[Thu Jul 03 00:27:37 2003] : Welcome to OpenRPG version 1.5.1...
[Thu Jul 03 00:27:37 2003] :
Emote commands:

[Thu Jul 03 00:27:37 2003] : /date - Display the local and GMT time and date.
[Thu Jul 03 00:27:37 2003] : /dieroller roller - Set your dieroller or list the available rollers.
[Thu Jul 03 00:27:37 2003] : /help - Displays a list of emote commands.
[Thu Jul 03 00:27:37 2003] : /i or /i player_id_number - Ignore user associated with that player ID.
[Thu Jul 03 00:27:37 2003] : /lines [number] - View or set the maximum number of lines shown in chat.
[Thu Jul 03 00:27:37 2003] : /load - Loads settings from another ini file from the myfiles directory.
[Thu Jul 03 00:27:37 2003] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Thu Jul 03 00:27:37 2003] : /me - Alias for **yourname.
[Thu Jul 03 00:27:37 2003] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Thu Jul 03 00:27:37 2003] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Thu Jul 03 00:27:37 2003] : /name or /nick your_name - Change your name.
[Thu Jul 03 00:27:37 2003] : /ping - Ask for a response from the server.
[Thu Jul 03 00:27:37 2003] : /purge - Purge history older than your buffersize.
[Thu Jul 03 00:27:37 2003] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Thu Jul 03 00:27:37 2003] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Thu Jul 03 00:27:37 2003] : /status your_status - Set your online status (afk,away,etc..).
[Thu Jul 03 00:27:37 2003] : /time - See /date.
[Thu Jul 03 00:27:37 2003] : /update [get] - Get the latest version of OpenRPG.
[Thu Jul 03 00:27:37 2003] : /version - Displays current version of OpenRPG.
[Thu Jul 03 00:27:37 2003] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Thu Jul 03 00:30:30 2003] : Locating server at dsl081-146-123.chi1.dsl.speakeasy.net:6774...
[Thu Jul 03 00:30:31 2003] : Game connected!
[Thu Jul 03 00:30:31 2003] : (1) The Creator (enter): 00:30
[Thu Jul 03 00:30:32 2003] : Server Administrator-> You have connected to an OpenRPG server, version '1.3.1'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Robin Cook, Greg Copeland, Chris Davis, Andrew Ettinger, Dj Gilcrease, Christopher Hickman, Paul Hosking, Brian Manning, Jesse McConnell, Brian Osman, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[Thu Jul 03 00:30:43 2003] : Moving to room 'WOTROOM'..
[Thu Jul 03 00:30:43 2003] : (1) The Creator (enter): 00:30
[Thu Jul 03 00:39:38 2003] : (2) Saman'tia (enter): 00:39
[Thu Jul 03 00:39:56 2003] : (3) Steelsoul (enter): 00:39
[Thu Jul 03 00:39:58 2003] : (1) The Creator: good day
[Thu Jul 03 00:40:05 2003] : (1) The Creator: wow, within a minute of eachother
[Thu Jul 03 00:40:08 2003] : (1) The Creator: Calvin will be late
[Thu Jul 03 00:40:12 2003] : (3) Steelsoul: Hey Brandon, Brad
[Thu Jul 03 00:40:19 2003] : (1) The Creator: So I will use the extra time to catch Scott up
[Thu Jul 03 00:40:47 2003] : (2) Saman'tia: yeah, we planned it that way...
[Thu Jul 03 00:40:47 2003] : (2) Saman'tia: hehe
[Thu Jul 03 00:40:59 2003] : (2) Saman'tia: hows it going scott?
[Thu Jul 03 00:41:11 2003] : (1) The Creator: BTW, Scott, you need to make the next 2 sessions after this, otherwise you are out
[Thu Jul 03 00:41:26 2003] : (3) Steelsoul: well, I could say fine, but that'd be a bit of a stretch.
[Thu Jul 03 00:41:50 2003] : ** (3) Steelsoul nods. **
[Thu Jul 03 00:41:56 2003] : (1) The Creator: With 3 people, missing one person puts a serious strain on the game
[Thu Jul 03 00:42:32 2003] : (1) The Creator: Every once in a while, missing is alright and you know that you've missed a lot recently and basically told me as much in the email you sent before last week
[Thu Jul 03 00:43:03 2003] : (1) The Creator: So basically I just want to make sure you're around for a bit more :)
[Thu Jul 03 00:43:07 2003] : (3) Steelsoul: I know, I know. I guess that I'll have to be out then. Helping my sister to move to Colorado starting the twelfth, and I'm not quite sure how long that'll take.
[Thu Jul 03 00:43:19 2003] : (1) The Creator: O_o
[Thu Jul 03 00:43:45 2003] : (3) Steelsoul: (Yeah, I know - sucks.)
[Thu Jul 03 00:44:10 2003] : (1) The Creator: You realize that if you are out, the game is done
[Thu Jul 03 00:45:19 2003] : (1) The Creator: Lets just see what happens for now
[Thu Jul 03 00:45:25 2003] : (3) Steelsoul: yeah, I know. I really do enjoy the game, but this summer's been a whole lot of running around for me. Starting the end of august, I'll be at school, so absences will be fewer and farther between for me, but until then...
[Thu Jul 03 00:47:45 2003] : (3) Steelsoul: in any case - was there a session last week? What happened?
[Thu Jul 03 00:48:14 2003] : (1) The Creator: Yup
[Thu Jul 03 00:48:22 2003] : (1) The Creator: Last week you reached the city on the map
[Thu Jul 03 00:48:30 2003] : (1) The Creator: Or ghost town as it were
[Thu Jul 03 00:48:41 2003] : (3) Steelsoul: what exactly are we looking for again?
[Thu Jul 03 00:48:44 2003] : (1) The Creator: cool place where its light during day or night
[Thu Jul 03 00:48:59 2003] : (1) The Creator: The Glass Skull, MWAHAHAHAHAH
[Thu Jul 03 00:49:11 2003] : (1) The Creator: In any case, you meet this cool guy in the town square
[Thu Jul 03 00:49:27 2003] : (3) Steelsoul: so, does he have a name? or just go by 'that cool guy'
[Thu Jul 03 00:49:30 2003] : (1) The Creator: He looks like a red lizard guy
[Thu Jul 03 00:49:34 2003] : (1) The Creator: Yenti
[Thu Jul 03 00:49:54 2003] : (1) The Creator: He goes, I'm gonna kill ya, then add you to my minions, mwahahahah
[Thu Jul 03 00:50:01 2003] : (1) The Creator: you guys go, uh no
[Thu Jul 03 00:50:13 2003] : (1) The Creator: then he proceeds to show you his collection of minions
[Thu Jul 03 00:50:22 2003] : (1) The Creator: and how cool he is
[Thu Jul 03 00:50:23 2003] : (3) Steelsoul: townspeople?
[Thu Jul 03 00:50:26 2003] : (1) The Creator: yup
[Thu Jul 03 00:50:47 2003] : (1) The Creator: he most prized minion used to be an Aes Sedai
[Thu Jul 03 00:51:09 2003] : ** (3) Steelsoul blinks. that sounds like a bit of trouble **
[Thu Jul 03 00:51:44 2003] : (1) The Creator: He breaths some fire at you, makes you guys hurt a little, the Aes Sedai floats around, shields you, tries to sever you(you barely saved with your DOoL roll)
[Thu Jul 03 00:52:05 2003] : (1) The Creator: then the minions catch up
[Thu Jul 03 00:52:39 2003] : (1) The Creator: and Tuck, Sam, and Herk ran like fairies
[Thu Jul 03 00:52:42 2003] : (2) Saman'tia: the aes sedai scared the shit out of me, and so I ran off, along with taking major physical stat damage
[Thu Jul 03 00:52:57 2003] : (1) The Creator: Everyone but Tuck took some permanent stat damage
[Thu Jul 03 00:53:05 2003] : ** (1) The Creator sends you your sheets **
[Thu Jul 03 00:53:17 2003] : (2) Saman'tia: brb
[Thu Jul 03 00:53:28 2003] : (2) Saman'tia: i'm gonna get some food real quick
[Thu Jul 03 00:53:29 2003] : (3) Steelsoul: ...don't suppose the minions are fast enough to outrun a half stick of dynamite's blast radius?
[Thu Jul 03 00:53:45 2003] : (1) The Creator: no, but tuck is running for the next 4 rounds or so
[Thu Jul 03 00:54:48 2003] : (1) The Creator: The only three that saved versus the Ghosts fear effect were Lys, Mard, and Thom
[Thu Jul 03 00:54:51 2003] : (3) Steelsoul: Lys's at neg 8?
[Thu Jul 03 00:55:22 2003] : (1) The Creator: hope not, lemme check the sheet again
[Thu Jul 03 00:56:13 2003] : (3) Steelsoul: (Well, everyone's screwed. have a nice day. catch you on the next turn of the Wheel.)
[Thu Jul 03 00:56:42 2003] : Welcome to OpenRPG version 1.5.1...
[Thu Jul 03 00:56:42 2003] :
Emote commands:

[Thu Jul 03 00:56:42 2003] : /date - Display the local and GMT time and date.
[Thu Jul 03 00:56:42 2003] : /dieroller roller - Set your dieroller or list the available rollers.
[Thu Jul 03 00:56:42 2003] : /help - Displays a list of emote commands.
[Thu Jul 03 00:56:42 2003] : /i or /i player_id_number - Ignore user associated with that player ID.
[Thu Jul 03 00:56:42 2003] : /lines [number] - View or set the maximum number of lines shown in chat.
[Thu Jul 03 00:56:42 2003] : /load - Loads settings from another ini file from the myfiles directory.
[Thu Jul 03 00:56:43 2003] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Thu Jul 03 00:56:43 2003] : /me - Alias for **yourname.
[Thu Jul 03 00:56:43 2003] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Thu Jul 03 00:56:43 2003] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Thu Jul 03 00:56:43 2003] : /name or /nick your_name - Change your name.
[Thu Jul 03 00:56:43 2003] : /ping - Ask for a response from the server.
[Thu Jul 03 00:56:43 2003] : /purge - Purge history older than your buffersize.
[Thu Jul 03 00:56:43 2003] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Thu Jul 03 00:56:43 2003] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Thu Jul 03 00:56:43 2003] : /status your_status - Set your online status (afk,away,etc..).
[Thu Jul 03 00:56:43 2003] : /time - See /date.
[Thu Jul 03 00:56:43 2003] : /update [get] - Get the latest version of OpenRPG.
[Thu Jul 03 00:56:43 2003] : /version - Displays current version of OpenRPG.
[Thu Jul 03 00:56:43 2003] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Thu Jul 03 00:57:48 2003] : Welcome to OpenRPG version 1.5.1...
[Thu Jul 03 00:57:48 2003] :
Emote commands:

[Thu Jul 03 00:57:48 2003] : /date - Display the local and GMT time and date.
[Thu Jul 03 00:57:48 2003] : /dieroller roller - Set your dieroller or list the available rollers.
[Thu Jul 03 00:57:48 2003] : /help - Displays a list of emote commands.
[Thu Jul 03 00:57:48 2003] : /i or /i player_id_number - Ignore user associated with that player ID.
[Thu Jul 03 00:57:48 2003] : /lines [number] - View or set the maximum number of lines shown in chat.
[Thu Jul 03 00:57:48 2003] : /load - Loads settings from another ini file from the myfiles directory.
[Thu Jul 03 00:57:48 2003] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Thu Jul 03 00:57:48 2003] : /me - Alias for **yourname.
[Thu Jul 03 00:57:48 2003] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Thu Jul 03 00:57:48 2003] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Thu Jul 03 00:57:48 2003] : /name or /nick your_name - Change your name.
[Thu Jul 03 00:57:48 2003] : /ping - Ask for a response from the server.
[Thu Jul 03 00:57:48 2003] : /purge - Purge history older than your buffersize.
[Thu Jul 03 00:57:48 2003] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Thu Jul 03 00:57:48 2003] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Thu Jul 03 00:57:48 2003] : /status your_status - Set your online status (afk,away,etc..).
[Thu Jul 03 00:57:48 2003] : /time - See /date.
[Thu Jul 03 00:57:48 2003] : /update [get] - Get the latest version of OpenRPG.
[Thu Jul 03 00:57:48 2003] : /version - Displays current version of OpenRPG.
[Thu Jul 03 00:57:48 2003] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Thu Jul 03 00:58:12 2003] : Locating server at dsl081-146-123.chi1.dsl.speakeasy.net:6774...
[Thu Jul 03 00:58:13 2003] : Game connected!
[Thu Jul 03 00:58:13 2003] : (5) The Creator (enter): 00:58
[Thu Jul 03 00:58:14 2003] : Server Administrator-> You have connected to an OpenRPG server, version '1.3.1'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Robin Cook, Greg Copeland, Chris Davis, Andrew Ettinger, Dj Gilcrease, Christopher Hickman, Paul Hosking, Brian Manning, Jesse McConnell, Brian Osman, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[Thu Jul 03 00:58:20 2003] : Moving to room 'WOTROOM'..
[Thu Jul 03 00:58:20 2003] : (5) The Creator (enter): 00:58
[Thu Jul 03 00:58:20 2003] : Server Administrator->
[Thu Jul 03 00:58:20 2003] : (2) Saman'tia (enter): 00:58
[Thu Jul 03 00:58:20 2003] : (3) Steelsoul (enter): 00:58
[Thu Jul 03 00:58:25 2003] : (3) Steelsoul: ...this is good
[Thu Jul 03 00:58:29 2003] : Attempting to assign the role of GM to (5) The Creator...
[Thu Jul 03 00:58:37 2003] : (5) The Creator: here, wrong sheet
[Thu Jul 03 00:58:45 2003] : (3) Steelsoul: oh, hello again
[Thu Jul 03 00:59:00 2003] : (5) The Creator: I dont know what it is, but your sheet kills my program
[Thu Jul 03 00:59:33 2003] : (5) The Creator: In any case, you just got paralysed
[Thu Jul 03 00:59:51 2003] : (3) Steelsoul: are you trying to load it as the full sheet? I always open mine in parts...
[Thu Jul 03 01:00:00 2003] : (5) The Creator: yeah, I load it full
[Thu Jul 03 01:00:06 2003] : (5) The Creator: could be the problem
[Thu Jul 03 01:00:27 2003] : Attempting to assign the role of PLAYER to (2) Saman'tia...
[Thu Jul 03 01:00:31 2003] : (3) Steelsoul: it's the HUGE magic section I've put together...
[Thu Jul 03 01:00:44 2003] : (5) The Creator: yup
[Thu Jul 03 01:00:53 2003] : (5) The Creator: so in any case, lets load the map and see if it kills you
[Thu Jul 03 01:01:04 2003] : (2) Saman'tia: that would explain the problems, even i had trouble opening your sheet
[Thu Jul 03 01:01:34 2003] : (5) The Creator: I'll fix Yenti and Alea
[Thu Jul 03 01:01:45 2003] : (5) The Creator: everyone else looks based upon their names
[Thu Jul 03 01:03:19 2003] : ** (3) Steelsoul looks for his minis **
[Thu Jul 03 01:04:00 2003] : (2) Saman'tia: mardius is flying at the moment, and you are a little to the right of him
[Thu Jul 03 01:04:17 2003] : (5) The Creator: Yeah, you were just paralized
[Thu Jul 03 01:04:28 2003] : (5) The Creator: so truthfully Calvin is the only person playing right now
[Thu Jul 03 01:04:40 2003] : (5) The Creator: I havent decided if you can channel while paralized
[Thu Jul 03 01:05:03 2003] : (3) Steelsoul: where exactly in that swarm am I?
[Thu Jul 03 01:05:24 2003] : (5) The Creator: Underneath Ghoul#1
[Thu Jul 03 01:06:03 2003] : (3) Steelsoul: (that Ghoul's stepping on Lys? he's going up in FLAMES!!!)
[Thu Jul 03 01:06:21 2003] : (5) The Creator: he's not stepping on her
[Thu Jul 03 01:06:32 2003] : (5) The Creator: but he is about to start chewing on her since she can no longer move
[Thu Jul 03 01:06:38 2003] : (3) Steelsoul: how high up is Mardius?
[Thu Jul 03 01:06:42 2003] : (5) The Creator: 45 ft up
[Thu Jul 03 01:07:46 2003] : ** (3) Steelsoul thinks to herself, that oughta fix that. **
[Thu Jul 03 01:08:07 2003] : ** (5) The Creator quickly goes to grab some chow **
[Thu Jul 03 01:08:17 2003] : ** (3) Lys'sara does, rather **
[Thu Jul 03 01:10:34 2003] : (5) The Creator: I guess it doesnt really matter whether or not you can channel while paralyzed anyway, Lys is shielded
[Thu Jul 03 01:11:47 2003] : (3) Lys'sara: "bast..." (Oh, wait, I'm paralyzed. nevermind
[Thu Jul 03 01:16:17 2003] : (5) The Creator: yup, Lys immediately attacked Alea when she was shielded, but she missed
[Thu Jul 03 01:17:05 2003] : (5) The Creator: Calvin says he has a plan
[Thu Jul 03 01:17:15 2003] : (5) The Creator: and it has a 45% chance of working
[Thu Jul 03 01:17:42 2003] : (3) Steelsoul: ...love those odds. (And you said that Tuck was fleeing... why exactly?)
[Thu Jul 03 01:17:56 2003] : (5) The Creator: He also said that surprisingly he has about the same amount of chance of ever channeling again afterwards
[Thu Jul 03 01:18:01 2003] : (2) Saman'tia: i'd say grab everyone gateway out and nuke the area, at least it'll get rid of the minions, and unshield lys
[Thu Jul 03 01:18:17 2003] : (5) The Creator: Well you see ghosts have these great things where the have but ass ugly faces
[Thu Jul 03 01:18:25 2003] : (5) The Creator: and a stench to boot
[Thu Jul 03 01:18:33 2003] : (5) The Creator: no wait
[Thu Jul 03 01:18:34 2003] : (3) Steelsoul: 'course, it'd prolly nuke me. oh - a ghost? who's the ghost?
[Thu Jul 03 01:18:37 2003] : (5) The Creator: not a stench, a moan
[Thu Jul 03 01:18:57 2003] : (5) The Creator: so you hear the moan, lose some stat points, turn to see it and run from the face
[Thu Jul 03 01:19:07 2003] : (5) The Creator: Alea the Aes Sedai is the ghost
[Thu Jul 03 01:19:45 2003] : (5) The Creator: And then there is Yenti, the half red dragon blademaster
[Thu Jul 03 01:20:47 2003] : (3) Steelsoul: ...you're a bastard, you know that? as if normal ghosts aren't bad enough (what with only Thom being able to hit her in melee reliably) she's got a 50% &#$^%in' chance to be missed by all weaves... and, of course, there's the fun bit about her being a channeler too...
[Thu Jul 03 01:21:05 2003] : (5) The Creator: wow, 50% chance to be missed by all weaves?
[Thu Jul 03 01:21:11 2003] : (5) The Creator: I musta missed that
[Thu Jul 03 01:21:35 2003] : (3) Steelsoul: yeah insubstantial - can only be hit by magic or +1 or better weapons, even then with a 50% miss chance...
[Thu Jul 03 01:22:17 2003] : (3) Steelsoul: not to mention the fact that they can get into 90% cover by floating with just their head and hands above the ground (for a+10? AC bonus)
[Thu Jul 03 01:23:00 2003] : (3) Steelsoul: or the fact that you can't actually kill them permanently without jumping through hoops...
[Thu Jul 03 01:23:31 2003] : ** (3) Steelsoul shrugs. eh, what the hell, it's going to be entertaining to say the least **
[Thu Jul 03 01:23:31 2003] : (2) Saman'tia: hmm... where's balefire when you need it
[Thu Jul 03 01:23:51 2003] : (3) Steelsoul: and we watch as it passes right through the ghost to blast a house to kingdom come...
[Thu Jul 03 01:23:54 2003] : (5) The Creator: Actually the ghost template says that only +1 weapons or better hit them
[Thu Jul 03 01:24:53 2003] : (5) The Creator: And it doesnt say if spells hit them or not
[Thu Jul 03 01:25:15 2003] : (3) Steelsoul: insubstantial - read the subtype desc in the beginning of the MM
[Thu Jul 03 01:25:34 2003] : (3) Steelsoul: ... gimme a sec, and I'll type it out from mine
[Thu Jul 03 01:28:02 2003] : (3) Steelsoul: type modifiers (pg 6, 2nd column) can be harmed only by other incorporeal creatures, +1 or better wpns, spells/supernatural abilities. even while hit by a spell/magic weapon, it has a 50% chance to ignore any damage from a corporeal source (except for force effects, like magic missile - of which there're none in this game, and ghost touch weapons.)
[Thu Jul 03 01:29:22 2003] : (5) The Creator: You're lucky, we're going by my book which doesnt list that stuff :)
[Thu Jul 03 01:29:38 2003] : ** (5) The Creator has a 1337 text only pdf **
[Thu Jul 03 01:29:51 2003] : ** (3) Steelsoul looks skyward. "THANK YOU" **
[Thu Jul 03 01:32:17 2003] : (5) The Creator: :)
[Thu Jul 03 01:32:39 2003] : (5) The Creator: Alrighty, so now we wait for Calvin, your last best hope
[Thu Jul 03 01:32:58 2003] : (5) The Creator: How have you guys been this summer?
[Thu Jul 03 01:33:10 2003] : (3) Lys'sara: we're doomed. aren't we?
[Thu Jul 03 01:33:20 2003] : (5) The Creator: mwahahahah
[Thu Jul 03 01:33:21 2003] : (5) The Creator: not yet
[Thu Jul 03 01:33:23 2003] : (3) Tuck: ah, I know that tone - it's optimism, right?
[Thu Jul 03 01:33:36 2003] : (3) Lys'sara: (Ooh, if I weren't shielded....)
[Thu Jul 03 01:33:53 2003] : (3) Lys'sara: well, all things told, this summer hasn't been all that bad
[Thu Jul 03 01:34:04 2003] : (5) The Creator: yup, thats why I shielded you and gave my Aes Sedai the Mallible Shield feat
[Thu Jul 03 01:34:43 2003] : (3) Lys'sara: 'course a couple days ago, this computer's screen died, and now I'm using a POS glitchy replacement screen... but I digress
[Thu Jul 03 01:34:54 2003] : (5) The Creator: heh
[Thu Jul 03 01:35:06 2003] : (5) The Creator: I had a problem with my video driver earlier today
[Thu Jul 03 01:35:14 2003] : (5) The Creator: I decided to install the latest drivers
[Thu Jul 03 01:35:28 2003] : (5) The Creator: unfortunately I forgot how f-ed up this computer is
[Thu Jul 03 01:35:44 2003] : (5) The Creator: So I spent 2 hours attempting to return it to working condition
[Thu Jul 03 01:35:52 2003] : (3) Lys'sara: speakin' of upgraded software, is 1.5.1 still the current OpenRPG?
[Thu Jul 03 01:35:54 2003] : (5) The Creator: and I am not sure if it will remain so next time I boot
[Thu Jul 03 01:36:03 2003] : (5) The Creator: I believe so, it was last week
[Thu Jul 03 01:38:46 2003] : (2) Saman'tia: what time did calvin say he was going to be here?
[Thu Jul 03 01:40:20 2003] : (5) The Creator: 7-7:30
[Thu Jul 03 01:40:31 2003] : (5) The Creator: I'm hoping more towards the 7
[Thu Jul 03 01:45:25 2003] : (9) Mardius (enter): 01:45
[Thu Jul 03 01:45:40 2003] : (5) The Creator: Alright
[Thu Jul 03 01:45:45 2003] : (5) The Creator: sessions have been updated
[Thu Jul 03 01:46:10 2003] : (5) The Creator: great, Calvin is here
[Thu Jul 03 01:46:23 2003] : (3) Lys'sara: yo!
[Thu Jul 03 01:46:43 2003] : (5) The Creator: Since you are the only person who matters Calvin, and its your turn, everything is ready and waiting for you to go ;)
[Thu Jul 03 01:46:54 2003] : (9) Mardius: oh, fun...
[Thu Jul 03 01:48:32 2003] : ** (9) Mardius , praying he doesn't burn himself out, begins wrapping cables of air around the fountain. DC 30. **
[Thu Jul 03 01:48:41 2003] : (9) Mardius: Skills: Concentration (Overchannel) [1d20+16] -> [9,16] = (25)
[Thu Jul 03 01:49:12 2003] : (9) Mardius: (damn, 2 short...)
[Thu Jul 03 01:49:24 2003] : (5) The Creator: heh
[Thu Jul 03 01:49:56 2003] : (5) The Creator: what level weave?
[Thu Jul 03 01:49:57 2003] : (9) Mardius: Saving Throws: Fortitude (Overchannel) [1d20+11] -> [6,11] = (17)
[Thu Jul 03 01:50:27 2003] : (9) Mardius: i was using a 5th, +angreal, aiming for an 11th.
[Thu Jul 03 01:50:40 2003] : (5) The Creator: so 8
[Thu Jul 03 01:50:49 2003] : (5) The Creator: DC 42
[Thu Jul 03 01:51:05 2003] : (5) The Creator: ...
[Thu Jul 03 01:51:09 2003] : (3) Lys'sara: ewww
[Thu Jul 03 01:51:12 2003] : (9) Mardius: umm, heres 1 diebump.
[Thu Jul 03 01:51:30 2003] : (5) The Creator: good
[Thu Jul 03 01:51:39 2003] : (9) Mardius: (like i said, 45% chance of success, bout the same of burning out :) )
[Thu Jul 03 01:51:51 2003] : (3) Lys'sara: y'can have Tuck's DoOL if that'll help (and I'd give you Lys's if I could)
[Thu Jul 03 01:52:26 2003] : (5) The Creator: You reach down with thick cords of air, grabbing the fountain and pulling for all you are worth
[Thu Jul 03 01:52:48 2003] : (5) The Creator: You strain with every bit of your power to pull it out of its foundation
[Thu Jul 03 01:53:08 2003] : (5) The Creator: Then you feel something tear in your head and you feel extreme pain
[Thu Jul 03 01:53:42 2003] : (5) The Creator: The next few moments are sheer agony as you slowly pull yourself back from passing out
[Thu Jul 03 01:53:50 2003] : (5) The Creator: [4d6] -> [2,2,2,5] = (11)damage
[Thu Jul 03 01:54:18 2003] : (5) The Creator: and you find yourself floating downwards from where you were
[Thu Jul 03 01:54:21 2003] : (3) Lys'sara: ...guess I'll have to grab Healing as a talent, if you're gonna keep this up, Mard.
[Thu Jul 03 01:54:22 2003] : ** (9) Mardius floats to the ground, holding his head --- ow. **
[Thu Jul 03 01:54:30 2003] : (5) The Creator: you cannot feel the power any longer either
[Thu Jul 03 01:55:29 2003] : (5) The Creator: Thom can roll a spot check
[Thu Jul 03 01:56:04 2003] : (9) Thom: Skills: Spot [1d20+14] -> [5,14] = (19)
[Thu Jul 03 01:56:27 2003] : (5) The Creator: Eh, I'll make that enough
[Thu Jul 03 01:57:01 2003] : (5) The Creator: He sees something big and black falling from the sky
[Thu Jul 03 01:57:20 2003] : (9) Mardius (whispering): want to see some more fun: Madness Willsave [1d20+9-5] -> [19,9,-5] = (23) DC 19, if fail [19 - 1d20] -> [19,-8] = (11)
[Thu Jul 03 01:57:23 2003] : (3) Steelsoul: ...craptastic
[Thu Jul 03 01:57:57 2003] : (9) Thom: /me looks up, as if today wasn't bad enough.
[Thu Jul 03 01:58:53 2003] : (9) Thom: (stupid formatting)
[Thu Jul 03 01:58:53 2003] : (9) Thom: "Retreat!"
[Thu Jul 03 01:59:16 2003] : (5) The Creator: Splut
[Thu Jul 03 01:59:31 2003] : (9) Thom: (umm... Dark ate Shade?)
[Thu Jul 03 01:59:41 2003] : (5) The Creator: (The damn mini site is still down)
[Thu Jul 03 02:00:31 2003] : (5) The Creator: Dark comes crashing down flattening a number of the not quite dead townsfolk
[Thu Jul 03 02:00:56 2003] : (5) Dark: Who is killing my dinner!
[Thu Jul 03 02:01:45 2003] : Welcome to OpenRPG version 1.5.1...
[Thu Jul 03 02:01:45 2003] :
Emote commands:

[Thu Jul 03 02:01:45 2003] : /date - Display the local and GMT time and date.
[Thu Jul 03 02:01:45 2003] : /dieroller roller - Set your dieroller or list the available rollers.
[Thu Jul 03 02:01:45 2003] : /help - Displays a list of emote commands.
[Thu Jul 03 02:01:45 2003] : /i or /i player_id_number - Ignore user associated with that player ID.
[Thu Jul 03 02:01:45 2003] : /lines [number] - View or set the maximum number of lines shown in chat.
[Thu Jul 03 02:01:45 2003] : /load - Loads settings from another ini file from the myfiles directory.
[Thu Jul 03 02:01:45 2003] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Thu Jul 03 02:01:45 2003] : /me - Alias for **yourname.
[Thu Jul 03 02:01:45 2003] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Thu Jul 03 02:01:45 2003] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Thu Jul 03 02:01:45 2003] : /name or /nick your_name - Change your name.
[Thu Jul 03 02:01:45 2003] : /ping - Ask for a response from the server.
[Thu Jul 03 02:01:46 2003] : /purge - Purge history older than your buffersize.
[Thu Jul 03 02:01:46 2003] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Thu Jul 03 02:01:46 2003] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Thu Jul 03 02:01:46 2003] : /status your_status - Set your online status (afk,away,etc..).
[Thu Jul 03 02:01:46 2003] : /time - See /date.
[Thu Jul 03 02:01:46 2003] : /update [get] - Get the latest version of OpenRPG.
[Thu Jul 03 02:01:46 2003] : /version - Displays current version of OpenRPG.
[Thu Jul 03 02:01:46 2003] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Thu Jul 03 02:02:12 2003] : Locating server at dsl081-146-123.chi1.dsl.speakeasy.net:6774...
[Thu Jul 03 02:02:13 2003] : Game connected!
[Thu Jul 03 02:02:13 2003] : (10) The Creator (enter): 02:02
[Thu Jul 03 02:02:14 2003] : Server Administrator-> You have connected to an OpenRPG server, version '1.3.1'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Robin Cook, Greg Copeland, Chris Davis, Andrew Ettinger, Dj Gilcrease, Christopher Hickman, Paul Hosking, Brian Manning, Jesse McConnell, Brian Osman, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[Thu Jul 03 02:02:18 2003] : Moving to room 'WOTROOM'..
[Thu Jul 03 02:02:18 2003] : (10) The Creator (enter): 02:02
[Thu Jul 03 02:02:25 2003] : Server Administrator->
[Thu Jul 03 02:02:25 2003] : (2) Saman'tia (enter): 02:02
[Thu Jul 03 02:02:25 2003] : (3) Steelsoul (enter): 02:02
[Thu Jul 03 02:02:25 2003] : (5) The Creator (enter): 02:02
[Thu Jul 03 02:02:25 2003] : (9) Mardius (enter): 02:02
[Thu Jul 03 02:02:36 2003] : (10) The Creator: lol, that was fun, never try to put negative values in your minis
[Thu Jul 03 02:02:42 2003] : Attempting to assign the role of GM to (10) The Creator...
[Thu Jul 03 02:02:49 2003] : (10) The Creator: Booting '(5) The Creator'...
[Thu Jul 03 02:02:50 2003] : (5) The Creator (exit): 02:02
[Thu Jul 03 02:02:50 2003] : (11) Steelsoul (enter): 02:02
[Thu Jul 03 02:03:47 2003] : Welcome to OpenRPG version 1.5.1...
[Thu Jul 03 02:03:47 2003] :
Emote commands:

[Thu Jul 03 02:03:47 2003] : /date - Display the local and GMT time and date.
[Thu Jul 03 02:03:47 2003] : /dieroller roller - Set your dieroller or list the available rollers.
[Thu Jul 03 02:03:47 2003] : /help - Displays a list of emote commands.
[Thu Jul 03 02:03:47 2003] : /i or /i player_id_number - Ignore user associated with that player ID.
[Thu Jul 03 02:03:47 2003] : /lines [number] - View or set the maximum number of lines shown in chat.
[Thu Jul 03 02:03:47 2003] : /load - Loads settings from another ini file from the myfiles directory.
[Thu Jul 03 02:03:47 2003] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Thu Jul 03 02:03:47 2003] : /me - Alias for **yourname.
[Thu Jul 03 02:03:47 2003] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Thu Jul 03 02:03:47 2003] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Thu Jul 03 02:03:47 2003] : /name or /nick your_name - Change your name.
[Thu Jul 03 02:03:47 2003] : /ping - Ask for a response from the server.
[Thu Jul 03 02:03:47 2003] : /purge - Purge history older than your buffersize.
[Thu Jul 03 02:03:47 2003] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Thu Jul 03 02:03:47 2003] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Thu Jul 03 02:03:47 2003] : /status your_status - Set your online status (afk,away,etc..).
[Thu Jul 03 02:03:47 2003] : /time - See /date.
[Thu Jul 03 02:03:47 2003] : /update [get] - Get the latest version of OpenRPG.
[Thu Jul 03 02:03:47 2003] : /version - Displays current version of OpenRPG.
[Thu Jul 03 02:03:47 2003] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Thu Jul 03 02:04:08 2003] : Locating server at dsl081-146-123.chi1.dsl.speakeasy.net:6774...
[Thu Jul 03 02:04:09 2003] : Game connected!
[Thu Jul 03 02:04:09 2003] : (12) The Creator (enter): 02:04
[Thu Jul 03 02:04:10 2003] : Server Administrator-> You have connected to an OpenRPG server, version '1.3.1'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Robin Cook, Greg Copeland, Chris Davis, Andrew Ettinger, Dj Gilcrease, Christopher Hickman, Paul Hosking, Brian Manning, Jesse McConnell, Brian Osman, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[Thu Jul 03 02:04:18 2003] : Moving to room 'WOTROOM'..
[Thu Jul 03 02:04:18 2003] : (12) The Creator (enter): 02:04
[Thu Jul 03 02:04:28 2003] : Server Administrator->
[Thu Jul 03 02:04:28 2003] : (2) Saman'tia (enter): 02:04
[Thu Jul 03 02:04:28 2003] : (9) Mardius (enter): 02:04
[Thu Jul 03 02:04:28 2003] : (10) The Creator (enter): 02:04
[Thu Jul 03 02:04:28 2003] : (11) Steelsoul (enter): 02:04
[Thu Jul 03 02:04:28 2003] : (2) Saman'tia: actually i'm partially here
[Thu Jul 03 02:04:31 2003] : (9) Thom (whispering): rofl - i have no clue what you aimed me, cause your mini's fubared stuff, and AIM is always the first to go :)
[Thu Jul 03 02:04:34 2003] : (12) The Creator: Dont look at Shade
[Thu Jul 03 02:04:37 2003] : (2) Saman'tia: Disconnecting from server...
[Thu Jul 03 02:04:37 2003] : (2) Saman'tia (exit): 02:04
[Thu Jul 03 02:04:47 2003] : You must be a GM to use this feature
[Thu Jul 03 02:04:54 2003] : (9) Thom: too late, he already crashed stuff...
[Thu Jul 03 02:04:59 2003] : Attempting to assign the role of GM to (12) The Creator...
[Thu Jul 03 02:05:08 2003] : (12) The Creator: lol
[Thu Jul 03 02:05:13 2003] : (10) The Creator (exit): 02:05
[Thu Jul 03 02:05:17 2003] : (12) The Creator: never try to put a negative value in a Mini
[Thu Jul 03 02:05:40 2003] : (13) Saman'tia (enter): 02:05
[Thu Jul 03 02:05:51 2003] : (9) Thom: um, ok.
[Thu Jul 03 02:05:57 2003] : (11) Steelsoul (exit): 02:05
[Thu Jul 03 02:06:01 2003] : (14) Steelsoul (enter): 02:06
[Thu Jul 03 02:06:50 2003] : (14) Steelsoul: sonovabitch... can't touch the map
[Thu Jul 03 02:07:10 2003] : (12) The Creator: yeah you can
[Thu Jul 03 02:07:15 2003] : (12) The Creator: I messed up and killed us all
[Thu Jul 03 02:07:23 2003] : Attempting to assign the role of PLAYER to (13) Saman'tia...
[Thu Jul 03 02:07:39 2003] : (12) The Creator: never put a negative value in your minis
[Thu Jul 03 02:07:51 2003] : (12) The Creator: just wanted to see if I could turn Dark around to face the other way
[Thu Jul 03 02:07:58 2003] : (12) The Creator: turns out Open really dont like that
[Thu Jul 03 02:08:08 2003] : (9) Thom: hmm.
[Thu Jul 03 02:08:17 2003] : (12) The Creator: anyway, as Dark was saying
[Thu Jul 03 02:08:30 2003] : (12) Dark: Who's killing my dinner
[Thu Jul 03 02:08:32 2003] : (12) Dark: !?!
[Thu Jul 03 02:09:04 2003] : (12) Yenti: You've come, the creature that I saw, and you can talk. Amazing!
[Thu Jul 03 02:09:27 2003] : ** Dark looks at Yenti **
[Thu Jul 03 02:09:39 2003] : (12) Dark: You will die for touching my most prized food
[Thu Jul 03 02:09:56 2003] : ** Yenti 's face darkens **
[Thu Jul 03 02:10:06 2003] : (12) Yenti: Nobody threatens me and lives
[Thu Jul 03 02:10:07 2003] : (9) Mardius: (great - the skull gives nightmare boy partial dreamer powers)
[Thu Jul 03 02:10:59 2003] : (12) Yenti: Yenti is up
[Thu Jul 03 02:11:09 2003] : (12) Yenti: Spring attack
[Thu Jul 03 02:11:14 2003] : ** (14) Lys'sara isn't quite sure who the hell to root for **
[Thu Jul 03 02:11:38 2003] : ** (14) Tuck ain't either, but he's runnin' like a bat outta hell, at the moment **
[Thu Jul 03 02:11:50 2003] : (9) Mardius: (Dark - he isn't allowed to eat us *yet*)
[Thu Jul 03 02:12:08 2003] : (12) Yenti: [1d20+21] -> [4,21] = (25)
[Thu Jul 03 02:12:22 2003] : (14) Tuck: otoh, he hasn't ever been all that great about followin' orders, has he?
[Thu Jul 03 02:13:05 2003] : ** Sorry, don't understand what a / is...
[Thu Jul 03 02:13:10 2003] : ** Yenti 's blade bounces harmlessly of Dark's scales **
[Thu Jul 03 02:13:22 2003] : (9) Mardius: (true, but he seems to have decided to follow that one, maybe he's lets us fatten up)
[Thu Jul 03 02:13:24 2003] : ** Yenti moves off continuing his spring attack **
[Thu Jul 03 02:13:59 2003] : (12) Yenti: Alea, kill him
[Thu Jul 03 02:14:13 2003] : (14) Steelsoul: well, either that, or the Wheel's having fun at our expense (which I can't rule out, of course...)
[Thu Jul 03 02:14:21 2003] : (14) Lys'sara: .o0(This should be fun)
[Thu Jul 03 02:14:25 2003] : (13) Saman'tia: (well mardius, you could use a little repair before you'll be tasty again)
[Thu Jul 03 02:14:48 2003] : (12) Yenti: Tuck is running, so Alea is up
[Thu Jul 03 02:15:17 2003] : (12) The Creator: Alea floats upwards and away a bit before channeling
[Thu Jul 03 02:15:25 2003] : (9) Mardius: (i don't know, i can still channel... in 2 weeks, so i might still be tasty, maybe just a little flat is all)
[Thu Jul 03 02:16:23 2003] : (14) Lys'sara: y'know, if this glass skull thing corrupted Yenti like that, I've gotta wonder who in our group's going to carry it?
[Thu Jul 03 02:16:47 2003] : ** (12) The Creator quickly goes through Alea's fun spells **
[Thu Jul 03 02:17:10 2003] : (12) The Creator: OOH
[Thu Jul 03 02:17:37 2003] : (12) The Creator: Alea channels Deep Freeze at level 9
[Thu Jul 03 02:17:43 2003] : (9) Mardius: (eh, maybe he was nuts already, after all he was after it cause he thought it would let him rule the world)
[Thu Jul 03 02:18:08 2003] : (13) Saman'tia: (and he enjoyed killing people to see what kind of monster they turn out the be)
[Thu Jul 03 02:18:13 2003] : (14) Lys'sara: uh uh... you said when I tried that I couldn't affect Dark with Deep Freeze
[Thu Jul 03 02:18:30 2003] : (12) The Creator: ?
[Thu Jul 03 02:18:47 2003] : (12) The Creator: You sure I didnt mean he was out of range or that he saved against it?
[Thu Jul 03 02:18:53 2003] : (14) Lys'sara: "too much body mass and heat" you told me when I said that I'd like to try
[Thu Jul 03 02:19:01 2003] : (12) The Creator: I dont remember you trying deep freeze on him
[Thu Jul 03 02:19:19 2003] : (14) Lys'sara: because I asked whether or not I could overchannel to affect a Huge or larger target, and you said no...
[Thu Jul 03 02:19:30 2003] : (12) The Creator: Ahh yes, you sure you tried at level 9 though?
[Thu Jul 03 02:19:47 2003] : (14) Lys'sara: I could have gotten there, easy
[Thu Jul 03 02:20:01 2003] : (14) Lys'sara: but nevermind
[Thu Jul 03 02:21:18 2003] : (12) The Creator: K, well I'll look it up later and see why I said that
[Thu Jul 03 02:21:37 2003] : (12) The Creator: but anyway, she channels Deep Freeze
[Thu Jul 03 02:21:53 2003] : (12) The Creator: DC 25 to save
[Thu Jul 03 02:22:27 2003] : (12) The Creator: [1d20+13] -> [20,13] = (33)
[Thu Jul 03 02:22:50 2003] : (14) Lys'sara: yikes
[Thu Jul 03 02:23:01 2003] : (12) Dark: Ha, little thing, now I will eat you
[Thu Jul 03 02:23:31 2003] : (9) Mardius: (this could be interesting)
[Thu Jul 03 02:23:39 2003] : (12) The Creator: Ok, Thom is up
[Thu Jul 03 02:24:00 2003] : (14) Steelsoul: smart money says run like hell
[Thu Jul 03 02:24:19 2003] : (12) The Creator: ahhh, there is the SR
[Thu Jul 03 02:24:33 2003] : (9) Mardius (whispering): with a 14 str, thom can still lift lys, right?
[Thu Jul 03 02:24:50 2003] : (12) The Creator: [1d20+16] -> [11,16] = (27)
[Thu Jul 03 02:24:54 2003] : (9) Mardius (whispering): and spring attack is only 1 move worth of moving, right?
[Thu Jul 03 02:24:59 2003] : (12) The Creator: ok, just checking to see if she overcame SR
[Thu Jul 03 02:25:41 2003] : whispering to Mardius, dragging I think thom could easily carry Lys and yes, spring attack is only one move worth, well it allows move - action - finish move
[Thu Jul 03 02:26:03 2003] : (14) Steelsoul: 16th level channeler? you don't believe in easy encounters do you?
[Thu Jul 03 02:26:09 2003] : whispering to Mardius, except spring attack is specific to attacking
[Thu Jul 03 02:26:16 2003] : (12) The Creator: you guys have two channelers
[Thu Jul 03 02:26:36 2003] : (12) The Creator: both with good angreals
[Thu Jul 03 02:27:08 2003] : ** (9) Thom runs to here, picks up lys and turns to run like hell. **
[Thu Jul 03 02:27:25 2003] : (12) The Creator: Seriously the only challenge you guys had was Alea and Yenti
[Thu Jul 03 02:27:41 2003] : (12) The Creator: the ghouls, ghasts, skeletons, and zombies are small fries
[Thu Jul 03 02:27:47 2003] : (12) The Creator: they should have died in the crossfire
[Thu Jul 03 02:27:50 2003] : (9) Thom: dodge on yenti, combat expertise 5 if i can get away with it :)
[Thu Jul 03 02:28:36 2003] : (12) The Creator: combat expertise requires an attack action
[Thu Jul 03 02:28:44 2003] : (9) Thom: (except yenti is immune to mardius, and alei could be close to immune, and lys' is easy to take out if surrounded.)
[Thu Jul 03 02:29:10 2003] : (9) Thom: (so can't get away with it, ok)
[Thu Jul 03 02:29:32 2003] : (12) The Creator: Lys and Mardius should have been able to shield Alea or at the very least keep her from channeling with slice weaves and such
[Thu Jul 03 02:29:45 2003] : (14) Steelsoul: you can go full defensive, right?
[Thu Jul 03 02:30:00 2003] : (12) The Creator: Thom, Tuck, Sam and Herk could have handled basically everything else
[Thu Jul 03 02:30:21 2003] : (12) The Creator: problem is the fact that half your force ran like hell when Alea popped up and moaned
[Thu Jul 03 02:30:42 2003] : (13) Saman'tia: that was a little bit of a problem...
[Thu Jul 03 02:31:02 2003] : (12) The Creator: Thom Whirlwinding 2 or 3 times in the middle of that crowd would clear out all of them
[Thu Jul 03 02:31:05 2003] : (14) Steelsoul: again, all pretty much moot at this point.
[Thu Jul 03 02:31:09 2003] : (12) The Creator: yup
[Thu Jul 03 02:31:31 2003] : (12) The Creator: anyway, next is...
[Thu Jul 03 02:31:47 2003] : (12) The Creator: Lys who gets to remain paralyzed and shielded
[Thu Jul 03 02:31:54 2003] : (12) The Creator: Skeletons
[Thu Jul 03 02:32:38 2003] : (12) The Creator: 1 skeleton wanders towards dark and gets flattened by an AoO
[Thu Jul 03 02:32:53 2003] : (12) The Creator: quick claw to the skeleton
[Thu Jul 03 02:33:39 2003] : (12) The Creator: lesse where else we got skeletons
[Thu Jul 03 02:34:17 2003] : (12) The Creator: 3 skeletons on thom
[Thu Jul 03 02:34:35 2003] : (12) The Creator: 1 didnt need to move
[Thu Jul 03 02:34:38 2003] : (12) The Creator: [1d20+0] -> [12,0] = (12)
[Thu Jul 03 02:34:39 2003] : (12) The Creator: [1d20+0] -> [12,0] = (12)
[Thu Jul 03 02:34:39 2003] : (12) The Creator: [1d20+0] -> [2,0] = (2)
[Thu Jul 03 02:34:40 2003] : (12) The Creator: [1d20+0] -> [8,0] = (8)
[Thu Jul 03 02:34:43 2003] : (12) The Creator: miss
[Thu Jul 03 02:34:55 2003] : (12) The Creator: Herk runs so all other undead go now
[Thu Jul 03 02:37:18 2003] : (12) The Creator: looks like a ghoul and a ghast on thom
[Thu Jul 03 02:37:43 2003] : (12) The Creator: the ghoul didnt move so he gets all attacks
[Thu Jul 03 02:37:50 2003] : (12) The Creator: [1d20+3] -> [12,3] = (15)
[Thu Jul 03 02:37:52 2003] : (12) The Creator: [1d20+0] -> [16,0] = (16)
[Thu Jul 03 02:37:52 2003] : (12) The Creator: [1d20+0] -> [16,0] = (16)
[Thu Jul 03 02:37:55 2003] : (12) The Creator: [1d20+4] -> [13,4] = (17)
[Thu Jul 03 02:38:04 2003] : (12) The Creator: did any hit?
[Thu Jul 03 02:38:05 2003] : (9) Thom: 17 hits
[Thu Jul 03 02:38:07 2003] : (12) The Creator: k
[Thu Jul 03 02:38:41 2003] : (12) The Creator: [1d8+1] -> [6,1] = (7) damage + DC 14 Fort save or paralyzed for [2d6] -> [1,6] = (7) minutes
[Thu Jul 03 02:39:21 2003] : (9) Thom: Saving Throws: Fortitude [1d20+7] -> [16,7] = (23)
[Thu Jul 03 02:39:25 2003] : (12) The Creator: k
[Thu Jul 03 02:39:33 2003] : (12) The Creator: Mardius gets one ghoul
[Thu Jul 03 02:39:35 2003] : (12) The Creator: [1d20+3] -> [17,3] = (20)
[Thu Jul 03 02:40:05 2003] : (9) Mardius: nope, 21.
[Thu Jul 03 02:40:09 2003] : (12) The Creator: k
[Thu Jul 03 02:40:18 2003] : (12) The Creator: the others attack Dark but there is no chance
[Thu Jul 03 02:40:23 2003] : (12) The Creator: 29 AC ;)
[Thu Jul 03 02:40:32 2003] : (12) The Creator: Top, Mardius
[Thu Jul 03 02:43:03 2003] : (9) Mardius: i'll draw spear and stab skel #1 to clear a path for thom.
[Thu Jul 03 02:43:21 2003] : (9) Mardius: (-6 to this roll...)
[Thu Jul 03 02:43:25 2003] : (9) Mardius: Short Spear MW: Short Spear MW [1d20+10] -> [10,10] = (20), Crit 20/x3, Dmg [1d6+1] -> [1,1] = (2)
[Thu Jul 03 02:43:50 2003] : (12) The Creator: AC 13
[Thu Jul 03 02:44:03 2003] : (9) Mardius: woohoo 1 damage!
[Thu Jul 03 02:44:34 2003] : (12) The Creator: :)
[Thu Jul 03 02:44:49 2003] : (12) The Creator: lol
[Thu Jul 03 02:45:25 2003] : (12) The Creator: Darks turn, Claw Claw Wing Wing, Tail to anything left and Bite on Alea
[Thu Jul 03 02:45:52 2003] : (14) Tuck: eww
[Thu Jul 03 02:46:59 2003] : (12) The Creator: [2d6+4] -> [5,4,4] = (13),[2d6+4] -> [3,4,4] = (11),[1d8+4] -> [1,4] = (5),[1d8+4] -> [2,4] = (6),[2d6+12] -> [3,2,12] = (17),[2d8+8] -> [7,7,8] = (22)
[Thu Jul 03 02:47:36 2003] : (12) The Creator: Ghouls and Ghast might have been able to live through it but I dont really care ;)
[Thu Jul 03 02:47:55 2003] : (12) The Creator: In any case, his bite goes right through her, no damage
[Thu Jul 03 02:48:33 2003] : (12) The Creator: alright...Yenti
[Thu Jul 03 02:48:37 2003] : (14) Tuck: actually, you've got to roll percentile - since he's got DR, his natural weapons count as the amount needed to bypass his DR
[Thu Jul 03 02:48:53 2003] : (12) The Creator: She doesnt have DR
[Thu Jul 03 02:48:59 2003] : (12) The Creator: She is magic only
[Thu Jul 03 02:49:18 2003] : (12) The Creator: its not +1/20, its +1/-
[Thu Jul 03 02:49:31 2003] : (12) The Creator: anything not magical passes thorugh her
[Thu Jul 03 02:49:35 2003] : (12) The Creator: period
[Thu Jul 03 02:49:57 2003] : (14) Steelsoul: true. but since Dark has DR (right)?
[Thu Jul 03 02:50:15 2003] : (14) Steelsoul: his natural weapons count as magic powerful enough to do normal damage to him
[Thu Jul 03 02:50:54 2003] : (14) Steelsoul: for example, lycanthropes have dr 15/silver, so they cause normal damage to any monsters normally damaged by silver weapons
[Thu Jul 03 02:51:39 2003] : (12) The Creator: hrm
[Thu Jul 03 02:52:11 2003] : (12) The Creator: Alright then, since he is cool and spell like, he gets to damage her
[Thu Jul 03 02:53:07 2003] : (12) The Creator: His teeth pass though her and she screams
[Thu Jul 03 02:53:55 2003] : (12) Dark: What are you, you taste almost like a smell, good but no meat
[Thu Jul 03 02:54:29 2003] : (12) The Creator: 22 damage
[Thu Jul 03 02:54:47 2003] : (12) The Creator: Concentration DC...10+damage I believe, maybe +spell level
[Thu Jul 03 02:55:23 2003] : (14) Steelsoul: +spell level, + damage,
[Thu Jul 03 02:55:26 2003] : (9) Mardius: yeah, +spell
[Thu Jul 03 02:55:37 2003] : (12) The Creator: spell level is 2
[Thu Jul 03 02:55:58 2003] : (12) The Creator: well, how would it work with angreal
[Thu Jul 03 02:56:00 2003] : (12) The Creator: hrm
[Thu Jul 03 02:56:03 2003] : (12) The Creator: no, its 3
[Thu Jul 03 02:56:22 2003] : (12) The Creator: DC 35
[Thu Jul 03 02:56:26 2003] : (12) The Creator: [1d20+23] -> [11,23] = (34)
[Thu Jul 03 02:56:34 2003] : (12) The Creator: DOH
[Thu Jul 03 02:56:51 2003] : (12) The Creator: now I must decide if Lys can channel when paralyzed
[Thu Jul 03 02:57:01 2003] : (12) The Creator: gimme a reason why she could
[Thu Jul 03 02:57:09 2003] : ** (14) Lys'sara suddenly gets a real malicious glint to her eye, as she feels the deceptively smooth skein of Spirit dissolve. **
[Thu Jul 03 02:57:11 2003] : (12) The Creator: and I'll give you a reason why she cant
[Thu Jul 03 02:57:22 2003] : (14) Lys'sara: Channeling is an entirely mental exercise
[Thu Jul 03 02:57:45 2003] : (14) Lys'sara: waving of the hands is entirely unnecessary.
[Thu Jul 03 02:58:08 2003] : (12) The Creator: But ever excersize you learn requires some somatic component when you learn it and if you cant do the waving of hands, then you cant do the spell
[Thu Jul 03 02:58:25 2003] : (12) The Creator: though it depends on who you learn it from
[Thu Jul 03 02:58:29 2003] : (12) The Creator: and how you learn it
[Thu Jul 03 02:58:41 2003] : (9) Mardius: (gotta learn stuff without the hand movements, hehe)
[Thu Jul 03 02:58:52 2003] : (12) The Creator: up
[Thu Jul 03 02:58:53 2003] : (12) The Creator: yup
[Thu Jul 03 02:58:57 2003] : (14) Lys'sara: you can learn how to channel in a different method (for example, Aviendha casts a fireball without movement.)
[Thu Jul 03 02:58:59 2003] : (12) The Creator: so
[Thu Jul 03 02:59:10 2003] : (12) The Creator: thats cause she learned it in that way
[Thu Jul 03 02:59:24 2003] : (12) The Creator: but no Aes Sedai in the books can channel fireball without making the throwing gesture
[Thu Jul 03 02:59:51 2003] : (14) Lys'sara: and Egwene learned how to cast using Aviendha's method after study - it was much more difficult, but she could do so in the way the Aiel did... or so I seem to remember
[Thu Jul 03 03:00:16 2003] : (12) The Creator: alright then
[Thu Jul 03 03:00:22 2003] : (12) The Creator: whats your concentration score
[Thu Jul 03 03:00:27 2003] : (9) Mardius: (cause they were taught that way, and learning a second method and using it is weaker... which is why aviend can't make a gateway larger then a mailbox)
[Thu Jul 03 03:00:38 2003] : (14) Lys'sara: +24
[Thu Jul 03 03:01:26 2003] : (12) The Creator: alright, DC 30 conc checks to channel and you can only hit stuff in front of you since you cannot move your head and you have to be able to see something to channel at it
[Thu Jul 03 03:01:41 2003] : (12) The Creator: I was gonna make it 35 so dont complain
[Thu Jul 03 03:01:42 2003] : (14) Lys'sara: any level adjustments?
[Thu Jul 03 03:01:54 2003] : (14) Lys'sara: maybe +2 or something like that to the Weave level?
[Thu Jul 03 03:02:01 2003] : (12) The Creator: yeah, sure, I like that
[Thu Jul 03 03:02:09 2003] : (12) The Creator: makes up for the extra 5 DC I wanted on it
[Thu Jul 03 03:02:13 2003] : (14) Lys'sara: it's only fair
[Thu Jul 03 03:02:35 2003] : (12) The Creator: you were facing north when you were paralyzed
[Thu Jul 03 03:02:52 2003] : (12) The Creator: trying to run cause Mardius was gonna bomb the undead with a fireball
[Thu Jul 03 03:03:18 2003] : (12) The Creator: Well technically it aint north, its south, but you were facing towards the top of the map
[Thu Jul 03 03:03:26 2003] : (14) Lys'sara: is it even my turn?
[Thu Jul 03 03:03:29 2003] : (12) The Creator: now, Yenti
[Thu Jul 03 03:03:39 2003] : (9) Mardius: (no fireball, didn't want to squish lys and thom)
[Thu Jul 03 03:04:07 2003] : (14) Lys'sara: if that's an issue, I can Harden Air around us, protect us that way
[Thu Jul 03 03:04:14 2003] : (12) The Creator: Spring attack from Yenti with Parting the Silk
[Thu Jul 03 03:04:24 2003] : (12) The Creator: [1d20+21] -> [1,21] = (22)
[Thu Jul 03 03:04:31 2003] : (12) The Creator: auto fail, bleh
[Thu Jul 03 03:05:09 2003] : (12) The Creator: Alea
[Thu Jul 03 03:05:55 2003] : (12) The Creator: She'll fly up some more turn and attempt to sever Lys again
[Thu Jul 03 03:06:10 2003] : (14) Lys'sara: (what a bitch)
[Thu Jul 03 03:06:47 2003] : (12) The Creator: you're lucky sever is healing
[Thu Jul 03 03:06:56 2003] : (12) The Creator: she has talent focus elementalism and warding
[Thu Jul 03 03:07:04 2003] : (12) The Creator: DC 22 Will save
[Thu Jul 03 03:07:22 2003] : (14) Lys'sara: Saving Throws: Will [1d20+16] -> [17,16] = (33)
[Thu Jul 03 03:07:34 2003] : (14) Lys'sara: (wohoo!)
[Thu Jul 03 03:07:39 2003] : (12) The Creator: (last week I rolled a 5 on my first throw)
[Thu Jul 03 03:08:14 2003] : (12) The Creator: ok, then she'll unmanefest
[Thu Jul 03 03:08:30 2003] : ** (14) Lys'sara reacts instinctively to the upwelling of power behind her, and somehow sheathes her connection to the One Power with a barrier of Spirit, protecting it from the savage assault. **
[Thu Jul 03 03:08:58 2003] : (12) The Creator: Thom
[Thu Jul 03 03:09:53 2003] : (9) Mardius (whispering): can thom pull off a whirlwind and still maintain a grip on lys?
[Thu Jul 03 03:10:36 2003] : whispering to Mardius, could thom hold a shield and pull off a whirlwind? I think so, so go ahead and try
[Thu Jul 03 03:11:02 2003] : (9) Mardius: how may attacks? map fubared, so i can't count :)
[Thu Jul 03 03:11:08 2003] : (12) The Creator: 6
[Thu Jul 03 03:11:14 2003] : (9) Mardius: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [20,15] = (35), Crit 19-20/x2, Dmg [1d8+5] -> [7,5] = (12)
[Thu Jul 03 03:11:16 2003] : (9) Mardius: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [17,15] = (32), Crit 19-20/x2, Dmg [1d8+5] -> [8,5] = (13)
[Thu Jul 03 03:11:17 2003] : (9) Mardius: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [1,15] = (16), Crit 19-20/x2, Dmg [1d8+5] -> [5,5] = (10)
[Thu Jul 03 03:11:20 2003] : (9) Mardius: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [8,15] = (23), Crit 19-20/x2, Dmg [1d8+5] -> [7,5] = (12)
[Thu Jul 03 03:11:22 2003] : (9) Mardius: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [4,15] = (19), Crit 19-20/x2, Dmg [1d8+5] -> [1,5] = (6)
[Thu Jul 03 03:11:24 2003] : (9) Mardius: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [19,15] = (34), Crit 19-20/x2, Dmg [1d8+5] -> [2,5] = (7)
[Thu Jul 03 03:11:44 2003] : (12) The Creator: auto miss on number 3 attack
[Thu Jul 03 03:11:59 2003] : (12) The Creator: I'll go clockwise from the top
[Thu Jul 03 03:12:10 2003] : (14) Lys'sara: crit chances for 1 and 6
[Thu Jul 03 03:12:19 2003] : (12) The Creator: roll only for 6
[Thu Jul 03 03:12:24 2003] : (12) The Creator: 1 killed the skeleton
[Thu Jul 03 03:12:25 2003] : (9) Thom: should i bother with the threats?
[Thu Jul 03 03:12:31 2003] : (9) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [16,15] = (31), Crit 19-20/x2, Dmg [1d8+5] -> [5,5] = (10)
[Thu Jul 03 03:12:41 2003] : (14) Lys'sara: oh, wait, nevermind - undead immune to crits
[Thu Jul 03 03:12:49 2003] : (12) The Creator: there ya go :)
[Thu Jul 03 03:13:01 2003] : (14) Lys'sara: (sorry)
[Thu Jul 03 03:13:14 2003] : (9) Thom: ok, 5-ft forward w/ lys in tow
[Thu Jul 03 03:13:33 2003] : (14) Tuck: (He's gotta stop remembering rules that are to the player's detriment, don't he?)
[Thu Jul 03 03:14:40 2003] : ** (14) Lys'sara would nod in agreement, but... well. **
[Thu Jul 03 03:14:49 2003] : (12) The Creator: Alright, Lys, and she is facing the way the arrow is pointing
[Thu Jul 03 03:15:42 2003] : (13) Saman'tia: the one thing open really needs is more zooming...
[Thu Jul 03 03:16:16 2003] : (12) The Creator: zooming is easy
[Thu Jul 03 03:16:20 2003] : (12) The Creator: zooming in that is
[Thu Jul 03 03:16:22 2003] : (13) Saman'tia: eh never mind i'm just being dumb tonight...
[Thu Jul 03 03:16:30 2003] : (14) Lys'sara: ok... I weave a Distant Eye weave so that I my vision is anchored to the house on the upper Left's bottom right corner... (if that makes sense...
[Thu Jul 03 03:16:35 2003] : (13) Saman'tia: a bit farther out would be nice too
[Thu Jul 03 03:17:02 2003] : (12) The Creator: your second weave is at the same time so it cannot use the effect of it if you use a second weave
[Thu Jul 03 03:17:25 2003] : (14) Lys'sara: and the LOS takes both Alea/Yenti/whoever the Myrdraal mini is and Dark... I know, I know... I'm just setting up for next round
[Thu Jul 03 03:18:02 2003] : (14) Lys'sara: 4 zombies, and a level 6 Windblade later...
[Thu Jul 03 03:18:09 2003] : (14) Lys'sara: Windblade: Level 6: [6d10] -> [9,7,1,4,7,7] = (35) dmg vs 1, [3d8] -> [7,8,5] = (20) vs 2, [2d8] -> [8,3] = (11) vs 3, [2d6] -> [5,5] = (10) vs 4 (DC 20)
[Thu Jul 03 03:18:18 2003] : (14) Lys'sara: reflex
[Thu Jul 03 03:18:35 2003] : (12) The Creator: 4 Zombies?
[Thu Jul 03 03:18:39 2003] : (14) Lys'sara: my field of vision does take in the baddies between me and Mard, right?
[Thu Jul 03 03:18:49 2003] : (12) The Creator: currently yes
[Thu Jul 03 03:18:58 2003] : (12) The Creator: but they arent all zombies
[Thu Jul 03 03:19:29 2003] : (9) Thom: ghoul, ghast, zombie; all walking corpses.
[Thu Jul 03 03:19:34 2003] : (14) Lys'sara: sorry, was zoomed too far out
[Thu Jul 03 03:19:49 2003] : (12) The Creator: there are 5 of them
[Thu Jul 03 03:19:52 2003] : (12) The Creator: so pick 4
[Thu Jul 03 03:20:02 2003] : (14) Lys'sara: the pile of bones number 1, I believe, zombies 2 and 8, and Ghoul 1 if I can target it...
[Thu Jul 03 03:20:14 2003] : (12) The Creator: sure why not :)
[Thu Jul 03 03:20:32 2003] : (14) Lys'sara: so ten damage to all, and a reflex DC 20 save
[Thu Jul 03 03:20:57 2003] : (12) The Creator: zombie 2[1d20-1] -> [5,-1] = (4), Zombie 8[1d20-1] -> [1,-1] = (0), Skeleton 1[1d20+1] -> [5,1] = (6), Ghoul 1[1d20+2] -> [8,2] = (10)
[Thu Jul 03 03:21:44 2003] : (12) The Creator: Zombie 2 and 8 live, sliced up alittle but they are more or less still undead
[Thu Jul 03 03:22:32 2003] : (12) The Creator: ok...
[Thu Jul 03 03:22:53 2003] : (12) The Creator: sk 5 is the only one left alive
[Thu Jul 03 03:23:08 2003] : (12) The Creator: 5 foot forward and attacks thom
[Thu Jul 03 03:23:10 2003] : (12) The Creator: [1d20+2] -> [2,2] = (4)
[Thu Jul 03 03:23:10 2003] : (12) The Creator: [1d20+2] -> [2,2] = (4)
[Thu Jul 03 03:23:36 2003] : (12) The Creator: Ghoul 4 decides to chew on Lys
[Thu Jul 03 03:24:01 2003] : (14) Lys'sara: (... not a good idea. you're going to piss her off.)
[Thu Jul 03 03:25:00 2003] : (12) The Creator: You are basically prone right now since Thom is pulling you along in some fashion or another
[Thu Jul 03 03:25:27 2003] : (12) The Creator: so +4 to my attacks
[Thu Jul 03 03:25:36 2003] : (12) The Creator: [1d20+7] -> [6,7] = (13)
[Thu Jul 03 03:25:43 2003] : (12) The Creator: nope, I think that misses
[Thu Jul 03 03:25:52 2003] : (12) The Creator: Ghast will attack Thom
[Thu Jul 03 03:25:56 2003] : (12) The Creator: [1d20+6] -> [3,6] = (9)
[Thu Jul 03 03:26:00 2003] : (14) Lys'sara: AC: 19
[Thu Jul 03 03:26:05 2003] : (12) The Creator: [1d20+3] -> [6,3] = (9)
[Thu Jul 03 03:26:05 2003] : (12) The Creator: [1d20+3] -> [18,3] = (21)
[Thu Jul 03 03:26:32 2003] : (9) Mardius: 21'll hit
[Thu Jul 03 03:26:34 2003] : (12) The Creator: [1d4] -> [1] = (1) + DC 14 Fort save or be paralyzed for [2d6] -> [3,3] = (6) minutes
[Thu Jul 03 03:26:47 2003] : (9) Mardius: Saving Throws: Fortitude [1d20+7] -> [10,7] = (17)
[Thu Jul 03 03:27:03 2003] : (12) The Creator: hrm, Zombies
[Thu Jul 03 03:27:03 2003] : (14) Lys'sara: Saving Throws: Fortitude [1d20+4] -> [7,4] = (11)
[Thu Jul 03 03:27:15 2003] : (12) The Creator: oh one more ghast to attack mardius
[Thu Jul 03 03:27:22 2003] : (14) Lys'sara: oh, sorry, thought the attacks were on me
[Thu Jul 03 03:27:23 2003] : (12) The Creator: Lys didnt need to make a fort save, she wasnt hit
[Thu Jul 03 03:27:25 2003] : (12) The Creator: :P
[Thu Jul 03 03:27:38 2003] : (12) The Creator: [1d20+4] -> [5,4] = (9)
[Thu Jul 03 03:27:43 2003] : (12) The Creator: that will miss Mardius
[Thu Jul 03 03:27:47 2003] : (12) The Creator: Zombies
[Thu Jul 03 03:28:13 2003] : (12) The Creator: Zombie 2 and 8 on Mardius
[Thu Jul 03 03:28:19 2003] : (12) The Creator: [1d20+2] -> [18,2] = (20)
[Thu Jul 03 03:28:19 2003] : (12) The Creator: [1d20+2] -> [7,2] = (9)
[Thu Jul 03 03:28:28 2003] : (12) The Creator: Zombie 3 on Thom
[Thu Jul 03 03:28:32 2003] : (12) The Creator: [1d20+4] -> [18,4] = (22)
[Thu Jul 03 03:28:40 2003] : (12) The Creator: [1d6+1] -> [6,1] = (7)
[Thu Jul 03 03:28:50 2003] : (12) The Creator: Top, Mardius
[Thu Jul 03 03:29:18 2003] : (12) The Creator: I think Sam and them are only running for 2 more rounds
[Thu Jul 03 03:29:42 2003] : (13) Saman'tia: and then a few more rounds to get back
[Thu Jul 03 03:29:50 2003] : (12) The Creator: yup
[Thu Jul 03 03:31:57 2003] : (15) Mardius (enter): 03:31
[Thu Jul 03 03:32:08 2003] : (14) Lys'sara: 'lo
[Thu Jul 03 03:32:25 2003] : (15) Mardius: hello again
[Thu Jul 03 03:33:05 2003] : (12) The Creator: hiya :)
[Thu Jul 03 03:33:17 2003] : (12) The Creator: Booting '(9) Mardius'...
[Thu Jul 03 03:33:18 2003] : (12) The Creator: bloody imposters
[Thu Jul 03 03:33:18 2003] : (9) Mardius (exit): 03:33
[Thu Jul 03 03:33:57 2003] : (12) The Creator: Mardius is up
[Thu Jul 03 03:34:40 2003] : (15) Mardius: stab zombie #2, [1d20+4] -> [1,4] = (5) damage [1d6] -> [5] = (5)
[Thu Jul 03 03:34:59 2003] : (12) The Creator: heh
[Thu Jul 03 03:35:08 2003] : (12) The Creator: Darks turn
[Thu Jul 03 03:35:27 2003] : (12) The Creator: Hes gonna do a cool hop jump thing and end up next to Yenti
[Thu Jul 03 03:35:47 2003] : (12) The Creator: well not right next to
[Thu Jul 03 03:35:50 2003] : (12) The Creator: he has 10 foot reach
[Thu Jul 03 03:35:56 2003] : (12) The Creator: so he'll use it
[Thu Jul 03 03:35:58 2003] : (14) Lys'sara: where exactly is Yenti?
[Thu Jul 03 03:36:07 2003] : (12) The Creator: way down there
[Thu Jul 03 03:36:19 2003] : (12) The Creator: bottom edge of the fountain level
[Thu Jul 03 03:36:40 2003] : (12) The Creator: [1d20+28] -> [9,28] = (37)
[Thu Jul 03 03:36:50 2003] : (12) The Creator: forunately I think that will hit Yenti
[Thu Jul 03 03:37:04 2003] : (12) The Creator: [2d8+8] -> [1,1,8] = (10)
[Thu Jul 03 03:37:08 2003] : (12) The Creator: LOL
[Thu Jul 03 03:37:08 2003] : (14) Lys'sara: is Alea visible?
[Thu Jul 03 03:37:17 2003] : (12) The Creator: nope, she unmanifested
[Thu Jul 03 03:37:22 2003] : ** (14) Steelsoul snerks **
[Thu Jul 03 03:38:18 2003] : (12) The Creator: Yenti is up
[Thu Jul 03 03:38:28 2003] : (12) The Creator: So he'll use his awesome multi attack ability
[Thu Jul 03 03:38:37 2003] : (12) The Creator: [2d20+21] -> [18,20,21] = (59)
[Thu Jul 03 03:38:43 2003] : (12) The Creator: [1d20+21] -> [8,21] = (29)
[Thu Jul 03 03:38:50 2003] : (15) Mardius: ?
[Thu Jul 03 03:38:56 2003] : (12) The Creator: (oops)
[Thu Jul 03 03:39:00 2003] : ** (14) Lys'sara shrugs **
[Thu Jul 03 03:39:13 2003] : (12) The Creator: [1d20+16] -> [11,16] = (27)
[Thu Jul 03 03:39:16 2003] : (12) The Creator: [1d20+11] -> [11,11] = (22)
[Thu Jul 03 03:39:19 2003] : (12) The Creator: doh
[Thu Jul 03 03:39:23 2003] : (12) The Creator: 1st hit
[Thu Jul 03 03:40:00 2003] : (12) The Creator: ooh
[Thu Jul 03 03:40:04 2003] : (13) Saman'tia: i thought you said 27 ac earlier
[Thu Jul 03 03:40:05 2003] : (12) The Creator: Im forgetting a +2 he has
[Thu Jul 03 03:40:17 2003] : (12) The Creator: naw, 29
[Thu Jul 03 03:40:24 2003] : (12) The Creator: but like I said, forgetting a +2
[Thu Jul 03 03:40:30 2003] : (12) The Creator: so he hits twice
[Thu Jul 03 03:40:42 2003] : (12) The Creator: [1d6+7] -> [1,7] = (8)
[Thu Jul 03 03:40:43 2003] : (12) The Creator: [1d6+7] -> [5,7] = (12)
[Thu Jul 03 03:40:54 2003] : ** (12) The Creator coughs **
[Thu Jul 03 03:41:04 2003] : (12) The Creator: Yenti will never kill Dark with a freaking Short Sword
[Thu Jul 03 03:41:26 2003] : (12) The Creator: anywho
[Thu Jul 03 03:41:28 2003] : (12) The Creator: Anlea
[Thu Jul 03 03:41:30 2003] : (12) The Creator: Alela
[Thu Jul 03 03:41:33 2003] : (12) The Creator: ....ERG
[Thu Jul 03 03:41:35 2003] : (12) The Creator: Alea
[Thu Jul 03 03:41:55 2003] : (12) The Creator: She'll manifest again over here
[Thu Jul 03 03:42:02 2003] : (12) The Creator: the shield Lys again
[Thu Jul 03 03:42:07 2003] : (12) The Creator: DC...
[Thu Jul 03 03:42:14 2003] : (14) Lys'sara: Saving Throws: Will [1d20+16] -> [1,16] = (17)
[Thu Jul 03 03:42:16 2003] : (15) Mardius: (Alea attempts to sever the Creator's typing fingers)
[Thu Jul 03 03:42:26 2003] : (14) Lys'sara: sonovabitch
[Thu Jul 03 03:42:30 2003] : (12) The Creator: a lot more then 17
[Thu Jul 03 03:42:42 2003] : (15) Mardius: 18?
[Thu Jul 03 03:42:57 2003] : (12) The Creator: well lets see, 19 for the spell level itself
[Thu Jul 03 03:42:57 2003] : (14) Lys'sara: dieroller doesn't want me to do anything this session, does it?
[Thu Jul 03 03:43:03 2003] : (12) The Creator: +2 for warding talent
[Thu Jul 03 03:43:13 2003] : (12) The Creator: +7 for level difference
[Thu Jul 03 03:43:18 2003] : (12) The Creator: so 28
[Thu Jul 03 03:43:23 2003] : (15) Mardius: so, anyways... NEXT
[Thu Jul 03 03:43:35 2003] : (12) The Creator: Thom
[Thu Jul 03 03:44:01 2003] : (15) Thom: clockwise...
[Thu Jul 03 03:44:11 2003] : (15) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [1,15] = (16), Crit 19-20/x2, Dmg [1d8+5] -> [2,5] = (7)
[Thu Jul 03 03:44:12 2003] : (15) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [16,15] = (31), Crit 19-20/x2, Dmg [1d8+5] -> [3,5] = (8)
[Thu Jul 03 03:44:15 2003] : (15) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [5,15] = (20), Crit 19-20/x2, Dmg [1d8+5] -> [3,5] = (8)
[Thu Jul 03 03:44:16 2003] : (15) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [5,15] = (20), Crit 19-20/x2, Dmg [1d8+5] -> [7,5] = (12)
[Thu Jul 03 03:44:18 2003] : (15) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [3,15] = (18), Crit 19-20/x2, Dmg [1d8+5] -> [6,5] = (11)
[Thu Jul 03 03:44:41 2003] : (15) Thom: and another 5ft.
[Thu Jul 03 03:46:16 2003] : (13) Saman'tia: (Did anyone else get that unknown mini error?)
[Thu Jul 03 03:46:29 2003] : (12) The Creator: yup
[Thu Jul 03 03:46:45 2003] : (12) The Creator: Lys is stuck again
[Thu Jul 03 03:47:08 2003] : (12) The Creator: skelton attacks Lys
[Thu Jul 03 03:47:15 2003] : (12) The Creator: [1d20+4] -> [11,4] = (15)
[Thu Jul 03 03:47:15 2003] : (12) The Creator: [1d20+4] -> [7,4] = (11)
[Thu Jul 03 03:47:41 2003] : (12) The Creator: Ghoul on Lys
[Thu Jul 03 03:47:44 2003] : (12) The Creator: [1d20+7] -> [1,7] = (8)
[Thu Jul 03 03:47:51 2003] : (12) The Creator: Ghast on Mardius
[Thu Jul 03 03:47:53 2003] : (12) The Creator: [1d100+7] -> [8,7] = (15)
[Thu Jul 03 03:47:55 2003] : (12) The Creator: [1d20+4] -> [3,4] = (7)
[Thu Jul 03 03:48:00 2003] : (12) The Creator: ignore that d100 roll
[Thu Jul 03 03:48:07 2003] : (12) The Creator: Zombies
[Thu Jul 03 03:48:25 2003] : (12) The Creator: 8 on M
[Thu Jul 03 03:48:29 2003] : (12) The Creator: 1on M
[Thu Jul 03 03:48:32 2003] : (12) The Creator: 3 on T
[Thu Jul 03 03:48:36 2003] : (12) The Creator: [1d20+2] -> [20,2] = (22)
[Thu Jul 03 03:48:39 2003] : (12) The Creator: threat
[Thu Jul 03 03:48:41 2003] : (12) The Creator: [1d20+2] -> [14,2] = (16)
[Thu Jul 03 03:48:44 2003] : (12) The Creator: on M
[Thu Jul 03 03:48:53 2003] : (12) The Creator: [1d20+4] -> [18,4] = (22)
[Thu Jul 03 03:49:00 2003] : (12) The Creator: [1d20+2] -> [13,2] = (15)
[Thu Jul 03 03:49:06 2003] : (12) The Creator: k, 2 hits on M
[Thu Jul 03 03:49:15 2003] : (12) The Creator: [1d6+1] -> [1,1] = (2)
[Thu Jul 03 03:49:15 2003] : (12) The Creator: [1d6+1] -> [3,1] = (4)
[Thu Jul 03 03:49:56 2003] : (12) The Creator: Mardius is up
[Thu Jul 03 03:51:10 2003] : (15) Thom: vs. Z1, attack 1 [1d20+4] -> [20,4] = (24) damage [1d6] -> [1] = (1); attack 2 [1d20-1] -> [18,-1] = (17) damage [1d6] -> [1] = (1)
[Thu Jul 03 03:51:35 2003] : (12) The Creator: threat of crit
[Thu Jul 03 03:51:45 2003] : (15) Mardius: hmm, why is it i seem to only threat vs. undead and the like?
[Thu Jul 03 03:51:56 2003] : (12) The Creator: doh
[Thu Jul 03 03:51:57 2003] : (12) The Creator: lol
[Thu Jul 03 03:52:00 2003] : ** (12) The Creator keeps forgetting **
[Thu Jul 03 03:52:22 2003] : (12) The Creator: Dark on Yenti
[Thu Jul 03 03:52:28 2003] : (15) Mardius: sides, look at those rolls... if i crit, it would only add 2 damage!
[Thu Jul 03 03:52:35 2003] : (12) The Creator: now we get to see full destructive capabilities
[Thu Jul 03 03:52:50 2003] : (12) The Creator: claw claw [1d20+23] -> [1,23] = (24),[1d20+23] -> [2,23] = (25), wing wing [1d20+23] -> [17,23] = (40),[1d20+23] -> [13,23] = (36), tail [1d20+23] -> [17,23] = (40), bite [1d20+28] -> [5,28] = (33)
[Thu Jul 03 03:53:10 2003] : (12) The Creator: what shitty claws
[Thu Jul 03 03:53:18 2003] : (12) The Creator: both miss
[Thu Jul 03 03:54:21 2003] : (12) The Creator: wing wing [1d8+4] -> [8,4] = (12),[1d8+4] -> [3,4] = (7), tail [2d6+12] -> [1,3,12] = (16), bite [2d8+8] -> [4,8,8] = (20)
[Thu Jul 03 03:54:35 2003] : (12) The Creator: 55 damage
[Thu Jul 03 03:54:58 2003] : (12) The Creator: Yenti
[Thu Jul 03 03:55:18 2003] : (12) The Creator: [1d20+23] -> [17,23] = (40)
[Thu Jul 03 03:55:22 2003] : (12) The Creator: [1d20+28] -> [17,28] = (45)
[Thu Jul 03 03:55:25 2003] : (12) The Creator: [1d20+13] -> [6,13] = (19)
[Thu Jul 03 03:55:54 2003] : (12) The Creator: damn no improved crit
[Thu Jul 03 03:56:02 2003] : (12) The Creator: [1d6+7] -> [3,7] = (10)
[Thu Jul 03 03:56:03 2003] : (12) The Creator: [1d6+7] -> [4,7] = (11)
[Thu Jul 03 03:56:43 2003] : (12) The Creator: Alea once again attempts a full blow deep freeze on Dark
[Thu Jul 03 03:56:49 2003] : (12) The Creator: SR [1d20+16] -> [4,16] = (20)
[Thu Jul 03 03:56:58 2003] : (12) The Creator: ooh
[Thu Jul 03 03:57:06 2003] : (12) The Creator: weave rolls off
[Thu Jul 03 03:57:35 2003] : (12) The Creator: Thom
[Thu Jul 03 03:59:16 2003] : (15) Thom: can thom drag lys around to switch places with her?
[Thu Jul 03 03:59:53 2003] : (12) The Creator: eh, why not, but it will use your action
[Thu Jul 03 04:00:16 2003] : (15) Thom: ok, dodge on the ghoulish one.
[Thu Jul 03 04:00:39 2003] : (12) The Creator: alright
[Thu Jul 03 04:01:48 2003] : (12) The Creator: blah blah blah, Zombies miss some or do so little damage it dont matter
[Thu Jul 03 04:01:54 2003] : (12) The Creator: Mardius
[Thu Jul 03 04:02:39 2003] : (15) Mardius: vs. 1, [1d20+4] -> [17,4] = (21) dam [1d6] -> [3] = (3), [1d20-1] -> [19,-1] = (18) dam [1d6] -> [4] = (4)
[Thu Jul 03 04:03:41 2003] : (12) The Creator: close enough
[Thu Jul 03 04:03:52 2003] : (12) The Creator: claw claw [1d20+23] -> [20,23] = (43),[1d20+23] -> [10,23] = (33), wing wing [1d20+23] -> [16,23] = (39),[1d20+23] -> [8,23] = (31), tail [1d20+23] -> [14,23] = (37), bite [1d20+28] -> [9,28] = (37)
[Thu Jul 03 04:04:04 2003] : (12) The Creator: threat on one claw
[Thu Jul 03 04:04:10 2003] : (12) The Creator: [1d20+23] -> [18,23] = (41)
[Thu Jul 03 04:04:56 2003] : (14) Lys'sara: do believe that's a crit
[Thu Jul 03 04:05:04 2003] : (12) The Creator: [2d8+8+6d6+12+2d8+8+2d6+12] -> [8,7,8,2,3,6,5,2,4,12,3,3,8,3,6,12] = (92)
[Thu Jul 03 04:05:34 2003] : (14) Lys'sara: (and I do believe that Yenti's toasst
[Thu Jul 03 04:06:04 2003] : (12) The Creator: Yenti stumbles but holds himself up
[Thu Jul 03 04:06:12 2003] : (12) The Creator: turns to run
[Thu Jul 03 04:06:18 2003] : (12) The Creator: AC33 with mobility
[Thu Jul 03 04:06:22 2003] : (13) Saman'tia: (holy shit...)
[Thu Jul 03 04:06:27 2003] : (12) The Creator: [1d20+28] -> [2,28] = (30)
[Thu Jul 03 04:06:31 2003] : (12) The Creator: DOH
[Thu Jul 03 04:07:23 2003] : (12) The Creator: Alea attempts to Sever Lys once more...
[Thu Jul 03 04:07:27 2003] : (12) The Creator: DC 22 will save
[Thu Jul 03 04:08:35 2003] : (14) Lys'sara: Saving Throws: Will [1d20+16] -> [4,16] = (20)
[Thu Jul 03 04:08:54 2003] : (14) Lys'sara: I have 2 die bumps. consider them used
[Thu Jul 03 04:09:05 2003] : (12) The Creator: heh, alrighty
[Thu Jul 03 04:09:34 2003] : (12) The Creator: Alea then ties off the shield and unmanifests
[Thu Jul 03 04:10:11 2003] : (12) The Creator: Thom
[Thu Jul 03 04:10:38 2003] : (15) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [7,15] = (22), Crit 19-20/x2, Dmg [1d8+5] -> [5,5] = (10)
[Thu Jul 03 04:10:39 2003] : (15) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [16,15] = (31), Crit 19-20/x2, Dmg [1d8+5] -> [5,5] = (10)
[Thu Jul 03 04:10:41 2003] : (15) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [6,15] = (21), Crit 19-20/x2, Dmg [1d8+5] -> [4,5] = (9)
[Thu Jul 03 04:10:42 2003] : (15) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [7,15] = (22), Crit 19-20/x2, Dmg [1d8+5] -> [6,5] = (11)
[Thu Jul 03 04:10:44 2003] : (15) Thom: Heron (+1) Attacks: Heron +1 Attack 1 [1d20+15] -> [3,15] = (18), Crit 19-20/x2, Dmg [1d8+5] -> [8,5] = (13)
[Thu Jul 03 04:11:34 2003] : (12) The Creator: Lys cannot torch Dark
[Thu Jul 03 04:11:41 2003] : (12) The Creator: cause she isnt facing the right way
[Thu Jul 03 04:11:55 2003] : (12) The Creator: Dark Launches after Yenti
[Thu Jul 03 04:12:16 2003] : (12) The Creator: dropping down behind the buildings then taking off away
[Thu Jul 03 04:12:44 2003] : (12) The Creator: Sam Herk and Tuck can return after this
[Thu Jul 03 04:13:36 2003] : (13) Saman'tia: yeah, finally after two session, back in the game
[Thu Jul 03 04:13:55 2003] : (12) The Creator: lol
[Thu Jul 03 04:14:15 2003] : ** (14) Tuck comes sprinting back, slowing as he observes the dozens of body parts strewn around the square [1d20+10] -> [14,10] = (24) Spot. **
[Thu Jul 03 04:15:15 2003] : ** (14) Tuck murmurs an apology, which trails off when he notes several of the corpses whose parts have been rent asunder and threwn across the square. "That looks like Dark's work..." **
[Thu Jul 03 04:15:21 2003] : ** (15) Mardius sits down, pulls out a flask and takes a solid swig. **
[Thu Jul 03 04:15:49 2003] : ** (15) Mardius nods to Tuck, "Yeap. He went that way." **
[Thu Jul 03 04:15:53 2003] : ** (13) Saman'tia warily wanders back into town after her frantic flight from that thing... **
[Thu Jul 03 04:16:14 2003] : (15) Thom: Skills: Heal [1d20+4] -> [5,4] = (9)
[Thu Jul 03 04:16:21 2003] : (15) Thom: (checking on Lys)
[Thu Jul 03 04:16:28 2003] : ** (13) Saman'tia no longer seeing anything but her friends in the town square, runs back toward them **
[Thu Jul 03 04:17:16 2003] : (12) The Creator: After a few minutes, the feeling comes back into Lys's Limbs
[Thu Jul 03 04:17:58 2003] : ** (13) Herk finally saunters back into town after checking to make sure it was fairly safe **
[Thu Jul 03 04:18:07 2003] : ** (14) Tuck drops to the ground beside mardius, after noting that the Woodsman's looking after Lys. A small silver flask emerges from several layers of leather, and he indicates the bottle. "Ebou Dari firewine... you?" **
[Thu Jul 03 04:19:13 2003] : (15) Thom: "oosi" (or however spelled)
[Thu Jul 03 04:19:19 2003] : (15) Mardius: "oosi" (or however spelled)
[Thu Jul 03 04:19:23 2003] : (14) Tuck: Oosquai
[Thu Jul 03 04:19:28 2003] : (14) Tuck: I believe
[Thu Jul 03 04:19:53 2003] : (12) The Creator: yeah, Oosquai
[Thu Jul 03 04:21:03 2003] : (14) Tuck: after a healthy swig, he offers the flask to Thom
[Thu Jul 03 04:21:52 2003] : (12) The Creator: everyone make a spot check
[Thu Jul 03 04:22:02 2003] : ** (13) Saman'tia looks at the two drinking and decides to join them, she's very thirsty and a little shaken after that run. she pulls out her finest bottle of wine, pops it open and takes a few gulps to calm the nerves **
[Thu Jul 03 04:22:08 2003] : ** (15) Thom declines the offer, then asks "Figure Dark left anything of Yenti?" **
[Thu Jul 03 04:22:11 2003] : (13) Saman'tia: Skills: Spot [1d20+7] -> [19,7] = (26)
[Thu Jul 03 04:22:12 2003] : ** (14) Lys'sara stretches painfully as mobility returns to her leaden limbs, and ... will continue that strain of thought in a moment **
[Thu Jul 03 04:22:20 2003] : (15) Thom: Skills: Spot [1d20+14] -> [7,14] = (21)
[Thu Jul 03 04:22:25 2003] : (14) Lys'sara: Skills: Spot [1d20+8] -> [16,8] = (24)
[Thu Jul 03 04:22:47 2003] : (14) Tuck: Skills: Spot [1d20+10] -> [7,10] = (17)
[Thu Jul 03 04:22:48 2003] : (15) Mardius: spot, modified [1d20+12] -> [2,12] = (14)
[Thu Jul 03 04:24:14 2003] : whispering to Saman'tia, Unknown!, Mardius, Thom Lys and Sam see what looks like the image of a woman move quickly behind a building not too far away
[Thu Jul 03 04:24:14 2003] : 24 Unknown!
[Thu Jul 03 04:24:22 2003] : whispering to Saman'tia, Steelsoul, Mardius, Thom Lys and Sam see what looks like the image of a woman move quickly behind a building not too far away
[Thu Jul 03 04:25:03 2003] : ** (15) Thom curses, and moves towards the alley, "I think that Aes Sedai is still around." **
[Thu Jul 03 04:25:07 2003] : (13) Saman'tia: No, not her again...
[Thu Jul 03 04:25:22 2003] : ** (13) Saman'tia takes another large gulp **
[Thu Jul 03 04:25:47 2003] : (12) The Creator: Thom gets there and sees nothing
[Thu Jul 03 04:25:49 2003] : (14) Lys'sara: ...and proves that, among other things, her mouth is no longer paralyzed, as she unleashes a much varied stream of vituperative.
[Thu Jul 03 04:26:20 2003] : ** (14) Lys'sara closes her eyes and sends out a Trace for the Aes Sedai **
[Thu Jul 03 04:27:05 2003] : (12) The Creator: Lys gets nothing
[Thu Jul 03 04:27:35 2003] : ** (15) Thom slowly steps out of the alley, watching carefully. **
[Thu Jul 03 04:28:23 2003] : (14) Lys'sara: "Whether she's here or not, we've got to act swiftly and recover that Skull. I don't think it'd be a good idea for us to leave it around here any longer than we have to "
[Thu Jul 03 04:28:57 2003] : ** (13) Saman'tia looks around for yenti, "Do you think he had it on him?" **
[Thu Jul 03 04:28:58 2003] : ** (15) Mardius stands, and looks around, "Alea, give us the skull and we'll release you to the Pattern." **
[Thu Jul 03 04:29:42 2003] : ** (14) Tuck nods, and levers himself off his duff. Indicating the direction he was told Yenti disappeared in, he murmurs "Shall we?" **
[Thu Jul 03 04:29:52 2003] : (12) The Creator: No responce from Alea
[Thu Jul 03 04:30:21 2003] : ** (15) Mardius nods Tuck. **
[Thu Jul 03 04:31:19 2003] : (12) The Creator: You guys head to find Yenti's body or whats left of it
[Thu Jul 03 04:31:33 2003] : (13) Saman'tia: (yep)
[Thu Jul 03 04:31:34 2003] : ** (15) Mardius empties his flask, and then heads in the direction Yenti and Dark went. **
[Thu Jul 03 04:31:39 2003] : (14) Lys'sara (whispering): is there any way I could put together a skein of the five powers and sweep it across the town, much like how Rand triggered all of Rahvin's wardings around Caemlyn, and get some sort of answering pulse from the Glass Skull ter'angreal?
[Thu Jul 03 04:31:40 2003] : (12) The Creator: What you find is a mangled pile of scales, clothes and other misc. items
[Thu Jul 03 04:32:02 2003] : whispering to Steelsoul, you can try if you want
[Thu Jul 03 04:32:22 2003] : ** (13) Saman'tia looks through the items for anything resembling a skull **
[Thu Jul 03 04:32:26 2003] : (14) Lys'sara (whispering): so, what's the adjucation?
[Thu Jul 03 04:33:25 2003] : whispering to Steelsoul, you get nothing
[Thu Jul 03 04:33:43 2003] : (12) The Creator: Nope, all he has on him really is his sword
[Thu Jul 03 04:35:08 2003] : ** (14) Lys'sara follows Tuck, deep in thought. Stopping short of Yenti's bloody mess, she stops and does a slow scan of the town. Apparently, whatever she'd tried wasn't as successful as she'd wished, because she sighs, and murmurs, "I guess we'll have to search the town the old fashioned way..." **
[Thu Jul 03 04:35:18 2003] : (15) Mardius: (have we seen anything looking like a manor or mansion?)
[Thu Jul 03 04:35:37 2003] : (12) The Creator: Yeah, sure, why not :)
[Thu Jul 03 04:36:20 2003] : (15) Mardius: "Lets try that manor we saw, maybe he took it over as his home."
[Thu Jul 03 04:36:59 2003] : (13) Saman'tia: (i'll use command for anyone who'd like to try cooperating +4 bonus)
[Thu Jul 03 04:37:10 2003] : (12) The Creator: Checking the mansion, it looks well used recently and there are a number of semi-valuable items to be found in it
[Thu Jul 03 04:37:22 2003] : (12) The Creator: Go ahead and roll a search roll for the house
[Thu Jul 03 04:37:36 2003] : (15) Thom: Skills: Search [1d20+6] -> [14,6] = (20)
[Thu Jul 03 04:37:55 2003] : (15) Mardius: search [1d20-4] -> [10,-4] = (6)
[Thu Jul 03 04:38:09 2003] : (14) Lys'sara: Skills: Search [1d20+16] -> [14,16] = (30)
[Thu Jul 03 04:38:29 2003] : (14) Tuck: Skills:
[Thu Jul 03 04:38:33 2003] : (14) Tuck: Skills: Search [1d20+14] -> [1,14] = (15)
[Thu Jul 03 04:38:36 2003] : (12) The Creator: Right, Lys finds a nice small safe hidden behind a false wall
[Thu Jul 03 04:38:48 2003] : (13) Saman'tia: Skills: Search [1d20+1] -> [13,1] = (14)
[Thu Jul 03 04:39:13 2003] : (12) The Creator: It is of course locked
[Thu Jul 03 04:39:49 2003] : ** (14) Lys'sara finds herself with little patience for the manual searches, and finds herself weaving an odd conglomeration of wind and Earth, probing the walls, floor, and even ceiling of the manor as she strides through it. **
[Thu Jul 03 04:40:30 2003] : ** (14) Lys'sara nods. "Tuck, nimble fingers needed here." **
[Thu Jul 03 04:41:44 2003] : ** (14) Tuck examines the safe, and starts checking the casing for traps, while Lys runs her fingers along the lock and door, checking for any irregularities that might indicate trouble for the person picking the lock **
[Thu Jul 03 04:42:30 2003] : (12) The Creator: search
[Thu Jul 03 04:42:49 2003] : (14) Lys'sara (whispering): visual examination - how good is the lock? would I be able to pick it with Tuck's help? and with the +2 bonus you gave for me probing the lock earlier?
[Thu Jul 03 04:43:03 2003] : (14) Lys'sara: +2 competence for assistance.
[Thu Jul 03 04:43:10 2003] : (14) Lys'sara: Skills: Search [1d20+16] -> [12,16] = (28)
[Thu Jul 03 04:43:26 2003] : (12) The Creator: You find no traps
[Thu Jul 03 04:43:56 2003] : (12) The Creator: The lock is a tumbler with code, you're fingers will have to be really nimble to feel the tumblers fall into place
[Thu Jul 03 04:45:42 2003] : ** (14) Lys'sara nods silently, before cracking her knuckles and doffing her gloves. As Lys places her ear to the safe, Tuck pulls out a small chunk of charcoal, and stands ready to list the numbers as she finds them... in case this takes longer than expected **
[Thu Jul 03 04:46:22 2003] : (12) The Creator: DC 30
[Thu Jul 03 04:46:31 2003] : (14) Lys'sara: taking 20 makes it a 30 roll, and if possible, Tuck's assistance gives a +2?
[Thu Jul 03 04:46:43 2003] : (12) The Creator: alright
[Thu Jul 03 04:46:52 2003] : (12) The Creator: popping the safe open, you find 2 things
[Thu Jul 03 04:47:06 2003] : (12) The Creator: 1, a bag of 100 gold crowns, andoran weight ;)
[Thu Jul 03 04:47:49 2003] : (12) The Creator: 2, a ruby necklace with a ruby about 2 inches wide cut in the shape of a heart
[Thu Jul 03 04:48:38 2003] : (14) Tuck: Tuck pulls the bag out, hefting it, and tosses it to Sam. "I'd say at least eighty crowns worth..."
[Thu Jul 03 04:49:00 2003] : (14) Tuck: Skills: Appraise [1d20+11] -> [2,11] = (13)
[Thu Jul 03 04:49:17 2003] : (14) Tuck: ... and as for the jewel
[Thu Jul 03 04:49:20 2003] : (12) The Creator: you'd say maybe 1000 crowns due to the size and shape of the ruby
[Thu Jul 03 04:49:37 2003] : (13) Saman'tia: let me take a look at it
[Thu Jul 03 04:49:41 2003] : (13) Saman'tia: Skills: Appraise [1d20+8] -> [20,8] = (28)
[Thu Jul 03 04:50:03 2003] : (14) Tuck: (infernal dieroller)
[Thu Jul 03 04:50:15 2003] : (15) Mardius: (sam, auto 20 on appraising jewelry)
[Thu Jul 03 04:50:25 2003] : (12) The Creator: lol
[Thu Jul 03 04:50:27 2003] : (15) Mardius: (special ability, hehe)
[Thu Jul 03 04:50:39 2003] : (13) Saman'tia: hehe, what can i say... nothing else matters
[Thu Jul 03 04:51:02 2003] : (12) The Creator: Sam, you'd say the stores would probably charge 1200 but knowing your charm, you could probably get it for 800 gc ;)
[Thu Jul 03 04:51:04 2003] : (15) Mardius: (and of course auto 20 on craft accessorize)
[Thu Jul 03 04:51:40 2003] : (14) Tuck: (daaaamn!)
[Thu Jul 03 04:51:56 2003] : (14) Tuck: (well, it's official - we're set for life)
[Thu Jul 03 04:52:12 2003] : (14) Lys'sara: but we're still no closer to that skull than before
[Thu Jul 03 04:52:18 2003] : (15) Mardius: (nah, see now we have to get her to take if off)
[Thu Jul 03 04:52:43 2003] : ** (13) Saman'tia 's eyes go widen slightly as she rolls the necklace between her fingers **
[Thu Jul 03 04:53:47 2003] : (14) Lys'sara: (I'll manage if we need the money...)
[Thu Jul 03 04:55:00 2003] : (14) Lys'sara: in any case, we've still gotta find the skull, so -
[Thu Jul 03 04:55:13 2003] : (13) Saman'tia: where else could it be?
[Thu Jul 03 04:55:46 2003] : (14) Lys'sara: ...don't suppose I could find out where Alea died? and search around there?
[Thu Jul 03 04:56:05 2003] : (12) The Creator: Since Yenti killed Alea, you'd have to ask him...
[Thu Jul 03 04:56:53 2003] : ** (13) Saman'tia looks back to the necklace, "shall i hold onto this for now?" **
[Thu Jul 03 04:56:54 2003] : (14) Lys'sara (whispering): (not necessarily - as a sniffer, I might be able to figure something out)
[Thu Jul 03 04:57:11 2003] : whispering to Steelsoul, she died several months ago
[Thu Jul 03 04:58:02 2003] : ** (14) Tuck nods "If you must..." .o0(Can't wait until Sam meets some distant relatives of the former owners while wearing that... "Why is it you're wearing our family heirloom?") **
[Thu Jul 03 04:59:28 2003] : (15) Mardius: (find and seek all the inns or anyone else got an idea?)
[Thu Jul 03 04:59:59 2003] : ** (12) The Creator has an idea **
[Thu Jul 03 05:00:18 2003] : (13) Saman'tia: (you're supposed to have the ideas)
[Thu Jul 03 05:00:31 2003] : (12) The Creator: And for a die bump I'll give you a hint
[Thu Jul 03 05:00:36 2003] : (12) The Creator: any takers?
[Thu Jul 03 05:00:40 2003] : (14) Lys'sara: got none to spend
[Thu Jul 03 05:00:46 2003] : (15) Mardius: (Need)
[Thu Jul 03 05:01:03 2003] : (13) Saman'tia: (sure)
[Thu Jul 03 05:01:40 2003] : (13) Saman'tia: (this better be a damn good hint...)
[Thu Jul 03 05:01:46 2003] : (12) The Creator: was that sure to Brad spending a die bump?
[Thu Jul 03 05:01:50 2003] : (12) The Creator: ok
[Thu Jul 03 05:02:21 2003] : (12) The Creator: Think basic geometry and the view of this town from outside
[Thu Jul 03 05:02:52 2003] : (15) Mardius: (center, that about were we found him, right?)
[Thu Jul 03 05:02:55 2003] : (13) Saman'tia: where is the glow coming from?
[Thu Jul 03 05:03:55 2003] : (15) Mardius: (damn blasted fountain or center square?)
[Thu Jul 03 05:06:25 2003] : (12) The Creator: So...
[Thu Jul 03 05:06:26 2003] : (15) Mardius: (comments, anyone? stuff?)
[Thu Jul 03 05:06:45 2003] : (13) Saman'tia: well, lets look around the fountain
[Thu Jul 03 05:07:14 2003] : ** (13) Saman'tia tries to remember where the glow around the city seemes to be coming from **
[Thu Jul 03 05:07:42 2003] : (12) The Creator: The fountain is a huge ornate piece made of very high priced marble
[Thu Jul 03 05:07:57 2003] : (12) The Creator: unfortunately it has long since dried up
[Thu Jul 03 05:08:07 2003] : (14) Lys'sara: ... no clue, mainly because I wasn't there when we got to the town in the first place
[Thu Jul 03 05:08:34 2003] : (15) Mardius: (i think it's just the dreamworld low-light illumination)
[Thu Jul 03 05:08:59 2003] : (13) Saman'tia: (ah..)
[Thu Jul 03 05:09:13 2003] : (12) The Creator: ;)
[Thu Jul 03 05:09:18 2003] : (15) Mardius: searching fountain, climbing it, etc.
[Thu Jul 03 05:09:28 2003] : (12) The Creator: k, search check
[Thu Jul 03 05:09:33 2003] : (12) The Creator: DC 18
[Thu Jul 03 05:09:34 2003] : (13) Saman'tia: Skills: Search [1d20+1] -> [4,1] = (5)
[Thu Jul 03 05:09:39 2003] : (15) Thom: Skills: Search [1d20+6] -> [20,6] = (26)
[Thu Jul 03 05:09:45 2003] : (15) Mardius: [1d20-4] -> [6,-4] = (2)
[Thu Jul 03 05:09:47 2003] : (14) Lys'sara: Skills: Search [1d20+16] -> [10,16] = (26)
[Thu Jul 03 05:09:53 2003] : (13) Saman'tia: (dammit, i didn't win anything in the powerball)
[Thu Jul 03 05:10:52 2003] : (12) The Creator: Lys and Thom immediately head to the top of the fountain climbing each pool one by one. As they reach the top, they find the skull wedged into the faucet, glowing a light shade of purple
[Thu Jul 03 05:11:46 2003] : (14) Lys'sara: ...guess we've got something for Herk to pry out, right?
[Thu Jul 03 05:12:48 2003] : (15) Thom: we're here, do it now.
[Thu Jul 03 05:13:37 2003] : (14) Lys'sara: ...alright then... Gloves, and pry it out (damned sure not going to touch it with the Power...)
[Thu Jul 03 05:13:48 2003] : (12) The Creator: ok, str check
[Thu Jul 03 05:13:57 2003] : (14) Lys'sara: [1d20] -> [4] = (4)
[Thu Jul 03 05:13:59 2003] : (15) Thom: str [1d20+2] -> [14,2] = (16)
[Thu Jul 03 05:14:13 2003] : (14) Lys'sara: ...on the other hand, trying to manhandle it isn't the best policy either...
[Thu Jul 03 05:14:41 2003] : (12) The Creator: Thom grabs onto the skull next to Lys and gives a yank and with a pop, water once again springs forth from the fountains nozzle
[Thu Jul 03 05:15:00 2003] : (14) Lys'sara (whispering): and I have no idea how you're going to recover everyone's strength, unless we make a quick trip to the Tower...
[Thu Jul 03 05:15:15 2003] : (12) The Creator: Thom suddenly gets the feeling that he could do anything he wanted
[Thu Jul 03 05:15:40 2003] : ** (15) Thom wants to hand the skull to Lys'sara. **
[Thu Jul 03 05:15:49 2003] : (12) The Creator: heh
[Thu Jul 03 05:15:52 2003] : (15) Thom: "Take it!"
[Thu Jul 03 05:16:19 2003] : (13) Saman'tia: lmao, that is so not thom
[Thu Jul 03 05:16:23 2003] : ** (14) Lys'sara looks Thom in the eye, and takes the skull, as soon as the odd look touches him. .o0(and the Pattern rolls over) **
[Thu Jul 03 05:19:01 2003] : (13) Saman'tia: "hmm, now that we have the skull, what are we supposed to do with it?"
[Thu Jul 03 05:19:26 2003] : (13) Saman'tia: (here come lys mumbling, "take over the world")
[Thu Jul 03 05:19:29 2003] : (14) Lys'sara: (what? no offer of ultimate power?)
[Thu Jul 03 05:19:35 2003] : (12) The Creator: Of course
[Thu Jul 03 05:19:44 2003] : (12) The Creator: Lys feels like she could do anything she wants
[Thu Jul 03 05:19:50 2003] : (15) Mardius: "Put it in a lock box and place it deep in the tower."
[Thu Jul 03 05:20:02 2003] : (12) The Creator: It still glows purple
[Thu Jul 03 05:20:28 2003] : (15) Mardius: (that glow is annoying, how about turning it off)
[Thu Jul 03 05:21:25 2003] : ** (14) Lys'sara places the skull gently into her belt pouch, grinning at the thought of what she can do to Dark when she finds him... **
[Thu Jul 03 05:21:55 2003] : (12) The Creator: The aura of glowiness still engolfs the city
[Thu Jul 03 05:22:05 2003] : (12) The Creator: Roll a will save Lys
[Thu Jul 03 05:22:17 2003] : ** (14) Tuck looks at Lys, and swallows. **
[Thu Jul 03 05:22:26 2003] : (14) Tuck: Saving Throws: Will [1d20+16] -> [2,16] = (18)
[Thu Jul 03 05:22:37 2003] : (15) Mardius: reflex [1d20+4] -> [8,4] = (12)
[Thu Jul 03 05:22:45 2003] : (12) The Creator: [1d20+28] -> [15,28] = (43)
[Thu Jul 03 05:22:57 2003] : (12) The Creator: Ok, you saved
[Thu Jul 03 05:23:14 2003] : (14) Tuck: sorry, but that was Lys's save, not Tucks
[Thu Jul 03 05:23:23 2003] : (14) Tuck: ...and what was that roll for?
[Thu Jul 03 05:23:38 2003] : (12) The Creator: To see if what she thought of came true
[Thu Jul 03 05:23:38 2003] : (15) Mardius: (to take over the world tonight)
[Thu Jul 03 05:24:13 2003] : (13) Saman'tia: oh no
[Thu Jul 03 05:24:22 2003] : (14) Lys'sara: (I like this power...)
[Thu Jul 03 05:25:15 2003] : ** (14) Lys'sara sniffs the air... (Which way did you say that Dark went again?) **
[Thu Jul 03 05:25:16 2003] : (15) Mardius: "Lys'sara, will you make this nightmare city of Yenti's go back to normal?"
[Thu Jul 03 05:25:27 2003] : (14) Lys'sara: (Alright, I guess...)
[Thu Jul 03 05:26:05 2003] : (12) The Creator: Dark went north again
[Thu Jul 03 05:26:32 2003] : (14) Lys'sara (whispering): don't suppose I could bring the people back to life, while I'm restoring the city... and back to life not as zombies/ghouls/whatever?
[Thu Jul 03 05:26:44 2003] : whispering to Steelsoul, nope ;)
[Thu Jul 03 05:27:16 2003] : (14) Lys'sara (whispering): what about gaining ta'verenness/a few extra talents? j/k.
[Thu Jul 03 05:27:40 2003] : whispering to Steelsoul, you can have whatever you want
[Thu Jul 03 05:27:55 2003] : whispering to Steelsoul, well actually, I guess you could bring people back to life
[Thu Jul 03 05:28:14 2003] : (14) Lys'sara: ...alright, well I attempt to restore the veil between tel'aran'rhiod, and the real world... and after that's done...
[Thu Jul 03 05:29:36 2003] : (12) The Creator: How do you go about doing what you just said
[Thu Jul 03 05:29:39 2003] : (12) The Creator: what do you think about
[Thu Jul 03 05:29:46 2003] : (12) The Creator: what do you concentrate on
[Thu Jul 03 05:30:38 2003] : (14) Lys'sara: ...I picture the town as it is currently, with (from what I understand) tel'aran'rhiod and the real world coexisting, and I try to push the part that is tel'aran'rhiod somehow away from the town...
[Thu Jul 03 05:31:26 2003] : (12) The Creator: alright, roll concentration DC 25
[Thu Jul 03 05:31:33 2003] : (14) Lys'sara: I do this with the purpose of restoring the town's normal... well, I'm not quite sure, because as you're probably aware, this isn't a situation I've run into often...
[Thu Jul 03 05:31:40 2003] : (14) Lys'sara: alright
[Thu Jul 03 05:31:47 2003] : (14) Lys'sara: so I succeed, what next?
[Thu Jul 03 05:31:59 2003] : (12) The Creator: bleh
[Thu Jul 03 05:32:03 2003] : (12) The Creator: shoulda gone higher
[Thu Jul 03 05:32:11 2003] : (14) Lys'sara: well next time
[Thu Jul 03 05:32:26 2003] : (12) The Creator: ok, the purple glow turns off and slowly night falls upon the dead city
[Thu Jul 03 05:33:10 2003] : (12) The Creator: That feeling of Euphoria, like you could do anything, slowly fades away, but that doesnt mean you wouldnt want to feel it again
[Thu Jul 03 05:33:37 2003] : ** (13) Saman'tia pulls out one of the everburning torches, thinking that the light was kind of nice **
[Thu Jul 03 05:33:40 2003] : ** (14) Lys'sara then attempts to restore the people back to life... visualizing her thoughts passing back along the pattern to where the inhabitants were all alive and well... and somehow transplant theit threads as they were at this point in time into the present... **
[Thu Jul 03 05:33:52 2003] : (14) Lys'sara: that point, rather.
[Thu Jul 03 05:33:56 2003] : (15) Mardius: (oh, crap)
[Thu Jul 03 05:34:11 2003] : (14) Tuck: Ah, Lys... I think you should stop trying to use the skull now...
[Thu Jul 03 05:34:14 2003] : (12) The Creator: roll Concentration DC 35
[Thu Jul 03 05:34:20 2003] : (12) The Creator: mwah
[Thu Jul 03 05:34:27 2003] : (14) Tuck: Skills: Concentration [1d20+24] -> [2,24] = (26)
[Thu Jul 03 05:34:34 2003] : (12) The Creator: nothing happens
[Thu Jul 03 05:34:35 2003] : (14) Tuck: oh you gotta be kidding.
[Thu Jul 03 05:35:19 2003] : ** (14) Lys'sara frowns. "There's gotta be some way of fixing this... I'm not doing it right, that's it. that's gotta be it. Maybe if I try it this way..." **
[Thu Jul 03 05:35:22 2003] : (13) Saman'tia: shall we set up a camp for the night?
[Thu Jul 03 05:35:33 2003] : (15) Mardius: (The Dark One kindly asks you to stop trying to steal his tricks)
[Thu Jul 03 05:36:08 2003] : (14) Tuck: "Alright, that's it. No more messing with the skull for you..."
[Thu Jul 03 05:36:08 2003] : (15) Mardius: "What are you trying to fix?"
[Thu Jul 03 05:36:14 2003] : (12) The Creator: want to roll again?
[Thu Jul 03 05:36:15 2003] : (14) Lys'sara: "The townspeople're still dead, aren't they..? I'm sure if I think about it the right way I can bring them back...
[Thu Jul 03 05:36:22 2003] : (14) Lys'sara: Skills: Concentration [1d20+24] -> [9,24] = (33)
[Thu Jul 03 05:36:29 2003] : (12) The Creator: Still nothing
[Thu Jul 03 05:36:56 2003] : (15) Mardius: "Wait, wait, wait. I think Tuck is right, maybe you should put that away somewhere."
[Thu Jul 03 05:37:25 2003] : ** (14) Lys'sara moves toward the inn, rubbing at her temples, and muttering under her breath. Tuck intercepts her, and with a deft flick of his hand, attempts to snatch the skull away from her... **
[Thu Jul 03 05:37:37 2003] : (14) Lys'sara: Saving Throws: Reflex [1d20+10] -> [8,10] = (18)
[Thu Jul 03 05:37:55 2003] : (14) Lys'sara: Saving Throws: Reflex [1d20+9] -> [5,9] = (14)
[Thu Jul 03 05:38:12 2003] : (15) Mardius: Listen [1d20+3] -> [2,3] = (5)
[Thu Jul 03 05:38:18 2003] : (14) Lys'sara: ...only to slam into a barrier of air before his hands close within a foot of her.
[Thu Jul 03 05:38:24 2003] : (15) Mardius: (damn pounding headache)
[Thu Jul 03 05:39:03 2003] : (12) The Creator: heh
[Thu Jul 03 05:39:25 2003] : (15) Mardius: "Lys'sara, maybe trying to bring them back is how they ended up as walking corpses in the first place."
[Thu Jul 03 05:40:30 2003] : ** (14) Tuck staggers back upright, felled by a blow he couldn't even see, and looks after the seemingly oblivious Lys, as she enters the inn, and jogs after her as a cold blue light starts to emanate from the Inn's windows. **
[Thu Jul 03 05:40:41 2003] : (14) Lys'sara (whispering): light weaves, nothing fun...
[Thu Jul 03 05:40:50 2003] : whispering to Steelsoul, heh heh
[Thu Jul 03 05:40:52 2003] : (12) The Creator: alrighty
[Thu Jul 03 05:41:01 2003] : (12) The Creator: lets end this week with ya'll going to bed
[Thu Jul 03 05:41:07 2003] : (14) Lys'sara (whispering): don't suppose this thing's giving me any sort of odd symbols or something clawing at the back of my mind...
[Thu Jul 03 05:41:07 2003] : (12) The Creator: 1500 xp for almost dying
[Thu Jul 03 05:41:13 2003] : (13) Saman'tia: sounds good
[Thu Jul 03 05:41:22 2003] : (13) Saman'tia: thx for saving our asses...
[Thu Jul 03 05:41:23 2003] : (14) Lys'sara: Thankyou
[Thu Jul 03 05:41:28 2003] : (12) The Creator: heh heh
[Thu Jul 03 05:41:33 2003] : (12) The Creator: always a backup plan
[Thu Jul 03 05:41:59 2003] : (12) The Creator: I thought about him eating Lys before he left but we was told not to mess with ya'll
[Thu Jul 03 05:42:41 2003] : (13) Saman'tia has sent you a tree node...
[Thu Jul 03 05:43:07 2003] : (14) Steelsoul has sent you a tree node...
[Thu Jul 03 05:43:08 2003] : (14) Steelsoul has sent you a tree node...
[Thu Jul 03 05:43:46 2003] : (15) Mardius: quick poll, what operating system is everyone using?
[Thu Jul 03 05:43:51 2003] : (12) The Creator: win2k
[Thu Jul 03 05:43:56 2003] : (13) Saman'tia: xp pro
[Thu Jul 03 05:43:57 2003] : (14) Lys'sara: I'd like to give Calvin props for giving Lys an item of ultimate power - after all, the ego trip she got when she mastered channeling was so minute...
[Thu Jul 03 05:44:02 2003] : (14) Lys'sara: 98
[Thu Jul 03 05:44:27 2003] : (15) Mardius: ahh... 98, and scott and i are the ones who normally have problems with open.
[Thu Jul 03 05:44:37 2003] : (13) Saman'tia: i think thom might have been better with it...
[Thu Jul 03 05:44:40 2003] : (12) The Creator: yup ;)
[Thu Jul 03 05:45:06 2003] : (15) Mardius: yeah, but thom's not one for power, so he gave it to the closest person.
[Thu Jul 03 05:45:07 2003] : (13) Saman'tia: well 98 never was a very stable os
[Thu Jul 03 05:45:13 2003] : (12) The Creator: Ultimate power or ultimate curse ;)
[Thu Jul 03 05:45:43 2003] : (13) Saman'tia: a little of both, it's like the ultimate drug...
[Thu Jul 03 05:45:47 2003] : (14) Steelsoul (whispering): is this an item using the True Power? and she's certainly never seen any negative side effects, as of yet...
[Thu Jul 03 05:46:39 2003] : whispering to Steelsoul, hrm, I like that, the True Power, sure. No negative side effects accept for undead people
[Thu Jul 03 05:46:52 2003] : (15) Mardius: well, i'm gonna have to restart to send sheets, so :p
[Thu Jul 03 05:46:57 2003] : (12) The Creator: kk
[Thu Jul 03 05:47:01 2003] : (13) Saman'tia: well anyway, night everyone, you got my sheet right brandon?
[Thu Jul 03 05:47:06 2003] : (15) Mardius: later.
[Thu Jul 03 05:47:07 2003] : (12) The Creator: yup
[Thu Jul 03 05:47:12 2003] : (15) Mardius: Slashes a hole into the shadows and steps into Elsewhere.
[Thu Jul 03 05:47:12 2003] : (15) Mardius (exit): 05:47
[Thu Jul 03 05:47:13 2003] : (12) The Creator: missing all but calvins
[Thu Jul 03 05:47:13 2003] : (13) Saman'tia: kk
[Thu Jul 03 05:47:17 2003] : (13) Saman'tia: ttyl
[Thu Jul 03 05:47:19 2003] : (12) The Creator: ...
[Thu Jul 03 05:47:22 2003] : (12) The Creator: other way around
[Thu Jul 03 05:47:27 2003] : (13) Saman'tia: ok
[Thu Jul 03 05:47:28 2003] : (12) The Creator: missing only calvins
[Thu Jul 03 05:47:29 2003] : (13) Saman'tia: Disconnecting from server...
[Thu Jul 03 05:47:30 2003] : (13) Saman'tia (exit): 05:47
[Thu Jul 03 05:48:07 2003] : (14) Steelsoul: well, seeya next week
[Thu Jul 03 05:48:10 2003] : (12) The Creator: yup
[Thu Jul 03 05:48:20 2003] : (14) Steelsoul: Ninja smoke bomb attaaaack!!! *BAMF*
[Thu Jul 03 05:48:20 2003] : (14) Steelsoul (exit): 05:48
[Thu Jul 03 05:49:04 2003] : Moving to room 'Lobby'..
[Thu Jul 03 05:49:04 2003] : (12) The Creator (enter): 05:49
[Thu Jul 03 05:51:14 2003] : (18) Mardius (enter): 05:51
[Thu Jul 03 05:51:17 2003] : (18) Mardius (exit): 05:51
[Thu Jul 03 05:51:17 2003] : (18) Mardius (enter): 05:51
[Thu Jul 03 05:51:38 2003] : (18) Mardius has sent you a tree node...
[Thu Jul 03 05:51:54 2003] : (18) Mardius has sent you a tree node...
[Thu Jul 03 05:51:54 2003] : (18) Mardius: got em?
[Thu Jul 03 05:52:00 2003] : (12) The Creator: jup, thanks
[Thu Jul 03 05:52:07 2003] : (18) Mardius: alright, nite.
[Thu Jul 03 05:52:12 2003] : (18) Mardius: Slashes a hole into the shadows and steps into Elsewhere.
[Thu Jul 03 05:52:12 2003] : (18) Mardius (exit): 05:52
[Thu Jul 03 05:52:19 2003] : I love blowing things up