun 12 02:00:50 2003] : (1) The Creator: Mardius
[Thu Jun 12 02:01:39 2003] : (4) Tuck (whispering): God-just to provide a comparison, what would I have had to roll to get anything new with that spot check?
[Thu Jun 12 02:02:35 2003] : whispering to Steelsoul, 20 :)
[Thu Jun 12 02:02:48 2003] : whispering to Steelsoul, but not worth 2 die bumps
[Thu Jun 12 02:03:07 2003] : (4) Tuck (whispering): figures. even when it's showing a bit of fairness, it still manages to screw with me.
[Thu Jun 12 02:04:37 2003] : (1) The Creator: Mardius?
[Thu Jun 12 02:05:31 2003] : (1) The Creator: :-\
[Thu Jun 12 02:06:19 2003] : ** (4) Steelsoul grabs the paddles. "CLEAR!!!" **
[Thu Jun 12 02:06:45 2003] : (1) The Creator: Right
[Thu Jun 12 02:07:09 2003] : (6) Saman'tia: so uh yeah, what's next...
[Thu Jun 12 02:08:10 2003] : (1) The Creator: You guys decide, move on or wait for calvin
[Thu Jun 12 02:08:48 2003] : (8) Mardius (enter): 02:08
[Thu Jun 12 02:09:00 2003] : (6) Saman'tia: there we go
[Thu Jun 12 02:09:04 2003] : ** (4) Steelsoul shrugs. It's not like there's all that much to do, righ... nevermind - the point's now moot **
[Thu Jun 12 02:09:16 2003] : (8) Mardius: STUPID program eating resourses......
[Thu Jun 12 02:10:17 2003] : (1) The Creator: heh heh
[Thu Jun 12 02:10:25 2003] : (1) The Creator: Anyway, Mardius is up :)
[Thu Jun 12 02:10:55 2003] : (4) Steelsoul: Has that side passage to the right been explored by anyone?
[Thu Jun 12 02:11:00 2003] : ** (8) Mardius heads over to Saman'tia to look at what she called him over for. **
[Thu Jun 12 02:12:36 2003] : (6) Saman'tia: nope
[Thu Jun 12 02:13:58 2003] : (1) The Creator: Big lump of metal
[Thu Jun 12 02:14:16 2003] : (1) The Creator: Mardius has an action left
[Thu Jun 12 02:14:43 2003] : (6) Saman'tia: me looks to mardius, "can you make anything of it?"
[Thu Jun 12 02:15:00 2003] : (1) The Creator: (BTW, I updated the sessions on the website so they are up to date)
[Thu Jun 12 02:15:02 2003] : (8) Mardius: "Is there something I'm supposed to see here?" (trying to determine if it has a specific shape or anything interesting)
[Thu Jun 12 02:15:40 2003] : (1) The Creator: It almost looks like someone melted metal above and let it drip down
[Thu Jun 12 02:15:56 2003] : (6) Saman'tia: (yeah, i think it is shaped like a chicken...)
[Thu Jun 12 02:15:57 2003] : (1) The Creator: several spots looks like the metal drip was there, a bit lower then the top.
[Thu Jun 12 02:15:59 2003] : (8) Mardius: (OOC: why do i think we're looking at elemental shit)
[Thu Jun 12 02:16:14 2003] : (1) The Creator: (MWAHAHAHAH, perceptive you are)
[Thu Jun 12 02:16:32 2003] : ** (4) Steelsoul snerks. Lys and Tuck join in the resultant spit take **
[Thu Jun 12 02:16:50 2003] : (6) Saman'tia: (oh no...)
[Thu Jun 12 02:17:11 2003] : (8) Mardius: (that one came to me as soon as brandon gave the dimensions... hehe)
[Thu Jun 12 02:18:10 2003] : (8) Mardius: "I'm not sure what it is, Sam. If you want, I can try and cut it open."
[Thu Jun 12 02:18:38 2003] : (4) Steelsoul: (so, what kind of precious metals do elementals shit? silver? gold? cuendillar?
[Thu Jun 12 02:18:51 2003] : (8) Mardius: (pig iron)
[Thu Jun 12 02:19:05 2003] : (6) Saman'tia: well, can you sense anything inside, otherwise you could just cut it open
[Thu Jun 12 02:19:13 2003] : (4) Steelsoul: ... 'spose that works to
[Thu Jun 12 02:19:43 2003] : (8) Mardius: "It doesn't work that way, I have to hold a sample to sense other deposits nearby."
[Thu Jun 12 02:20:18 2003] : (6) Saman'tia: ah, well then lets see what's inside...
[Thu Jun 12 02:20:18 2003] : (3) Mardius (exit): 02:20
[Thu Jun 12 02:21:12 2003] : (8) Mardius (whispering): can't combine fiery sword and blade of fire right?
[Thu Jun 12 02:21:21 2003] : whispering to Mardius, nope
[Thu Jun 12 02:21:57 2003] : (8) Mardius: "Alright, Tuck please hold out your sword for a second."
[Thu Jun 12 02:22:35 2003] : ** (4) Tuck shrugs, and extends the serrated blade towards Mardius **
[Thu Jun 12 02:23:10 2003] : ** (8) Mardius just barely touches Tuck's sword, and a 2 foot blade of fire extends from the end of it, "Cut that open for us." **
[Thu Jun 12 02:23:35 2003] : (1) The Creator: Sam is up
[Thu Jun 12 02:23:48 2003] : ** (6) Saman'tia waits for tuck **
[Thu Jun 12 02:23:53 2003] : (1) The Creator: Lys is up
[Thu Jun 12 02:24:21 2003] : ** (4) Tuck blinks, and reflexively shies just a bit. Bad memories of the time before Tarmon Gai'don. **
[Thu Jun 12 02:25:29 2003] : (1) The Creator: K, pause as I go move my laundry
[Thu Jun 12 02:25:38 2003] : (1) The Creator: Scott can get lys ready ;)
[Thu Jun 12 02:25:43 2003] : ** (4) Lys'sara takes one last look around the cavern, and sees that pretty much everything of interest in being investigated already. With nothing much else to do, she returns to the entry **
[Thu Jun 12 02:26:44 2003] : (8) Mardius (whispering): hey brandon, in your open preferences for the map settings, what is your image cache set to?
[Thu Jun 12 02:34:54 2003] : whispering to Mardius, 32
[Thu Jun 12 02:35:00 2003] : (1) The Creator: Alright, is Lys done?
[Thu Jun 12 02:35:35 2003] : (4) Lys'sara: yeah, there's not all that much to do here, and she's learned her lesson about going off without a strong back or two to soak damage...
[Thu Jun 12 02:35:50 2003] : (8) Mardius (whispering): hmm, thanks. that's what mine is/was. just reduced it to 16, hopefully that'll help it not eat all my memory when we use the map.
[Thu Jun 12 02:35:51 2003] : (1) The Creator: heh heh
[Thu Jun 12 02:36:24 2003] : (8) Mardius: (yeah, but sometimes those strong backs get squished... might need more then two.)
[Thu Jun 12 02:36:40 2003] : (4) Lys'sara: (yeah, you've bushwhacked her enough... character may be dense, but she's not a complete rock.)
[Thu Jun 12 02:36:44 2003] : whispering to Mardius, heh, good idea, might want to try the same idea with the buffersize, I have mine set to 50, but still it could be lower
[Thu Jun 12 02:37:03 2003] : (1) The Creator: Thom is up
[Thu Jun 12 02:37:18 2003] : (8) Mardius (whispering): yeah, my buffer was 100, and i reset it to 50 earlier... but i think it's the map that causes problems.
[Thu Jun 12 02:37:21 2003] : (4) Lys'sara: "Shall we check out the other passage?"
[Thu Jun 12 02:37:53 2003] : ** (8) Thom continues to watch the passage, and checks to see what is happening in the cavern. **
[Thu Jun 12 02:39:13 2003] : (4) Lys'sara (whispering): just out of curiosity, how much light does ball lightning give off?
[Thu Jun 12 02:39:18 2003] : (1) The Creator: (apparently ignoring Lys)
[Thu Jun 12 02:39:33 2003] : (4) Lys'sara: (oh, I'm used to it)
[Thu Jun 12 02:39:54 2003] : (4) Tuck: (it's not like he's communicative at any other time, after all)
[Thu Jun 12 02:40:02 2003] : (8) Thom: (not about to leave with half party behind... hehe, talk, thom?)
[Thu Jun 12 02:40:14 2003] : whispering to Steelsoul, not much more then a glow. It doesnt particularly give off light so much as looks like its made of light
[Thu Jun 12 02:40:38 2003] : (1) The Creator: heh heh, Tuck is up
[Thu Jun 12 02:41:20 2003] : ** (4) Tuck squares his shoulders, and applies the hot end of the sword to the blob, bracing for the worst. **
[Thu Jun 12 02:42:35 2003] : (1) The Creator: At first the metal doesnt seem to want to give way, but after a few moments of Tuck working it, it slowly starts to melt, but it doesnt drip far before it solidifies again making this a very slow process
[Thu Jun 12 02:43:33 2003] : (4) Tuck: "So, why are we doing this again..?"
[Thu Jun 12 02:44:17 2003] : (8) Mardius: "Saman'tia wants to know what it is, or what's inside."
[Thu Jun 12 02:45:28 2003] : (1) The Creator: Mardius is up :)
[Thu Jun 12 02:46:32 2003] : ** (8) Mardius takes a step back, just incase of molten splash, and makes a mental note that he needs a splash-guard. (concentrating on weaves, and watching, thata all.) **
[Thu Jun 12 02:46:45 2003] : (1) The Creator: alrighty
[Thu Jun 12 02:46:47 2003] : (1) The Creator: Sam
[Thu Jun 12 02:47:19 2003] : (1) The Creator: (BTW, you guys realize it will take several minutes to get anywhere with this
[Thu Jun 12 02:47:21 2003] : (1) The Creator: )
[Thu Jun 12 02:47:54 2003] : (8) Mardius: (that's fine... after big momma, i'm not in too much of a hurry to meet the other one(s) )
[Thu Jun 12 02:48:51 2003] : (4) Tuck: (Here's hopin there's no 'big poppa'
[Thu Jun 12 02:49:16 2003] : (1) The Creator: so you guys want to spend several minutes on it and cut it open?
[Thu Jun 12 02:49:31 2003] : (8) Mardius: no objection here...
[Thu Jun 12 02:49:39 2003] : (4) Tuck: Well, no one else has other ideas, right..?
[Thu Jun 12 02:50:19 2003] : (8) Mardius: (you mean, besides go down the other passage to where there is another one, but JUST slightly smaller then big momma?)
[Thu Jun 12 02:50:41 2003] : (4) Steelsoul: we know there's another one there?
[Thu Jun 12 02:50:47 2003] : (8) Mardius: (yeap)
[Thu Jun 12 02:50:56 2003] : (4) Steelsoul: (crud)
[Thu Jun 12 02:51:11 2003] : (8) Mardius: (or at least a large lump of metal of the same composision)
[Thu Jun 12 02:51:35 2003] : (1) The Creator: :)
[Thu Jun 12 02:52:25 2003] : (1) The Creator: alright, cutting takes about 10 minutes before tuck cuts a sizable chunk out of the metal
[Thu Jun 12 02:52:37 2003] : (1) The Creator: from what it looks like, its solid all the way through
[Thu Jun 12 02:53:19 2003] : (1) The Creator: but when Tuck picks up the chunk he cut out, he almosts chucks it over his shoulder having overcompensated for what he thought its weight would be
[Thu Jun 12 02:53:43 2003] : ** (4) Lys'sara blinks. "Whoa, that's light!" **
[Thu Jun 12 02:53:56 2003] : (4) Tuck: ...damn alias library
[Thu Jun 12 02:54:15 2003] : (8) Mardius: (hmm, we've found pure aluminum, cool)
[Thu Jun 12 02:54:40 2003] : (8) Mardius: (DUH! we could have made a furtune if we could have put that thing to use!)
[Thu Jun 12 02:54:48 2003] : (1) The Creator: lol
[Thu Jun 12 02:55:58 2003] : (1) The Creator: Ok, what do you guys want to do?
[Thu Jun 12 02:56:14 2003] : (1) The Creator: until you start significantly moving again, I'll leave it on non-turnbased
[Thu Jun 12 02:56:32 2003] : (4) Tuck: (so this's aluminum? wonderful)
[Thu Jun 12 02:56:33 2003] : ** (8) Mardius ends the fire blade on Tuck's sword, "Keep that, if it's that light it might be worth having a smith look at." **
[Thu Jun 12 02:57:06 2003] : ** (4) Tuck nods, and tucks the sample of metal into his pack **
[Thu Jun 12 02:57:24 2003] : (8) Mardius: (hehe, aluminum = earth elemental shit? Hmm, I don't want to know what titaninum is)
[Thu Jun 12 02:58:03 2003] : (4) Steelsoul: (what fun it'd be if it were mithral, or something...)
[Thu Jun 12 02:58:24 2003] : (4) Steelsoul: so - we going to check the other passage now?
[Thu Jun 12 02:58:34 2003] : (6) Saman'tia: (sorry about my abscence)
[Thu Jun 12 03:00:02 2003] : (6) Saman'tia: yes, you had said there was another one down there, didn't you Mardius?
[Thu Jun 12 03:00:44 2003] : (8) Mardius: There is something down there, almost as big as this one and of the same ore.
[Thu Jun 12 03:01:24 2003] : (6) Saman'tia: lets go take a look
[Thu Jun 12 03:01:50 2003] : (1) The Creator: Thom is up
[Thu Jun 12 03:02:30 2003] : ** (8) Thom moves up to look down the other passage. **
[Thu Jun 12 03:02:43 2003] : (8) Thom: ... and wait for everyone else to catch up...
[Thu Jun 12 03:02:51 2003] : (1) The Creator: Tuck
[Thu Jun 12 03:03:41 2003] : (4) Steelsoul: moves up there
[Thu Jun 12 03:03:53 2003] : (1) The Creator: Mardius
[Thu Jun 12 03:04:33 2003] : (1) The Creator: Sam
[Thu Jun 12 03:05:01 2003] : (1) The Creator: Lys
[Thu Jun 12 03:05:42 2003] : (1) The Creator: Thom
[Thu Jun 12 03:06:31 2003] : (1) The Creator: Something is moving just a bit beyond the torchlight
[Thu Jun 12 03:06:34 2003] : (1) The Creator: Tuck
[Thu Jun 12 03:06:45 2003] : (1) The Creator: Assuming Thom is done
[Thu Jun 12 03:06:50 2003] : ** (4) Steelsoul stalks up the passage swiftly, half formed weaves whipping around her fingertips, almost as if her power's not completely under her conscious control. (If Mardius could see this, he'd be really nervous) **
[Thu Jun 12 03:07:03 2003] : (4) Steelsoul: ... damn alias library, redux
[Thu Jun 12 03:07:43 2003] : (1) The Creator: Mardius
[Thu Jun 12 03:08:17 2003] : (8) Mardius: (if mardius could see that, and it was mainly fire or spirit, he might try to learn it... )
[Thu Jun 12 03:08:30 2003] : ** (4) Tuck glides down the passage, blade drawn, sticking to the shadows better than any Wetlander Mardius's ever seen. **
[Thu Jun 12 03:09:01 2003] : (1) The Creator: Sam
[Thu Jun 12 03:09:23 2003] : ** (1) The Creator waits for everyone to line up in Lightning Bolt range :) **
[Thu Jun 12 03:09:50 2003] : (8) Mardius: (lightning bolt? hmm, ribbons of fire...)
[Thu Jun 12 03:10:15 2003] : (1) The Creator: And Lys
[Thu Jun 12 03:10:16 2003] : (4) Lys'sara: ...damnit, there goes my map
[Thu Jun 12 03:10:44 2003] : (4) Lys'sara: move her ten or so feet behind Tuck, if that's open... and I'll be reloading Open
[Thu Jun 12 03:10:47 2003] : (1) The Creator: Hey Scott, under options map setting, try turning down the cache size and see if it helps overall
[Thu Jun 12 03:11:17 2003] : (8) Mardius: yeah, it seems to be helping me so far.
[Thu Jun 12 03:11:51 2003] : (4) Lys'sara: ok, cool
[Thu Jun 12 03:12:10 2003] : (1) The Creator: Hrm, did that fix it?
[Thu Jun 12 03:12:18 2003] : (4) Lys'sara: yeah, actually
[Thu Jun 12 03:12:22 2003] : (1) The Creator: heh heh
[Thu Jun 12 03:12:28 2003] : (8) Mardius: cool!
[Thu Jun 12 03:12:41 2003] : (1) The Creator: MWAHAHAHAH, ORPG, WE WILL DEFEAT THEE
[Thu Jun 12 03:13:03 2003] : (1) The Creator: Ok, Thom can edge forward some more so I can smatter his remains upon a wall or three
[Thu Jun 12 03:13:46 2003] : (4) Steelsoul: is Herk still lying back there?
[Thu Jun 12 03:13:51 2003] : (1) The Creator: yup he is
[Thu Jun 12 03:13:55 2003] : (1) The Creator: just lying there
[Thu Jun 12 03:13:57 2003] : (8) Thom: ...stop and go traffic...
[Thu Jun 12 03:13:59 2003] : (1) The Creator: in plain view
[Thu Jun 12 03:14:04 2003] : (1) The Creator: where anything could get him
[Thu Jun 12 03:14:05 2003] : (1) The Creator: ok
[Thu Jun 12 03:14:34 2003] : (1) The Creator: As Thoms light shines upon the creature, it doesnt immediately seem to notice
[Thu Jun 12 03:14:35 2003] : (4) Steelsoul: Sam's certainly being good to those under her employ...
[Thu Jun 12 03:14:55 2003] : (6) Saman'tia: wait, he didn't get up yet?
[Thu Jun 12 03:15:58 2003] : (1) The Creator: its digging in the dirt and rocks that have poured out of an overturned cart. Upon finding something, he immediately opens a large maw filled with plenty of rocky teeth and tosses the rock inside.
[Thu Jun 12 03:16:02 2003] : (6) Saman'tia: i figured after a little healing he'd be up again, i was actually kinda wondering why he wasn't getting actions...
[Thu Jun 12 03:16:03 2003] : (1) The Creator: Thom, make a spot check
[Thu Jun 12 03:16:14 2003] : (1) The Creator: His wounds were only healed to Subdual
[Thu Jun 12 03:16:17 2003] : ** (4) Lys'sara and Tuck "Well, what're you waiting for... jab it a few times and see if it's alive..." "Like hell. If you want to find out that badly, do it yourself." "Rock paper scissors?" **
[Thu Jun 12 03:16:19 2003] : (8) Thom: Skills: Spot [1d20+14] -> [3,14] = (17)
[Thu Jun 12 03:16:25 2003] : (4) Lys'sara: nevermind
[Thu Jun 12 03:16:30 2003] : (1) The Creator: he is still unconsious
[Thu Jun 12 03:17:08 2003] : (4) Lys'sara: well, in that case, I'd guess Sam and I'd be draggin him along, right?
[Thu Jun 12 03:17:11 2003] : (8) Thom: whatdo thom see...
[Thu Jun 12 03:17:13 2003] : (1) The Creator: A bit of the torchlight reflects off the rock before the creature starts chewing it to pieces
[Thu Jun 12 03:17:27 2003] : (1) The Creator: it reflected red
[Thu Jun 12 03:17:38 2003] : (6) Saman'tia: yeah, dragging him to the entrace of the enexplored cave, good
[Thu Jun 12 03:17:55 2003] : (4) Lys'sara: (that's the color of raw iron ore, right?)
[Thu Jun 12 03:18:04 2003] : (8) Thom: thom'll move to there.
[Thu Jun 12 03:18:11 2003] : (1) The Creator: Im not sure raw iron reflects light
[Thu Jun 12 03:18:15 2003] : (6) Saman'tia: iron ore isn't generally very shiney though
[Thu Jun 12 03:18:24 2003] : (8) Thom: (that's the color of the ore that mardius used to earth delve, eheh)
[Thu Jun 12 03:18:32 2003] : (4) Lys'sara: (...what the heck is that?
[Thu Jun 12 03:18:44 2003] : (1) The Creator: The beast of course takes this moment to see Thom
[Thu Jun 12 03:19:07 2003] : (1) The Creator: [1d20-1] -> [14,-1] = (13)
[Thu Jun 12 03:19:24 2003] : (1) The Creator: Ok, Thom can attack if he has action left over :)
[Thu Jun 12 03:19:37 2003] : (8) Thom: that's ok, thom is standing defensively... cause he has no movement to attack with...
[Thu Jun 12 03:19:51 2003] : (1) The Creator: ok
[Thu Jun 12 03:19:58 2003] : (1) The Creator: Tuck
[Thu Jun 12 03:21:00 2003] : (4) Lys'sara: one moment, looking up rulse for nets, as a refresher
[Thu Jun 12 03:21:33 2003] : (8) Mardius: you're going to net a hunk of moving metal and earth?
[Thu Jun 12 03:21:38 2003] : (4) Tuck: feh, not like it'd do all that much good...
[Thu Jun 12 03:22:27 2003] : (4) Tuck: moving thirty...
[Thu Jun 12 03:22:29 2003] : (8) Mardius: (Tuck nets earth elemental, EE ignores net and keeps walking, net rips... hmm, entertaining)
[Thu Jun 12 03:23:17 2003] : (4) Tuck: and an attack, if I get one... although it prolly won't do much good at all, since he don't have a PW weapon
[Thu Jun 12 03:23:29 2003] : (8) Mardius (whispering): how much room is the elemental taking up... is there room for me below it, where the 14 is on the map?
[Thu Jun 12 03:23:37 2003] : (1) The Creator: yeah, he can attack
[Thu Jun 12 03:23:57 2003] : whispering to Mardius, yes, he only takes a 5x5 square
[Thu Jun 12 03:24:12 2003] : (4) Tuck: umm, does it get dex? is this a suprise round?
[Thu Jun 12 03:24:23 2003] : (1) The Creator: It has a negative dex bonus
[Thu Jun 12 03:24:37 2003] : (1) The Creator: but no, it is flat footed if it could be
[Thu Jun 12 03:24:51 2003] : (4) Tuck: need to know for sneak attack bonus... whoops, nevermind. no anatomy to speak of
[Thu Jun 12 03:24:58 2003] : (4) Tuck: Attacks: Swordbreaker: [1d20+12] -> [4,12] = (16) to hit, [1d6] -> [2] = (2) damage.
[Thu Jun 12 03:25:31 2003] : (8) Mardius: sure there is, see that slab of stone is an arm, and i think that cart wheel is an eye.....
[Thu Jun 12 03:25:32 2003] : (1) The Creator: The swordbreaker goes...CLANK
[Thu Jun 12 03:25:54 2003] : (1) The Creator: heh heh heh
[Thu Jun 12 03:26:02 2003] : (1) The Creator: Mardius goes
[Thu Jun 12 03:26:04 2003] : (8) Mardius: moving 40 and attacking...
[Thu Jun 12 03:26:15 2003] : (8) Mardius: Attacks: Fiery Spear 4th [1d20.each(9)] -> [[19, 9]] = (28),[2d12+1] -> [2,5,1] = (8)
[Thu Jun 12 03:26:37 2003] : (4) Tuck: (Why the hell'd you dissipate that blade? when it'd do a bit of good now?)
[Thu Jun 12 03:26:43 2003] : (1) The Creator: Mardius's spear strikes the rocks tears some away
[Thu Jun 12 03:27:13 2003] : (8) Mardius: (cause i don't want a 2 ft blow torch being carried by the guy behind me?)
[Thu Jun 12 03:27:29 2003] : (4) Tuck: hey, I was in front of you for most of this...
[Thu Jun 12 03:27:36 2003] : (1) The Creator: Sam
[Thu Jun 12 03:28:13 2003] : (6) Saman'tia: and taking a shot
[Thu Jun 12 03:28:24 2003] : (6) Saman'tia: Attacks: Light Crossbow Point Blank [1d20+12] -> [13,12] = (25),[1d8+1] -> [2,1] = (3)
[Thu Jun 12 03:28:32 2003] : (4) Tuck: ... crap
[Thu Jun 12 03:28:37 2003] : (1) The Creator: The bolt strikes the rocks and just drops
[Thu Jun 12 03:29:25 2003] : (1) The Creator: At this point the beast raises itself its full height of 16 ft and brings itself down upon Mardius
[Thu Jun 12 03:29:30 2003] : (1) The Creator: twice :)
[Thu Jun 12 03:29:45 2003] : (1) The Creator: [1d20+13] -> [10,13] = (23)
[Thu Jun 12 03:29:48 2003] : (4) Lys'sara: what happens if you make an Earth Elemental into a Grenade..?
[Thu Jun 12 03:29:58 2003] : (1) The Creator: [1d20+7] -> [20,7] = (27)
[Thu Jun 12 03:30:01 2003] : (1) The Creator: threat
[Thu Jun 12 03:30:02 2003] : (1) The Creator: [1d100+7] -> [19,7] = (26)
[Thu Jun 12 03:30:27 2003] : (1) The Creator: heh
[Thu Jun 12 03:30:33 2003] : (8) Mardius: ouch... all both hit... umm, 1d100?
[Thu Jun 12 03:30:44 2003] : (1) The Creator: 1d100?
[Thu Jun 12 03:30:54 2003] : (1) The Creator: heh heh
[Thu Jun 12 03:30:54 2003] : (4) Lys'sara: that's what you rolled
[Thu Jun 12 03:31:02 2003] : (1) The Creator: [6d8+30] -> [3,7,3,1,5,5,30] = (54)
[Thu Jun 12 03:31:10 2003] : (1) The Creator: oops
[Thu Jun 12 03:31:15 2003] : (4) Lys'sara: that's worse.
[Thu Jun 12 03:31:17 2003] : (1) The Creator: [1d20+7] -> [20,7] = (27)
[Thu Jun 12 03:31:20 2003] : (1) The Creator: :)
[Thu Jun 12 03:31:26 2003] : (1) The Creator: thats the confirm
[Thu Jun 12 03:31:47 2003] : (1) The Creator: Mardius takes 54 damage
[Thu Jun 12 03:32:13 2003] : (1) The Creator: Lys
[Thu Jun 12 03:32:50 2003] : (4) Lys'sara: move 20 feet, and check to see what weaves'd work... would Rend?
[Thu Jun 12 03:33:05 2003] : (1) The Creator: (Lys was doing constrict and windblade before)
[Thu Jun 12 03:33:31 2003] : (6) Saman'tia: (and that was rather effective)
[Thu Jun 12 03:33:59 2003] : (4) Lys'sara: what's the highest level weave she's got left?
[Thu Jun 12 03:34:14 2003] : (1) The Creator: how many weaveslots does she have of what levels?
[Thu Jun 12 03:34:49 2003] : (4) Lys'sara: 1 each of 5 and 6, 2 4's, and a lot more of the lower levels
[Thu Jun 12 03:35:22 2003] : (1) The Creator: used her 5 and 6 on big momma, she has 1 4 and several lower levels
[Thu Jun 12 03:36:36 2003] : (4) Lys'sara: okies. 10th level constrict DC 22 reflex, DC 24 strength check to break
[Thu Jun 12 03:37:05 2003] : (4) Lys'sara: Constrict: Level 6: [4d6+9] -> [5,1,4,1,9] = (20) damage, DC 20 to avoid
[Thu Jun 12 03:37:19 2003] : (8) Mardius (whispering): what size is this guy? large?
[Thu Jun 12 03:37:20 2003] : (4) Lys'sara: 2 levels for save DC, 2 more for strength check hike
[Thu Jun 12 03:37:51 2003] : whispering to Mardius, yes large by technicality
[Thu Jun 12 03:38:10 2003] : (4) Lys'sara: hello?
[Thu Jun 12 03:38:16 2003] : (1) The Creator: [1d20+1] -> [14,1] = (15)
[Thu Jun 12 03:38:26 2003] : (1) The Creator: hrm, somehow I dont believe that reflex avoids
[Thu Jun 12 03:38:46 2003] : (4) Lys'sara: ok, earth-boy's prone now
[Thu Jun 12 03:39:05 2003] : (1) The Creator: question
[Thu Jun 12 03:39:24 2003] : (4) Lys'sara: yeah? what?
[Thu Jun 12 03:39:47 2003] : (1) The Creator: In DnD, with damage reduction, spells, did all of them do full damage or did physical spells still get subject to the damage reduction?
[Thu Jun 12 03:40:15 2003] : (4) Lys'sara: spells all did full damage. DR has no effect on magic - that's entirely a function of saving throws
[Thu Jun 12 03:40:25 2003] : (8) Mardius: spells still do full damage, energy resistance worked against spells, as does spell resistance
[Thu Jun 12 03:40:29 2003] : (4) Lys'sara: Energy resistance, on the other hand
[Thu Jun 12 03:41:52 2003] : Welcome to OpenRPG version 1.5.1...
[Thu Jun 12 03:41:52 2003] :
Emote commands:

[Thu Jun 12 03:41:52 2003] : /date - Display the local and GMT time and date.
[Thu Jun 12 03:41:52 2003] : /dieroller roller - Set your dieroller or list the available rollers.
[Thu Jun 12 03:41:52 2003] : /help - Displays a list of emote commands.
[Thu Jun 12 03:41:52 2003] : /i or /i player_id_number - Ignore user associated with that player ID.
[Thu Jun 12 03:41:52 2003] : /lines [number] - View or set the maximum number of lines shown in chat.
[Thu Jun 12 03:41:52 2003] : /load - Loads settings from another ini file from the myfiles directory.
[Thu Jun 12 03:41:52 2003] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Thu Jun 12 03:41:52 2003] : /me - Alias for **yourname.
[Thu Jun 12 03:41:52 2003] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Thu Jun 12 03:41:52 2003] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Thu Jun 12 03:41:52 2003] : /name or /nick your_name - Change your name.
[Thu Jun 12 03:41:52 2003] : /ping - Ask for a response from the server.
[Thu Jun 12 03:41:52 2003] : /purge - Purge history older than your buffersize.
[Thu Jun 12 03:41:52 2003] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Thu Jun 12 03:41:52 2003] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Thu Jun 12 03:41:52 2003] : /status your_status - Set your online status (afk,away,etc..).
[Thu Jun 12 03:41:52 2003] : /time - See /date.
[Thu Jun 12 03:41:53 2003] : /update [get] - Get the latest version of OpenRPG.
[Thu Jun 12 03:41:53 2003] : /version - Displays current version of OpenRPG.
[Thu Jun 12 03:41:53 2003] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Thu Jun 12 03:42:23 2003] : Locating server at dsl081-146-123.chi1.dsl.speakeasy.net:6774...
[Thu Jun 12 03:42:24 2003] : Game connected!
[Thu Jun 12 03:42:24 2003] : (11) The Creator (enter): 03:42
[Thu Jun 12 03:42:25 2003] : Server Administrator-> You have connected to an OpenRPG server, version '1.3.1'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Robin Cook, Greg Copeland, Chris Davis, Andrew Ettinger, Dj Gilcrease, Christopher Hickman, Paul Hosking, Brian Manning, Jesse McConnell, Brian Osman, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[Thu Jun 12 03:42:31 2003] : Moving to room 'WOTROOM'..
[Thu Jun 12 03:42:31 2003] : (11) The Creator (enter): 03:42
[Thu Jun 12 03:42:38 2003] : Server Administrator->
[Thu Jun 12 03:42:38 2003] : (1) The Creator (enter): 03:42
[Thu Jun 12 03:42:38 2003] : (4) Steelsoul (enter): 03:42
[Thu Jun 12 03:42:38 2003] : (6) Saman'tia (enter): 03:42
[Thu Jun 12 03:42:38 2003] : (8) Mardius (enter): 03:42
[Thu Jun 12 03:42:48 2003] : (1) The Creator (exit): 03:42
[Thu Jun 12 03:42:55 2003] : Attempting to assign the role of GM to (11) The Creator...
[Thu Jun 12 03:43:02 2003] : (11) The Creator: Alrighty
[Thu Jun 12 03:43:10 2003] : (4) Lys'sara: to restate: spells all did full damage. DR has no effect on magic - that's entirely a function of saving throws
[Thu Jun 12 03:43:13 2003] : (11) The Creator: anyway, Thom is up
[Thu Jun 12 03:43:16 2003] : (4) Lys'sara: Energy resistance, on the other hand
[Thu Jun 12 03:43:20 2003] : (11) The Creator: yup, caught that ;)
[Thu Jun 12 03:43:57 2003] : (8) Mardius: parting the silks if these hit, increased multiplier if i threat or whatever
[Thu Jun 12 03:44:07 2003] : (8) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [4,15] = (19), Crit 19-20/x2, Dmg [1d8+5] -> [4,5] = (9)
[Thu Jun 12 03:44:13 2003] : (8) Thom: Heron (+1) Attacks: Heron +1 Attack 2 [1d20+10] -> [2,10] = (12), [1d8+5] -> [1,5] = (6)
[Thu Jun 12 03:44:18 2003] : (8) Thom: Heron (+1) Attacks: Heron +1 Attack 3 [1d20+5] -> [2,5] = (7), [1d8+5] -> [4,5] = (9)
[Thu Jun 12 03:44:40 2003] : (4) Steelsoul: count in the +4 from the opponent bein' prone
[Thu Jun 12 03:44:57 2003] : (11) The Creator: heh
[Thu Jun 12 03:45:06 2003] : (11) The Creator: I know, just checked Prone rules :)
[Thu Jun 12 03:45:13 2003] : (11) The Creator: still, only the first hits
[Thu Jun 12 03:45:27 2003] : (8) Thom: and max damage :)
[Thu Jun 12 03:45:28 2003] : (11) The Creator: parting the silk brings it to 13 damage
[Thu Jun 12 03:46:09 2003] : (11) The Creator: Tuck
[Thu Jun 12 03:46:30 2003] : (11) The Creator: Another side question while we continue
[Thu Jun 12 03:46:51 2003] : (11) The Creator: Magical scimitar or whatever that priest spell was, was it subject to DR?
[Thu Jun 12 03:47:00 2003] : (11) The Creator: flaming scimitar
[Thu Jun 12 03:47:02 2003] : (11) The Creator: ugh
[Thu Jun 12 03:47:07 2003] : (11) The Creator: its been a long time
[Thu Jun 12 03:47:13 2003] : (8) Mardius: that fire scimitar, nope.
[Thu Jun 12 03:47:19 2003] : (11) The Creator: ok
[Thu Jun 12 03:47:21 2003] : (4) Steelsoul: yeah? As it stands, Tuck can't exactly do much... an' as for your question, I don't have the D&D PH with me, to check
[Thu Jun 12 03:48:01 2003] : (11) The Creator: Ok, tuck can swing and chop, but he cant overcome DR
[Thu Jun 12 03:48:02 2003] : (8) Mardius: but flame blade has SR, so if the target has spell resistance, there is a chance it just doesn't work.
[Thu Jun 12 03:48:10 2003] : (4) Steelsoul: so I noted
[Thu Jun 12 03:48:10 2003] : (11) The Creator: kk
[Thu Jun 12 03:48:21 2003] : (11) The Creator: Mardius :)
[Thu Jun 12 03:48:40 2003] : (8) Mardius: hmm... to stab or not to stab... that is not a question, hehe.
[Thu Jun 12 03:48:43 2003] : (8) Mardius: Attacks: Fiery Spear 4th [1d20.each(9)] -> [[12, 9]] = (21),[2d12+1] -> [3,12,1] = (16)
[Thu Jun 12 03:48:49 2003] : (8) Mardius: Attacks: Fiery Spear 4th, 2nd attack [1d20.each(4)] -> [[1, 4]] = (5),[2d12+1] -> [5,5,1] = (11)
[Thu Jun 12 03:49:06 2003] : (11) The Creator: chunk chunk
[Thu Jun 12 03:49:13 2003] : (11) The Creator: or more like chunk swish
[Thu Jun 12 03:49:26 2003] : (11) The Creator: but its hard to miss this guy, hard to hurt it as well
[Thu Jun 12 03:49:37 2003] : (8) Mardius: (hmm, i hope stonie doesn't stand up and squish me now)
[Thu Jun 12 03:49:58 2003] : (11) The Creator: technically he is prone as long as he is held, but prone targets can still attack
[Thu Jun 12 03:50:04 2003] : (11) The Creator: or will he choose to break free
[Thu Jun 12 03:50:36 2003] : (6) Saman'tia: don't you get penalties from attacking while prone though?
[Thu Jun 12 03:50:39 2003] : (11) The Creator: yup
[Thu Jun 12 03:50:44 2003] : (4) Steelsoul: yeah, -4, I believe
[Thu Jun 12 03:50:52 2003] : (8) Mardius: (yeah, but you never think that you will be squished by a guy that's prone)
[Thu Jun 12 03:50:54 2003] : (11) The Creator: Actually, the way I stated it, he gets an opportunity to break free
[Thu Jun 12 03:51:13 2003] : (11) The Creator: so even if he doesnt, he can still attack
[Thu Jun 12 03:51:15 2003] : (4) Steelsoul: free action?
[Thu Jun 12 03:51:22 2003] : (11) The Creator: heh heh
[Thu Jun 12 03:52:00 2003] : (11) The Creator: Alrighty, Sam is up
[Thu Jun 12 03:52:29 2003] : (6) Saman'tia: as long as i have a clear shot, i'll take it
[Thu Jun 12 03:52:35 2003] : (6) Saman'tia: Attacks: Light Crossbow Point Blank [1d20+12] -> [14,12] = (26),[1d8+1] -> [8,1] = (9)
[Thu Jun 12 03:52:45 2003] : (11) The Creator: Still dont overcome DR
[Thu Jun 12 03:52:48 2003] : (11) The Creator: clunk
[Thu Jun 12 03:52:58 2003] : (11) The Creator: Now badass gets to go
[Thu Jun 12 03:53:09 2003] : (4) Steelsoul: what is it 15/+3?
[Thu Jun 12 03:53:12 2003] : (6) Saman'tia: god dammit
[Thu Jun 12 03:53:17 2003] : (11) The Creator: str check vs DC 24
[Thu Jun 12 03:53:37 2003] : (11) The Creator: nah, simple 10/+1
[Thu Jun 12 03:53:42 2003] : (11) The Creator: Thom is overcoming it
[Thu Jun 12 03:53:48 2003] : (11) The Creator: just with his sword
[Thu Jun 12 03:54:10 2003] : (11) The Creator: [1d20+7] -> [4,7] = (11)
[Thu Jun 12 03:54:12 2003] : (11) The Creator: damn
[Thu Jun 12 03:54:19 2003] : (11) The Creator: ok, and it attacks Mardius
[Thu Jun 12 03:54:28 2003] : (11) The Creator: [1d20+8] -> [11,8] = (19)
[Thu Jun 12 03:54:37 2003] : (11) The Creator: [1d20+4] -> [8,4] = (12)
[Thu Jun 12 03:54:43 2003] : (4) Steelsoul: 15, so not a chance in hell...
[Thu Jun 12 03:54:48 2003] : (11) The Creator: actually that first attack was a 20
[Thu Jun 12 03:55:05 2003] : (4) Steelsoul: or did you take the -4 inot account?
[Thu Jun 12 03:55:08 2003] : (11) The Creator: where are you getting 15?
[Thu Jun 12 03:55:11 2003] : (11) The Creator: yes I did
[Thu Jun 12 03:55:22 2003] : (8) Mardius: "Hey, this guy still is still kicking!"
[Thu Jun 12 03:55:36 2003] : (4) Steelsoul: the 19 roll, -4
[Thu Jun 12 03:55:52 2003] : (6) Saman'tia: no, with the minus 4 it'll be 20
[Thu Jun 12 03:55:54 2003] : (11) The Creator: yeah, without the -4 it would have been 24, but I subtracted 5
[Thu Jun 12 03:56:00 2003] : (8) Mardius: i think the -4 was counting into the + to the roll
[Thu Jun 12 03:56:07 2003] : (11) The Creator: so it is a 20
[Thu Jun 12 03:56:15 2003] : (8) Mardius: either way, they miss
[Thu Jun 12 03:56:19 2003] : (11) The Creator: damn :)
[Thu Jun 12 03:56:24 2003] : (11) The Creator: Lys
[Thu Jun 12 03:56:25 2003] : (8) Mardius: AC = 23
[Thu Jun 12 03:56:28 2003] : (11) The Creator: roll more damage
[Thu Jun 12 03:57:18 2003] : (4) Steelsoul: [4d6+9] -> [2,5,2,5,9] = (23), tie off the Constriction, and if I wove 2 more constricts, would it get a reflex save?
[Thu Jun 12 03:57:36 2003] : (11) The Creator: ...[45+23] -> 68
[Thu Jun 12 03:57:45 2003] : (11) The Creator: [68-68] -> 0
[Thu Jun 12 03:57:59 2003] : (4) Steelsoul: or do it matter?
[Thu Jun 12 03:58:02 2003] : (11) The Creator: looks like it falls to pieces and a pile of rocks lies on the floor
[Thu Jun 12 03:58:59 2003] : ** (8) Mardius slides to the ground, and sits. **
[Thu Jun 12 03:59:23 2003] : (11) The Creator: too bad you guys didnt do a lot of melee attacking vs. big mama huge
[Thu Jun 12 03:59:35 2003] : (11) The Creator: 10/+2
[Thu Jun 12 03:59:47 2003] : (8) Mardius: couldn't get thom up there, too much traffic.
[Thu Jun 12 03:59:55 2003] : (11) The Creator: ;)
[Thu Jun 12 04:00:30 2003] : (11) The Creator: Now, there are no more left so you guys can search around as much as you want
[Thu Jun 12 04:01:42 2003] : (8) Mardius: eh, i'
[Thu Jun 12 04:02:01 2003] : (8) Mardius: i'm going outside to sit, you can dig around here all you want.
[Thu Jun 12 04:02:02 2003] : (4) Tuck: no real preference here.
[Thu Jun 12 04:02:52 2003] : (6) Saman'tia: thom and tuck, would you two help he get herk out of here?
[Thu Jun 12 04:03:07 2003] : ** (8) Thom nods, "yeah." **
[Thu Jun 12 04:04:35 2003] : ** (4) Tuck nods, waving thanks to Lys and Thom, before trundling down the passageway with a rolling gate at complete odds with the smooth facility he evinces when moving during combat. Lys offers a smile in return, and joins Mardius in going outside. **
[Thu Jun 12 04:06:02 2003] : (11) The Creator: Everyone is leaving?
[Thu Jun 12 04:06:10 2003] : ** (6) Saman'tia takes one quick look over the area where the last ee was before leaving **
[Thu Jun 12 04:06:29 2003] : (8) Thom: thom'll search around once he get's herk out.
[Thu Jun 12 04:06:58 2003] : (4) Tuck: well, I think Tuck's going to poke around in the ore cart as well, looking for the specific materials the monstrosity over there was digging for.
[Thu Jun 12 04:07:18 2003] : (11) The Creator: Alright, roll search
[Thu Jun 12 04:07:32 2003] : (11) The Creator: Tuck
[Thu Jun 12 04:07:36 2003] : (11) The Creator: Thom can also roll search
[Thu Jun 12 04:07:40 2003] : (4) Tuck: Skills: Search [1d20+16] -> [1,16] = (17)
[Thu Jun 12 04:07:44 2003] : (6) Saman'tia: would you two like to help ewach other out?
[Thu Jun 12 04:07:45 2003] : (11) The Creator: is he searching somewhere specific though?
[Thu Jun 12 04:07:49 2003] : (8) Mardius: Skills: Search [1d20+6] -> [2,6] = (8)
[Thu Jun 12 04:07:57 2003] : (4) Steelsoul: ... and we watch as I fight the urge to weep
[Thu Jun 12 04:08:11 2003] : (4) Steelsoul: luck reroll... damnit! [1d20+16] -> [6,16] = (22)
[Thu Jun 12 04:08:20 2003] : (11) The Creator: Nope, neither of you come across anything special
[Thu Jun 12 04:08:25 2003] : (4) Steelsoul: ...rizzm frazzm
[Thu Jun 12 04:08:46 2003] : (6) Saman'tia: would you too like to cooperate? you can get a +4 bonus
[Thu Jun 12 04:08:55 2003] : (4) Steelsoul: I 'spose so...
[Thu Jun 12 04:09:00 2003] : (6) Saman'tia: by listening to me talk for a bit
[Thu Jun 12 04:09:06 2003] : (8) Thom: sure...
[Thu Jun 12 04:09:10 2003] : (6) Saman'tia: Specials: Command DC 15 +1 per 1, [1d20+5] -> [8,5] = (13), +4 cooperation bonus
[Thu Jun 12 04:09:20 2003] : (4) Steelsoul: ... yeesh
[Thu Jun 12 04:09:21 2003] : (6) Saman'tia: well, if i could roll anyway...
[Thu Jun 12 04:09:37 2003] : (8) Thom: "She doesn't sound very commanding too me, huh Tuck?"
[Thu Jun 12 04:10:05 2003] : ** (6) Saman'tia babbles about trying to look at the ceiling while spinning in circles... **
[Thu Jun 12 04:10:12 2003] : (11) The Creator: lol
[Thu Jun 12 04:10:18 2003] : (8) Thom: rofl
[Thu Jun 12 04:11:03 2003] : ** (4) Tuck grins. "Little lady, I listened to the First of Mayene herself inspire the troops before Tarmon Gai'don... and I've listened to mob bosses threatening their troops to get them to work better... A bit of advice, either inspire or threaten in a speech - trying to do both makes you sound the fool. **
[Thu Jun 12 04:11:28 2003] : (11) The Creator: Tucks gonna get a good ball kicking :D
[Thu Jun 12 04:11:43 2003] : (4) Tuck: eh, he's had worse
[Thu Jun 12 04:12:40 2003] : (11) The Creator: anyway, after unsuccessfully searching for a while, what are you gonna do next?
[Thu Jun 12 04:13:11 2003] : (8) Mardius: wait for pounding in my head / concussion to go away.
[Thu Jun 12 04:13:41 2003] : (11) The Creator: What, Mardius no like 3 metric tons of rock to fall upon his poor little skull?
[Thu Jun 12 04:14:02 2003] : (8) Mardius: no, i do not like being used for the foundation for the stone of tear
[Thu Jun 12 04:14:14 2003] : ** (4) Lys'sara frowns at Mardius, "You want a hand with that headache of yours?" **
[Thu Jun 12 04:14:48 2003] : (6) Saman'tia: is there anything else you two would like to do before we get herk out of here?
[Thu Jun 12 04:15:16 2003] : (4) Tuck: (thought we already dragged him to the entrance of the mine)
[Thu Jun 12 04:15:20 2003] : (8) Mardius: "Huh? A band of heartstone?"
[Thu Jun 12 04:15:21 2003] : ** (11) The Creator runs down to grab hi slaundry quick, decide whats going down :) (Its getting light here in the lower lattitudes) **
[Thu Jun 12 04:15:24 2003] : (11) The Creator: (its 4am)
[Thu Jun 12 04:16:28 2003] : (6) Saman'tia: meh, anyplace else you'd like to search?
[Thu Jun 12 04:16:47 2003] : (4) Tuck: well, unless the GM has a few prods to hand out, no
[Thu Jun 12 04:17:21 2003] : (8) Thom: well, if you're ambisious, you can search down one of the pits they tried to shove Thom down.
[Thu Jun 12 04:17:58 2003] : (4) Tuck: I'm not that ambitious. unless this's a silver mine or something...
[Thu Jun 12 04:18:24 2003] : (8) Thom: eh, for all we know its a gravel mine
[Thu Jun 12 04:18:44 2003] : (4) Tuck: so - no
[Thu Jun 12 04:18:54 2003] : (6) Saman'tia: maybe we'll come back later
[Thu Jun 12 04:19:02 2003] : (6) Saman'tia: when we find out what kind of mine it is
[Thu Jun 12 04:20:54 2003] : (11) The Creator: :)
[Thu Jun 12 04:20:59 2003] : (8) Thom: thom is looking at the red glinty ore in the cart, anything special, same stuff mardius found inside the other earth elemental?
[Thu Jun 12 04:21:49 2003] : (11) The Creator: Make a spot check
[Thu Jun 12 04:21:54 2003] : (8) Thom: Skills: Spot [1d20+14] -> [14,14] = (28)
[Thu Jun 12 04:22:49 2003] : (11) The Creator: The actual rocks are just that, rocks. But looking closer, it looks like there are little red sand flecks imbedded in the rocks, all of them
[Thu Jun 12 04:23:09 2003] : (11) The Creator: Almost clear red
[Thu Jun 12 04:23:20 2003] : (8) Thom: take one out, ask the miners what it is.
[Thu Jun 12 04:23:32 2003] : (11) The Creator: There are no miners here
[Thu Jun 12 04:23:33 2003] : (4) Steelsoul: (damnitall, my metallurgy's rusty... what the heck's that?)
[Thu Jun 12 04:23:50 2003] : (11) The Creator: They are at a safe distance
[Thu Jun 12 04:24:11 2003] : (8) Thom: yeah, ask them when we get back to town or where they are.
[Thu Jun 12 04:24:14 2003] : (11) The Creator: btw, the deal was whatever you find(i.e. take out) not whatever you realized you miss and go back for
[Thu Jun 12 04:24:41 2003] : (8) Thom: and i'm taking this lump o shiny rock.
[Thu Jun 12 04:24:51 2003] : (11) The Creator: the rock aint shiney
[Thu Jun 12 04:24:55 2003] : (11) The Creator: its a rock
[Thu Jun 12 04:24:55 2003] : (6) Saman'tia: well, lets push out that cart as well, see it in some better light
[Thu Jun 12 04:25:00 2003] : (4) Steelsoul: well, I've got a (fist sized?) chunk of earth elemental ass-extrusion, so I'm happy.
[Thu Jun 12 04:25:07 2003] : (11) The Creator: its got lots of really really small almost shiney bits
[Thu Jun 12 04:25:29 2003] : (8) Thom: eh, it's got red specks that are shiny, close enough
[Thu Jun 12 04:25:39 2003] : (11) The Creator: ok
[Thu Jun 12 04:26:14 2003] : (8) Thom: we're pushing out the cart?
[Thu Jun 12 04:26:26 2003] : (6) Saman'tia: for lack of anything else in the dark ugly cave, i'll take a sparkly rock too
[Thu Jun 12 04:26:46 2003] : (6) Saman'tia: that sounds fine, that way we "took it with us"
[Thu Jun 12 04:27:05 2003] : (11) The Creator: The cart is laying on its side half buried, you want to dig it up?
[Thu Jun 12 04:27:15 2003] : (8) Thom: hmm, saman'tia has legaleze, huh?
[Thu Jun 12 04:27:29 2003] : (11) The Creator: Diplomacy ;)
[Thu Jun 12 04:28:00 2003] : (4) Steelsoul: and knowledge nobility and royalty... not to mention Perform: Bulls#^t
[Thu Jun 12 04:28:06 2003] : (6) Saman'tia: how many of these rocks are there?
[Thu Jun 12 04:28:25 2003] : (6) Saman'tia: i mean, could we fill the cart?
[Thu Jun 12 04:28:29 2003] : (11) The Creator: Upon closer scrutiney, all of them are like that
[Thu Jun 12 04:28:45 2003] : (8) Thom: first, we'd have to dig out the cart before filling it.
[Thu Jun 12 04:28:53 2003] : (11) The Creator: occationally a fleck is a little larger, but still not big enough to dig out
[Thu Jun 12 04:29:46 2003] : (4) Steelsoul: I'll be back in a bit...
[Thu Jun 12 04:30:14 2003] : (6) Saman'tia: take the flecked rock to mardius, and see if he can find anything in shiney red, only a bit bigger
[Thu Jun 12 04:31:53 2003] : (8) Mardius: you want me to find that one little ore?
[Thu Jun 12 04:32:57 2003] : (6) Saman'tia: if i bring you one of the flecked rocks, could you find larger chucks of whatever the flecks are
[Thu Jun 12 04:34:13 2003] : (6) Saman'tia: there's gotta be something in the goddamn cave...
[Thu Jun 12 04:34:14 2003] : (6) Saman'tia: hehe
[Thu Jun 12 04:34:18 2003] : (8) Mardius: Umm, if you brought me a fleck, i could find more. you bring me the rock, I'll find more rocks but I won't be able to pin point the flecks.
[Thu Jun 12 04:34:54 2003] : (8) Mardius: (hehe, if i had more Earth, I could extract the flecks)
[Thu Jun 12 04:35:21 2003] : (6) Saman'tia: now that would be a nice trick
[Thu Jun 12 04:35:28 2003] : (4) Steelsoul: if Lys were anything like her player, she'd be fighting not only an impatient tic, and the urge to just level the cave and be done with it
[Thu Jun 12 04:35:46 2003] : (6) Saman'tia: ok, lets get outta here
[Thu Jun 12 04:35:59 2003] : (4) Steelsoul: (could we ask the Ogier? would he know anything about this sort of thing..? so we can get this damned trip over with?
[Thu Jun 12 04:36:02 2003] : (6) Saman'tia: back to town we go, sparkley rock suvineirs and all
[Thu Jun 12 04:36:13 2003] : (11) The Creator: You could, but the Ogier is outside
[Thu Jun 12 04:37:06 2003] : (6) Saman'tia: we'll ask him right before heading back
[Thu Jun 12 04:38:01 2003] : (11) The Creator: We'll go Knowledge other
[Thu Jun 12 04:38:06 2003] : (11) The Creator: DC 20
[Thu Jun 12 04:38:10 2003] : (6) Saman'tia: ok
[Thu Jun 12 04:38:18 2003] : (6) Saman'tia: Skills: Jenn: Knowledge (other) [1d20+7] -> [17,7] = (24)
[Thu Jun 12 04:38:50 2003] : ** Jenn examines the rock closely **
[Thu Jun 12 04:39:11 2003] : (11) Jenn: I see these red speckles throughout the rock you speak of
[Thu Jun 12 04:39:31 2003] : ** (4) Tuck proferrs the chunk-o-metal as well. **
[Thu Jun 12 04:39:41 2003] : (11) Jenn: Now I hear a story once of an old Ogier who spent many year in a cave of this sort
[Thu Jun 12 04:40:04 2003] : (6) Saman'tia: (damn long winded ogier)
[Thu Jun 12 04:40:36 2003] : (11) Jenn: His name was Logo, Son of Rythmic, Son of Pyth. A very good treesinger at that
[Thu Jun 12 04:41:33 2003] : (11) Jenn: He was one of the last Ogier to go out adventuring at length and many of his stories speak of rather interesting things
[Thu Jun 12 04:41:42 2003] : (6) Saman'tia: Jenn, the rock... what is it?
[Thu Jun 12 04:41:48 2003] : ** (4) Lys'sara proceeds to enter 'inactive listening' mode, nodding and "mmmhmmm"ing at the right places. **
[Thu Jun 12 04:42:13 2003] : (11) Jenn: Oh, um, well I'd say the rock shows presence of perhaps precious gems in the area
[Thu Jun 12 04:42:30 2003] : (4) Lys'sara: (oh, wait, it's not a long story?)
[Thu Jun 12 04:43:33 2003] : (6) Saman'tia: any idea what that might be?
[Thu Jun 12 04:43:41 2003] : ** (6) Saman'tia points to the metal piece **
[Thu Jun 12 04:43:42 2003] : (8) Mardius: so there's rubies or garnets or something similar in there?
[Thu Jun 12 04:46:23 2003] : ** Jenn lifts the piece of metal **
[Thu Jun 12 04:46:31 2003] : (11) Jenn: Knowlegde Other
[Thu Jun 12 04:46:52 2003] : (6) Saman'tia: Skills: Jenn: Knowledge (other) [1d20+7] -> [10,7] = (17)
[Thu Jun 12 04:47:19 2003] : ** Jenn shrugs, "I don't know, but it might make a really lightweight axe or something else metal. **
[Thu Jun 12 04:47:20 2003] : (11) Jenn: "
[Thu Jun 12 04:48:02 2003] : ** (4) Steelsoul resists the urge to mutter 'duh' **
[Thu Jun 12 04:48:10 2003] : (8) Mardius: hehe
[Thu Jun 12 04:49:24 2003] : (6) Saman'tia: well mardius, some of my jewelry has rubies in it if you'd like to try using that
[Thu Jun 12 04:49:49 2003] : (8) Mardius (whispering): how heavy would i guess that blob of metal to be?
[Thu Jun 12 04:50:06 2003] : (6) Saman'tia: (btw brandon, I don't know what happened with my inventory, it's now all gone...)
[Thu Jun 12 04:50:45 2003] : (11) The Creator: (looks like someone accidentally typed while it was selected
[Thu Jun 12 04:50:47 2003] : (11) The Creator: )
[Thu Jun 12 04:50:56 2003] : (6) Saman'tia: yeah, probabley me...
[Thu Jun 12 04:51:17 2003] : whispering to Mardius, the whole blob?
[Thu Jun 12 04:51:26 2003] : (8) Mardius: If you want to try and find some, sure. You have any garnets too?
[Thu Jun 12 04:51:35 2003] : whispering to Mardius, judging by weight of the hacked off slice, maybe 500 lbs
[Thu Jun 12 04:51:47 2003] : (8) Mardius (whispering): yeah, the WHOLE already refined blob...
[Thu Jun 12 04:51:53 2003] : (11) The Creator: let me remind you that the jewelry isnt pure
[Thu Jun 12 04:52:46 2003] : (6) Saman'tia: no, don't think i have any garnets...
[Thu Jun 12 04:53:08 2003] : (8) Mardius: (yeah, I know - if she has a gem large enough that i can grip alone to hold the entire thing up i'll try, other wise i figure it's a waste of effort)
[Thu Jun 12 04:53:53 2003] : (11) The Creator: Ok Brad, sending you the last sheet I have with an inventory
[Thu Jun 12 04:54:15 2003] : (11) The Creator: Its from April
[Thu Jun 12 04:54:33 2003] : (11) The Creator: but your inventory probably hasnt changed much since then
[Thu Jun 12 04:54:36 2003] : (8) Mardius (whispering): what's about thedistance from the entrance of the mine to the blob? less then 170 ft? :)
[Thu Jun 12 04:55:02 2003] : whispering to Mardius, yeah
[Thu Jun 12 04:55:20 2003] : (8) Mardius: (we have chuckwagon with us.... right?)
[Thu Jun 12 04:55:23 2003] : (6) Saman'tia: nope, it looks pretty up to date as far as i remember
[Thu Jun 12 04:55:35 2003] : (6) Saman'tia: i have a gold ruby necklace
[Thu Jun 12 04:55:45 2003] : (11) The Creator: (Nope, as far as I could tell you guys hadnt taken him from Gherit)
[Thu Jun 12 04:56:01 2003] : (6) Saman'tia: oh, i do have garnet too
[Thu Jun 12 04:56:29 2003] : (6) Saman'tia: in a hair comb, that one's probabley a bit small
[Thu Jun 12 04:56:30 2003] : (4) Steelsoul: nope, we need to move fast...
[Thu Jun 12 04:57:27 2003] : (8) Mardius: alright, if i try to hold the ruby with the tips of my fingers, do i think i'll get a good reading, or will the gold interfer too much? i'll try the 3rd lvl earth delving on each.
[Thu Jun 12 04:57:44 2003] : (11) The Creator: Ruby and Garnet?
[Thu Jun 12 04:57:50 2003] : (8) Mardius: yeah.
[Thu Jun 12 04:58:04 2003] : (11) The Creator: ok, which first?
[Thu Jun 12 04:58:14 2003] : (8) Mardius: garnet first.
[Thu Jun 12 04:59:33 2003] : (11) The Creator: Holding the garnet, and channelling, you sense one extremely small deposit that could just be the other parts of the jewerly messing up the reading
[Thu Jun 12 05:00:04 2003] : (8) Mardius: alright, and now the ruby.
[Thu Jun 12 05:00:15 2003] : (11) The Creator: Roll a will save
[Thu Jun 12 05:00:25 2003] : (8) Mardius: Saving Throws: Will [1d20+9] -> [19,9] = (28)
[Thu Jun 12 05:00:36 2003] : (6) Saman'tia: (woops)
[Thu Jun 12 05:00:56 2003] : (4) Steelsoul: ...you're using a ruby that's been touched by the One Power to delve for other rubies? that's a mean trick to play on Mardius, Sam
[Thu Jun 12 05:01:49 2003] : (6) Saman'tia: i don't think so, i'm pretty sure i bought that one in a shop...
[Thu Jun 12 05:01:57 2003] : (11) The Creator: Ok, channeling, the whole landscape for several miles practically lights up. Initially its almost too much for your senses, but you manage to overcome it and push it down a little. Turthfully, none of the deposits are particularly strong, they are just spread out in very small quantities
[Thu Jun 12 05:02:58 2003] : (8) Mardius: several miles? wow, this gem is an amplifier!
[Thu Jun 12 05:03:05 2003] : (11) The Creator: (BTW, can you guys guess what kind of mine this is?)
[Thu Jun 12 05:03:21 2003] : ** (4) Lys'sara blinks as Mardius physically recoils from the ruby he was using to Delve. "I take it they're rubies?" **
[Thu Jun 12 05:03:28 2003] : (6) Saman'tia: i'm not sure if i can
[Thu Jun 12 05:04:10 2003] : (8) Mardius: not sure, i would say aluminum or something, but i don't think that would be something they would mine.
[Thu Jun 12 05:04:23 2003] : (8) Mardius (whispering): trying to remember, when channeling outside of talents, can you try to overchannel to get a higher level then normal? ie, arms of earth i can normally pull 400 lbs. with the angreal, and i would like to try +1 level to get 800, ie 500...
[Thu Jun 12 05:05:36 2003] : ** (8) Mardius hands back Saman'tia's gems, "There's nothing large enough that I could grab on to, but this place is littered with flecks." **
[Thu Jun 12 05:05:51 2003] : (8) Mardius: "Tuck, can I see that metal lump for a minute?"
[Thu Jun 12 05:06:15 2003] : (4) Tuck: (in the words of my sister 'okies')
[Thu Jun 12 05:06:23 2003] : ** (6) Saman'tia frowns, that would really be a neat trick... **
[Thu Jun 12 05:07:21 2003] : ** (4) Tuck hands Mardius the lump. **
[Thu Jun 12 05:07:39 2003] : (11) The Creator: (Heh heh, thing about Mardius is its like looking at a beach and asking if there are rocks the size of your fist and larger, dunno, but there are lots of really freaking small rocks all over :)
[Thu Jun 12 05:09:19 2003] : (8) Mardius (whispering): ok, earth delve on the lump, then trying to use arms of earth on it. like i said, i can hit 400 lbs. with talent limit... if i can't pull it underground, i'll then arms of air / maglev it out. :)
[Thu Jun 12 05:09:35 2003] : (6) Saman'tia: yeah, i figured it was worth a shot though
[Thu Jun 12 05:10:24 2003] : whispering to Mardius, overchannelling, you could do it if you wanted, thats what OCing is about, exceeding your limits ;) and no you cant pull it under without OCing
[Thu Jun 12 05:10:35 2003] : (8) Mardius: yeah, i was hoping there wouldn't be so much little stuff so i could sense a big deposit... it all just one big deposit though, hehe.
[Thu Jun 12 05:10:58 2003] : (8) Mardius: Skills: Concentration (Overchannel) [1d20+16] -> [1,16] = (17)
[Thu Jun 12 05:11:23 2003] : (4) Steelsoul: hope you were overchanneling to cast a 0th level spell there...
[Thu Jun 12 05:11:53 2003] : (8) Mardius: nope, +1....
[Thu Jun 12 05:12:00 2003] : (4) Steelsoul: ewwww.
[Thu Jun 12 05:12:07 2003] : (8) Mardius: Saving Throws: Will [1d20+9] -> [6,9] = (15)
[Thu Jun 12 05:12:25 2003] : (11) The Creator: Fortitude for failing OC
[Thu Jun 12 05:12:31 2003] : (4) Steelsoul: what level spell were you trying to increase
[Thu Jun 12 05:12:51 2003] : (4) Steelsoul: DC is 15+weave level (plus the one you were trying to raise)
[Thu Jun 12 05:13:13 2003] : (11) The Creator: 1st->2nd
[Thu Jun 12 05:13:28 2003] : (11) The Creator: so DC17 Fort save
[Thu Jun 12 05:14:11 2003] : (8) Mardius: eh, missed by 2... not too bad. like i said brandon, that failed so arms of air.
[Thu Jun 12 05:14:24 2003] : (11) The Creator: alrighty
[Thu Jun 12 05:14:39 2003] : (11) The Creator: Big chunk o' metal floats out of the cave
[Thu Jun 12 05:14:42 2003] : (4) Steelsoul: ... you didn't make the fort save, you made a will
[Thu Jun 12 05:14:54 2003] : (8) Mardius: huh? oops...
[Thu Jun 12 05:15:01 2003] : (8) Mardius: Saving Throws: Fortitude (Overchannel) [1d20+11] -> [7,11] = (18)
[Thu Jun 12 05:15:29 2003] : (8) Mardius: eh, so i don't get -1 penalties and fatigue
[Thu Jun 12 05:15:33 2003] : (11) The Creator: ;)
[Thu Jun 12 05:16:11 2003] : (8) Mardius: "We either need a cart, or I'm just going to ship this to the Tower tomarrow."
[Thu Jun 12 05:16:30 2003] : (4) Steelsoul: what is it?
[Thu Jun 12 05:16:38 2003] : (6) Saman'tia: can you bring it into town, i'll try to aquire a cart
[Thu Jun 12 05:16:46 2003] : (8) Mardius: that lump of light metal.
[Thu Jun 12 05:17:01 2003] : ** (8) Mardius hands Tuck back his lump of metal. **
[Thu Jun 12 05:17:10 2003] : (8) Mardius: "Thank you."
[Thu Jun 12 05:17:38 2003] : ** (4) Tuck salutes Mardius with the rock. "You're welcome" **
[Thu Jun 12 05:19:32 2003] : (11) The Creator: The Sun is beginning to set on this cool late fall day
[Thu Jun 12 05:19:37 2003] : (8) Mardius (whispering): Hehe just thought of something. Aiel take a 5th, this is more. When we get to town, I'll cut a chunk for myself, a chunk for the party and leave the rest for the village.
[Thu Jun 12 05:20:10 2003] : (6) Saman'tia: we should probabley stay here for the night, we can bring the rock into town tomorrow
[Thu Jun 12 05:20:11 2003] : whispering to Mardius, if thats the way you want it :)
[Thu Jun 12 05:20:24 2003] : (11) The Creator: It only took like an hour to get here from town
[Thu Jun 12 05:20:41 2003] : (11) The Creator: you could make it back before dark if you wanted
[Thu Jun 12 05:20:57 2003] : (6) Saman'tia: ok
[Thu Jun 12 05:21:07 2003] : (11) The Creator: You dont have to of course
[Thu Jun 12 05:21:11 2003] : (11) The Creator: its up to you :)
[Thu Jun 12 05:21:13 2003] : (11) The Creator: just FYI
[Thu Jun 12 05:21:26 2003] : (8) Mardius (whispering): yeah, ~100 lbs for me is good to play with, and i'll give the party 100 lbs. village'll go GAH! hehe
[Thu Jun 12 05:21:50 2003] : (4) Tuck: head back? sleep at an inn?
[Thu Jun 12 05:22:16 2003] : (6) Saman'tia: hmm, that sounds good
[Thu Jun 12 05:22:21 2003] : (6) Saman'tia: ok, lets go
[Thu Jun 12 05:22:57 2003] : (11) The Creator: Its not long before the town comes back into view
[Thu Jun 12 05:23:01 2003] : (11) The Creator: make a spot check
[Thu Jun 12 05:23:11 2003] : (8) Mardius: Skills: Spot (Embraced) [1d20+21] -> [1,21] = (22)
[Thu Jun 12 05:23:18 2003] : (8) Mardius: rofl
[Thu Jun 12 05:23:22 2003] : (4) Tuck: all of us?
[Thu Jun 12 05:23:26 2003] : (11) The Creator: yes, everyone
[Thu Jun 12 05:23:40 2003] : (4) Lys'sara: Skills: Spot [1d20+8] -> [18,8] = (26)
[Thu Jun 12 05:23:42 2003] : (8) Mardius: (sorry, too busy dragging metal lump)
[Thu Jun 12 05:23:47 2003] : (6) Saman'tia: Skills: Spot [1d20+7] -> [1,7] = (8)
[Thu Jun 12 05:23:58 2003] : (4) Lys'sara: Skills: Spot [1d20+10] -> [18,10] = (28)
[Thu Jun 12 05:24:03 2003] : (6) Saman'tia: yeah, me too...
[Thu Jun 12 05:24:10 2003] : (8) Thom: Skills: Spot [1d20+14] -> [10,14] = (24)
[Thu Jun 12 05:24:15 2003] : (4) Lys'sara: crap, alias library again... second was Tuck
[Thu Jun 12 05:24:28 2003] : (11) The Creator: Ok, everyone over 15
[Thu Jun 12 05:24:34 2003] : (11) The Creator: ;)
[Thu Jun 12 05:24:53 2003] : (4) Lys'sara: so, Sam's oblivious, as usual
[Thu Jun 12 05:25:06 2003] : (4) Lys'sara: ...no, wait, that's usually Thom... I'm so confused
[Thu Jun 12 05:26:30 2003] : (11) The Creator: In the distance, something dark and flying moves over the town. To your horror, it dives.
[Thu Jun 12 05:27:28 2003] : ** (4) Tuck pales, a quiet, "Blood and ashes" escaping his constricting throat. **
[Thu Jun 12 05:27:29 2003] : (6) Saman'tia: dum di dum, can't see a thing, blind as a bat :)
[Thu Jun 12 05:28:14 2003] : (6) Saman'tia: Tuck, what is it?
[Thu Jun 12 05:28:23 2003] : ** (4) Lys'sara hisses out, "Dark" and slams her heels into Zephyr's sides, sending him into a gallop **
[Thu Jun 12 05:28:28 2003] : (8) Mardius: "Dark is above the town"
[Thu Jun 12 05:29:25 2003] : ** (6) Saman'tia follows lys's lead and spurrs her horse on **
[Thu Jun 12 05:29:36 2003] : (11) The Creator: Moving as fast as you can, the town seems to get closer at a crawl as several times the shape flies back up then dives back down
[Thu Jun 12 05:29:40 2003] : ** (8) Thom gallops after Lys'sara. **
[Thu Jun 12 05:30:10 2003] : (11) The Creator: Getting even closer, both male and female channelers can feel people channeling
[Thu Jun 12 05:30:14 2003] : ** (8) Mardius releases the lump of metal so he can run. **
[Thu Jun 12 05:30:43 2003] : (8) Mardius: 'bloody fools'
[Thu Jun 12 05:30:48 2003] : ** (4) Tuck unlimbers his bow, steady hands managing to string it despite the galloping pace of his mount, and he fishes a clothyard shaft from the oiled-leather quiver slung across the back of his saddle. **
[Thu Jun 12 05:31:00 2003] : (11) The Creator: Just before the battlefield comes into view, Dark flies up and once more dives back down
[Thu Jun 12 05:31:09 2003] : (11) The Creator: The channeling stops
[Thu Jun 12 05:31:28 2003] : (11) The Creator: The scene is horrible as you move into town
[Thu Jun 12 05:32:14 2003] : (11) The Creator: several channelers, men and women, lie scattered, pieces bitten from them, limbs hacked off
[Thu Jun 12 05:32:26 2003] : (11) The Creator: Warders among the dead
[Thu Jun 12 05:32:42 2003] : (4) Lys'sara: how far away is Dark by the time we get here?
[Thu Jun 12 05:33:18 2003] : (11) The Creator: In the center, Dark holds one Aes Sedai under his claw while holding half of an Asha'man in his other hand while chewing on him
[Thu Jun 12 05:33:40 2003] : (11) The Creator: 500 ft
[Thu Jun 12 05:33:45 2003] : (4) Lys'sara: Skills: Composure [1d20+14] -> [15,14] = (29)
[Thu Jun 12 05:34:00 2003] : (11) The Creator: The Aes Sedai is still screaming
[Thu Jun 12 05:34:16 2003] : (11) The Creator: till Dark jerks his claw and her neck snaps
[Thu Jun 12 05:34:57 2003] : (11) The Creator: Looking up, he sees you all ride/run in
[Thu Jun 12 05:35:00 2003] : (4) Lys'sara: You can actually see Lys struggling to hold in the dinner she had eaten on the trail, but even the nonchannelers in the group can feel the aura of power sheathing Lys'sara.
[Thu Jun 12 05:35:57 2003] : ** (8) Mardius almost growls out as he speaks, "Lys'sara, can you hit him from here?" **
[Thu Jun 12 05:36:01 2003] : (11) The Creator: He is noticably larger then last time you saw him
[Thu Jun 12 05:36:34 2003] : (11) The Creator: He speaks, "Not you, such a waste of food."
[Thu Jun 12 05:36:38 2003] : (4) Lys'sara (whispering): Deep Freeze only goes up to Medium size... could I succeed in hitting him with it, if I overchannel above 5th level?
[Thu Jun 12 05:37:03 2003] : whispering to Steelsoul, nope, too much body heat
[Thu Jun 12 05:37:25 2003] : (4) Lys'sara (whispering): you just don't like to make things easy, do you?
[Thu Jun 12 05:37:30 2003] : (11) The Creator: At this, his legs recoil back and hit thrusts hitself into the air
[Thu Jun 12 05:37:36 2003] : whispering to Steelsoul, of course not ;)
[Thu Jun 12 05:37:39 2003] : (4) Lys'sara (whispering): so, how far away is Dark now?
[Thu Jun 12 05:38:05 2003] : (4) Lys'sara: could I hit him with a weave as I'm riding up?
[Thu Jun 12 05:38:16 2003] : (11) The Creator: It would be a monster concentration check
[Thu Jun 12 05:38:25 2003] : (4) Lys'sara: ok...
[Thu Jun 12 05:38:34 2003] : (4) Lys'sara: Skills: Concentration [1d20+24] -> [13,24] = (37)
[Thu Jun 12 05:38:43 2003] : (11) The Creator: ...
[Thu Jun 12 05:38:45 2003] : (4) Lys'sara: that work?
[Thu Jun 12 05:38:49 2003] : (11) The Creator: riiiiiiiiight
[Thu Jun 12 05:38:59 2003] : (11) The Creator: ok, throw something, you can hit him as he is taking off
[Thu Jun 12 05:39:41 2003] : (4) Lys'sara: Constrict, Level 9... DC 23, DC 20 strength check...
[Thu Jun 12 05:39:46 2003] : (4) Lys'sara: Constrict: Level 6: [4d6+9] -> [1,4,2,5,9] = (21) damage, DC 20 to avoid
[Thu Jun 12 05:40:47 2003] : (11) The Creator: you have to overcome his SR, so roll d20+channeler level if I remember correctly
[Thu Jun 12 05:40:57 2003] : (4) Lys'sara: [1d20+9] -> [9,9] = (18)
[Thu Jun 12 05:41:01 2003] : (4) Lys'sara: crap
[Thu Jun 12 05:41:11 2003] : (11) The Creator: you're smooth, at this size, you just make it
[Thu Jun 12 05:41:20 2003] : (4) Lys'sara: should I try a luck reroll on that? nevermind
[Thu Jun 12 05:41:22 2003] : (11) The Creator: and his reflex
[Thu Jun 12 05:41:31 2003] : (11) The Creator: [1d20+11] -> [20,11] = (31)
[Thu Jun 12 05:41:32 2003] : (4) Lys'sara: c'mon, c'mon....
[Thu Jun 12 05:41:43 2003] : (4) Lys'sara: ... jeez...
[Thu Jun 12 05:41:47 2003] : (6) Saman'tia: hehe
[Thu Jun 12 05:42:09 2003] : (11) The Creator: In an acrobatic spin, Dark twists out of the way of the vines of air and continues to climb
[Thu Jun 12 05:42:21 2003] : ** (4) Lys'sara howls to the sky DAMN YOU DIEROLLER!!!!!! **
[Thu Jun 12 05:42:23 2003] : (11) The Creator: one claw holds the limp body of a once Aes Sedai
[Thu Jun 12 05:42:42 2003] : (11) The Creator: the other holds one half of the body of an Asha'man
[Thu Jun 12 05:42:50 2003] : (11) The Creator: the other half probably eaten already
[Thu Jun 12 05:42:54 2003] : (4) Lys'sara: ... not much of a chance I can hit him with anything else, is there?
[Thu Jun 12 05:43:22 2003] : (11) The Creator: As he reaches the distance in the setting sun, he once again turns on his northerly path
[Thu Jun 12 05:43:26 2003] : (11) The Creator: nope
[Thu Jun 12 05:43:27 2003] : (4) Lys'sara: (what would you have done if I had succeeded in constricting him?
[Thu Jun 12 05:43:38 2003] : (11) The Creator: you would have had a round before he tore out of it
[Thu Jun 12 05:44:19 2003] : (4) Steelsoul: (ah well, I'll get the bastard yet...)
[Thu Jun 12 05:44:22 2003] : (11) The Creator: ;)
[Thu Jun 12 05:45:15 2003] : (11) The Creator: Several horses stand unharmed along the sidelines, breathing ferociously, scared witless but trained better then to run
[Thu Jun 12 05:45:21 2003] : (11) The Creator: make a spot check
[Thu Jun 12 05:45:30 2003] : (8) Mardius: Skills: Spot (Embraced) [1d20+21] -> [14,21] = (35)
[Thu Jun 12 05:45:34 2003] : (4) Lys'sara: Skills: Spot [1d20+8] -> [11,8] = (19)
[Thu Jun 12 05:45:36 2003] : (6) Saman'tia: Skills: Spot [1d20+7] -> [15,7] = (22)
[Thu Jun 12 05:45:42 2003] : (8) Thom: Skills: Spot [1d20+14] -> [6,14] = (20)
[Thu Jun 12 05:45:48 2003] : (4) Tuck: Skills: Spot [1d20+10] -> [17,10] = (27)
[Thu Jun 12 05:46:10 2003] : (4) Tuck: (wohoo! got it right! finally!)
[Thu Jun 12 05:46:36 2003] : (11) The Creator: Those breaking 20 see among the dead, an arm half raise before the body convulses in a fit of coughing on the far side of the what use to be greens
[Thu Jun 12 05:46:55 2003] : ** (8) Mardius walks along the remains of Dark's rampage, trying to identify any of the Aes Sedai. **
[Thu Jun 12 05:47:56 2003] : ** (8) Mardius runs to where he sees an arm, and not waiting channels enough to keep the person from dieing. **
[Thu Jun 12 05:48:02 2003] : ** (4) Tuck grabs Lys's arm, pointing out the survivor. Lys charges her horse over, dismounting among a flurry of gravel, taking quick stock of the situation. "Alright, we can't catch him, so get the survivors who can be moved here, anyone with medical trainig try to stabilize those who can't be moved, and get me, quickly... **
[Thu Jun 12 05:48:17 2003] : (11) The Creator: A warder, mortally wounded, fights with whats left to stay alive
[Thu Jun 12 05:49:07 2003] : (4) Tuck: Skills: Heal [1d20+6] -> [17,6] = (23)
[Thu Jun 12 05:49:11 2003] : (4) Tuck: Lys shoves Mardius out of the way, and stabilizes him manually, knowing that the shock of healing will no doubt put him into even worse shape before it helps him...
[Thu Jun 12 05:49:29 2003] : (11) Mortally Wounded Warder: um, the shock of healing will kill him immediately
[Thu Jun 12 05:49:35 2003] : (8) Mardius: (even just 1 hp? ok)
[Thu Jun 12 05:49:57 2003] : (11) Mortally Wounded Warder: But if thats what you want to do...
[Thu Jun 12 05:50:01 2003] : (4) Lys'sara: which's why I stabilized him using Healing... can I Heal him afterward..?
[Thu Jun 12 05:50:10 2003] : (4) Lys'sara: the healing skill, that is
[Thu Jun 12 05:50:18 2003] : (11) Mortally Wounded Warder: oh
[Thu Jun 12 05:50:24 2003] : (11) Mortally Wounded Warder: I must have missed that
[Thu Jun 12 05:50:31 2003] : (8) Mardius: (eh, if the 0th lvl will kill trying to stabilize, the weave is worthless)
[Thu Jun 12 05:50:44 2003] : (11) Mortally Wounded Warder: Well he is mortally wounded and bleeding to death, its amazing he is alive
[Thu Jun 12 05:51:02 2003] : (11) Mortally Wounded Warder: Not much you can do
[Thu Jun 12 05:51:05 2003] : ** Mortally Wounded Warder coughs **
[Thu Jun 12 05:51:12 2003] : ** (4) Lys'sara takes her eyes off the Warder for a half second, channeling Air to bring medical supplies from her horse, and directly into her hands. **
[Thu Jun 12 05:51:19 2003] : (11) Mortally Wounded Warder: It...*
[Thu Jun 12 05:51:26 2003] : ** Mortally Wounded Warder coughs again **
[Thu Jun 12 05:51:26 2003] : (4) Lys'sara: rolled a 23 to stabilize him, btw
[Thu Jun 12 05:51:44 2003] : ** (4) Tuck checks around the area for any more survivors... any luck? **
[Thu Jun 12 05:51:54 2003] : (11) Mortally Wounded Warder: you cant stablize him
[Thu Jun 12 05:51:59 2003] : (6) Saman'tia: (btw i think he's already dead...)
[Thu Jun 12 05:52:05 2003] : (11) Mortally Wounded Warder: (No other survivors)
[Thu Jun 12 05:52:15 2003] : (4) Lys'sara: (oh, come on!)
[Thu Jun 12 05:52:22 2003] : (6) Saman'tia: (this is his dyeing scene)
[Thu Jun 12 05:52:30 2003] : (11) Mortally Wounded Warder: It has...*cough cough*...been found...
[Thu Jun 12 05:52:36 2003] : (4) Lys'sara: "...Damnit..."
[Thu Jun 12 05:52:57 2003] : ** (4) Lys'sara gets this icy calm look on her face, and starts constructing an intricate web of Spirit... **
[Thu Jun 12 05:53:12 2003] : (4) Lys'sara (whispering): can I Bond him?
[Thu Jun 12 05:53:15 2003] : (11) Mortally Wounded Warder: Alee...I felt her neck snap. *Sob cough cough cough*
[Thu Jun 12 05:53:36 2003] : whispering to Steelsoul, you could, but hes about to die, probably a very bad idea
[Thu Jun 12 05:53:57 2003] : ** (6) Saman'tia asks gently, "what has been found?" **
[Thu Jun 12 05:54:09 2003] : (4) Lys'sara (whispering): I can lend him HP, bringing him above 0 without Healing... he'd live
[Thu Jun 12 05:54:21 2003] : (11) Mortally Wounded Warder: The g...*cough*...g...*cough*...glass skull...*cough cough*
[Thu Jun 12 05:54:53 2003] : whispering to Steelsoul, hes at negative howevermany points I want and hold on by will alone
[Thu Jun 12 05:55:09 2003] : (6) Saman'tia: the glass skull?
[Thu Jun 12 05:55:19 2003] : (4) Lys'sara (whispering): Oh, come on... let me try at least...
[Thu Jun 12 05:55:27 2003] : ** Mortally Wounded Warder can't seem to stop coughing and blood comes to his lips **
[Thu Jun 12 05:55:28 2003] : ** (8) Mardius turns and begins scanning the area for a glass skull, hoping Dark doesn't have it. **
[Thu Jun 12 05:55:35 2003] : whispering to Steelsoul, if you want to try
[Thu Jun 12 05:56:40 2003] : ** (4) Lys'sara murmurs, in her gentlest voice, "I can't Heal you... It'd kill you. If you're to live long enough so that I can, I will have to Bond you. Do you wish me to try..?" **
[Thu Jun 12 05:56:40 2003] : ** Mortally Wounded Warder slows his coughing for a moment, a pause coming and speaks one last time, "F..F..Find........................." **
[Thu Jun 12 05:56:42 2003] : (6) Saman'tia: lys, is there nothing you can do?
[Thu Jun 12 05:56:59 2003] : ** Mortally Wounded Warder is dead **
[Thu Jun 12 05:57:36 2003] : (11) Mortally Wounded Warder: MWAHAHAH
[Thu Jun 12 05:57:48 2003] : (11) The Creator: And here is where we end this week
[Thu Jun 12 05:57:53 2003] : (8) Mardius: scan the area for a glass skull, check horses packs, etc.... grr....
[Thu Jun 12 05:58:07 2003] : (6) Saman'tia: but i wanna ask jenn about the skull thingy
[Thu Jun 12 05:58:11 2003] : (11) The Creator: As I begin to add other storylines into this one to make life so much more fun
[Thu Jun 12 05:58:26 2003] : ** (4) Lys'sara swipes at a tear. "Damn him... Damn him..." Snarling in rage, she rips apart the skein of Spirit manually... yes, she unlaces the weave by ripping it apart... **
[Thu Jun 12 05:58:26 2003] : (11) The Creator: Hold that thought Brad, till next week
[Thu Jun 12 05:58:29 2003] : (11) The Creator: mwahahahah
[Thu Jun 12 05:58:36 2003] : (6) Saman'tia: fine
[Thu Jun 12 05:59:11 2003] : (4) Tuck: "He has much to answer for. And he will. There was nothing you could do..."
[Thu Jun 12 05:59:11 2003] : (6) Saman'tia: xp?
[Thu Jun 12 05:59:25 2003] : (11) The Creator: Did I give you guys xp for last week?
[Thu Jun 12 05:59:35 2003] : ** (8) Mardius mutters about shoving a block of metal down Dark's throat. **
[Thu Jun 12 05:59:45 2003] : (6) Saman'tia: 750
[Thu Jun 12 05:59:49 2003] : (4) Lys'sara: you'll have to settle for what's left of him...
[Thu Jun 12 05:59:49 2003] : (11) The Creator: ok
[Thu Jun 12 05:59:57 2003] : (11) The Creator: 750 for this week as well
[Thu Jun 12 06:00:01 2003] : (11) The Creator: mwahahah
[Thu Jun 12 06:00:16 2003] : (11) The Creator: Its so much more fun when you guys actually take these attack personally
[Thu Jun 12 06:00:39 2003] : (11) The Creator: Or your characters roleplay so well
[Thu Jun 12 06:00:48 2003] : (4) Steelsoul has sent you a tree node...
[Thu Jun 12 06:00:49 2003] : (11) The Creator: anyway, really good job tonight
[Thu Jun 12 06:01:30 2003] : (11) The Creator: That worked really well cause I wanted that scene to happen at the end of the session but I was afraid we'd finish too early with the cave
[Thu Jun 12 06:01:33 2003] : (6) Saman'tia: [Bad dice format]]
[Thu Jun 12 06:01:45 2003] : (6) Saman'tia: [916+750/2] -> 1291
[Thu Jun 12 06:01:55 2003] : (8) Mardius (whispering): changing cache size didn't completely solve problem, so i'm going to have to restart to send files to you.
[Thu Jun 12 06:02:05 2003] : whispering to Mardius, alrighty
[Thu Jun 12 06:02:14 2003] : (6) Saman'tia: [166+750/2] -> 541
[Thu Jun 12 06:02:26 2003] : (4) Steelsoul has sent you a tree node...
[Thu Jun 12 06:02:39 2003] : (8) Mardius: alright, latter for those i don't see in 3 minutes, *grrr*
[Thu Jun 12 06:02:45 2003] : (8) Mardius: Slashes a hole into the shadows and steps into Elsewhere.
[Thu Jun 12 06:02:45 2003] : (8) Mardius (exit): 06:02
[Thu Jun 12 06:02:49 2003] : (6) Saman'tia has sent you a tree node...
[Thu Jun 12 06:03:25 2003] : (4) Lys'sara (whispering): you could have made it even more dramatic, if you'd let me Bond him, and almost die myself giving him life force, or something like that... but that'd make things harder for you, you'd have to drag out his dying speech...
[Thu Jun 12 06:03:37 2003] : ** (4) Steelsoul shrugs **
[Thu Jun 12 06:04:06 2003] : (4) Steelsoul: ...wish I knew how to customize that exit macro
[Thu Jun 12 06:04:12 2003] : whispering to Steelsoul, nah, he died when I wanted him to, that method is a widely discussed method for killing someone but keeping them alive long enough to give characters info
[Thu Jun 12 06:04:18 2003] : (11) The Creator: heh heh
[Thu Jun 12 06:04:26 2003] : (6) Saman'tia: it's the last option on the chat page i believe
[Thu Jun 12 06:04:27 2003] : (11) The Creator: We all learned how
[Thu Jun 12 06:04:36 2003] : (11) The Creator: yup
[Thu Jun 12 06:04:38 2003] : (4) Steelsoul: yeah, yeah, I know Deus ex machina... again
[Thu Jun 12 06:05:41 2003] : (4) Steelsoul: see y'all next week!
[Thu Jun 12 06:05:48 2003] : (11) The Creator: later Scott
[Thu Jun 12 06:05:56 2003] : (4) Steelsoul: Ninja smoke bomb attaaaack!!! *BAMF*
[Thu Jun 12 06:05:56 2003] : (4) Steelsoul (exit): 06:05
[Thu Jun 12 06:06:57 2003] : (11) The Creator: So Brad, how do you like this storyline so far? :)
[Thu Jun 12 06:07:19 2003] : (16) Mardius (enter): 06:07
[Thu Jun 12 06:07:38 2003] : (6) Saman'tia: yeah, i must say it is pretty well thought out
[Thu Jun 12 06:07:40 2003] : (16) Mardius has sent you a tree node...
[Thu Jun 12 06:07:56 2003] : (16) Mardius has sent you a tree node...
[Thu Jun 12 06:07:59 2003] : (11) The Creator: Heh
[Thu Jun 12 06:08:05 2003] : (11) The Creator: You wanna know a secret?
[Thu Jun 12 06:08:15 2003] : (6) Saman'tia: what's that?
[Thu Jun 12 06:08:31 2003] : (11) The Creator: Half of this stuff I spend all week brooding over
[Thu Jun 12 06:08:36 2003] : (11) The Creator: the other half I make up on the spot
[Thu Jun 12 06:08:51 2003] : (11) The Creator: Im amazing myself on occation
[Thu Jun 12 06:09:17 2003] : (11) The Creator: Thanks Calvin
[Thu Jun 12 06:09:28 2003] : (16) Mardius: *nod* what type of mine was that anyways?
[Thu Jun 12 06:09:40 2003] : (11) The Creator: Ruby mine
[Thu Jun 12 06:09:41 2003] : (6) Saman'tia: hehe, that is rather impressive, i don't think i'd be good enough to improv
[Thu Jun 12 06:09:53 2003] : (11) The Creator: the elementals ate rubies and excreted the metal
[Thu Jun 12 06:10:00 2003] : (16) Mardius: and the metal? that aluminum?
[Thu Jun 12 06:10:18 2003] : (11) The Creator: Its basically um....whats it called
[Thu Jun 12 06:10:20 2003] : (11) The Creator: mytril
[Thu Jun 12 06:10:24 2003] : (11) The Creator: mythril
[Thu Jun 12 06:10:38 2003] : (6) Saman'tia: was there much more of that stuff in the ground?
[Thu Jun 12 06:10:45 2003] : (11) The Creator: aluminum has a really low melting point compared to other metals
[Thu Jun 12 06:10:48 2003] : (6) Saman'tia: the metal anyway
[Thu Jun 12 06:10:52 2003] : (16) Mardius: hmm, couldn't remember if garnet or ruby had Aluminum in it... one of them i think does.
[Thu Jun 12 06:10:52 2003] : (11) The Creator: no, calvin grabbed it all
[Thu Jun 12 06:10:59 2003] : ** (11) The Creator shrugs **
[Thu Jun 12 06:11:08 2003] : (11) The Creator: I just make it up :)
[Thu Jun 12 06:11:29 2003] : (11) The Creator: But they excrete the metals really slowly
[Thu Jun 12 06:11:33 2003] : (6) Saman'tia: well, anyway i'm off to bed, you too have a good night
[Thu Jun 12 06:11:37 2003] : (11) The Creator: later Brad
[Thu Jun 12 06:11:43 2003] : (16) Mardius: alright, later.
[Thu Jun 12 06:11:44 2003] : (6) Saman'tia: night
[Thu Jun 12 06:11:49 2003] : (6) Saman'tia: Disconnecting from server...
[Thu Jun 12 06:11:49 2003] : (6) Saman'tia (exit): 06:11
[Thu Jun 12 06:11:56 2003] : (16) Mardius: i should get off before this fubars again, hehe.
[Thu Jun 12 06:12:01 2003] : (11) The Creator: heh
[Thu Jun 12 06:12:04 2003] : (11) The Creator: well have a good night
[Thu Jun 12 06:12:06 2003] : (11) The Creator: later
[Thu Jun 12 06:12:07 2003] : (16) Mardius: Slashes a hole into the shadows and steps into Elsewhere.
[Thu Jun 12 06:12:07 2003] : (16) Mardius (exit): 06:12
[Thu Jun 12 06:12:14 2003] : I love blowing things up